Tue, 20 Feb 2018 15:37:36 +0100 |
Wuzzy |
Lua API: Remove empty functions CampaignLock and CampaignUnlock
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Tue, 20 Feb 2018 15:31:47 +0100 |
Wuzzy |
Expose 5 land flags to Lua for use with SetGearCollisionMask
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Tue, 20 Feb 2018 14:03:46 +0100 |
Wuzzy |
Fix inconsistent name of SetGearAIHints
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Mon, 19 Feb 2018 17:03:59 +0100 |
Wuzzy |
Portal mission: Fix health crate spawning inside land
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files
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Mon, 19 Feb 2018 13:46:40 +0100 |
Wuzzy |
Make hog invulnerable after winning SpeedShoppa or TargetPractice mission
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Mon, 19 Feb 2018 11:18:13 +0100 |
Wuzzy |
Display cursor coordinates in HedgeEditor
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Mon, 19 Feb 2018 09:45:36 +0100 |
Wuzzy |
Lua library Animate: StoppedGear now returns true if gear does not exist
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Sat, 17 Feb 2018 20:59:56 +0100 |
Wuzzy |
Fix onEndTurn being called in multishoot
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Sat, 17 Feb 2018 20:51:36 +0100 |
Wuzzy |
Battalion, Points Mode: Show points next to team bars
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Sat, 17 Feb 2018 17:36:26 +0100 |
Wuzzy |
Battalion: Use AmmoTypeMax for ammo type iterations
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Sat, 17 Feb 2018 12:52:47 +0100 |
Wuzzy |
Play a few more taunts in Space Invasion
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Sat, 17 Feb 2018 11:25:43 +0100 |
Wuzzy |
Racer/TechRacer: Show best times next to team bars
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Sat, 17 Feb 2018 00:34:00 +0100 |
Wuzzy |
Construction Mode, Space Invasion: Add example script param in default schems to make editing more convenient
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Sat, 17 Feb 2018 00:06:34 +0100 |
Wuzzy |
Add Space Invasion game scheme with sane default configuration
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