2019-01-22 Wuzzy ACF8: Fix princess scene failing to initialize
2019-01-22 Wuzzy ACF: Dump unused campaign vars, use fallback values
2019-01-22 Wuzzy ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy
2019-01-22 Wuzzy HedgeEditor: Force-set AirMinesNum to 0
2019-01-22 Wuzzy HedgeEditor: More efficient gear info tag handling
2019-01-22 Wuzzy vgtHealthTag now supports setting FrameTicks <> 0 to disable automatic water handling
2019-01-21 Wuzzy Hide hog GUI extras in scripted cinematic, also suppress some voices
2019-01-21 Wuzzy Move finger rendering to RenderHHGuiExtras
2019-01-21 Wuzzy Play "Flawless" voice when winning target practice mission with perfect accuracy
2019-01-21 Wuzzy Don't show ammo caption for every repeat rope attach
2019-01-21 Wuzzy Remove now unused parameters in SpeedShoppa/TargetPractice challenges
2019-01-21 Wuzzy Portal mission: Don't allow enemies to walk
2019-01-21 Wuzzy Portal mission: Delay first speech until turn start
2019-01-21 Wuzzy More spawn height tweaking in missions
2019-01-21 Wuzzy Tweak hog spawn height and facing direction in challenges
2019-01-21 Wuzzy Update INSTALL notes for FreeBSD (fpc-rtl-extra dependency)
2019-01-21 Wuzzy Frontend: Gray out campaign/training start buttons when no human team available
2019-01-21 Wuzzy Simplify code for SetClanColor
2019-01-21 Wuzzy Some polishing for ASA fruit02
2019-01-21 Wuzzy ASA fruit02: Change Captain Lime clan color when he turns evil
2019-01-21 Wuzzy SetClanColor: Accept negative color argument to select user color
2019-01-21 Wuzzy Fix SetClanColor causing crashes and rendering bugs
2019-01-21 Wuzzy SetAmmoDelay: Unselect weapon if neccessary
2019-01-21 Wuzzy ACF5: Register is as "spare traitor" if player walks too far away
Loading...
(0) -10000 -3000 -1000 -300 -100 -50 -24 +24 +50 +100 +300 tip