2011-08-07 |
nemo |
disable special case for parachute on rope. legacy? Without it, parachute behaves as one expects
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changeset |
files
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2011-08-09 |
Xeli |
fixed minor download bug
hedgeroid
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changeset |
files
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2011-08-07 |
nemo |
make a special case for teleport instead. also allows teleporting off of a parachute
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changeset |
files
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2011-08-09 |
Xeli |
api level 9 for now
hedgeroid
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changeset |
files
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2011-08-07 |
nemo |
prevent attempting to teleport in mid-air during inf attack
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changeset |
files
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2011-08-09 |
Xeli |
-
hedgeroid
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changeset |
files
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2011-08-07 |
nemo |
Don't reset attack when Unplaced.
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changeset |
files
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2011-08-09 |
Xeli |
Fixed IPC provide gameconfig
hedgeroid
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changeset |
files
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2011-08-07 |
nemo |
This should make bee/airstrikes play nicer with infinite attack mode
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changeset |
files
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2011-08-09 |
Xeli |
Added color and team hog count
hedgeroid
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changeset |
files
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2011-08-06 |
koda |
Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
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changeset |
files
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2011-08-09 |
Xeli |
AI thread is now an SDL_Thread rather than pthread
hedgeroid
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changeset |
files
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2011-08-04 |
koda |
use -Os --ffast-math on ios everywhere, plus other sdk3.2 compatibility changes
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changeset |
files
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2011-08-09 |
Xeli |
changed iphone specific ifdefs to mobile
hedgeroid
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changeset |
files
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2011-08-05 |
nemo |
merge
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changeset |
files
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2011-08-08 |
Xeli |
Removed the (default) qualifier
hedgeroid
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changeset |
files
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2011-08-10 |
grammikj |
Make sinegun sound a bit louder
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changeset |
files
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2011-08-05 |
nemo |
move gstWait - should make detecting drowning easier for mikade
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changeset |
files
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2011-08-08 |
Xeli |
added placeholder images for teamcount
hedgeroid
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changeset |
files
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2011-08-10 |
grammikj |
Fix sounds, add some more for hellish impact and sine gun
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changeset |
files
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2011-08-04 |
Xeli |
merge
hedgeroid
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changeset |
files
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2011-08-04 |
nemo |
Fix crasher. thanks to dagni for the demo file that tracked it down.
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changeset |
files
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2011-08-05 |
grammickj |
New sounds: mudball, mine bounce, hammer
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changeset |
files
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2011-08-01 |
koda |
add a couple of nilcheck for safety
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changeset |
files
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2011-08-01 |
nemo |
minor tweak since health tag was being retinted anyway. make it fade out. also disable unneeded tinted flag, save a handful of ops
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changeset |
files
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2011-08-01 |
nemo |
Make vgtHealth use Tint
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changeset |
files
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2011-08-01 |
nemo |
add getter for effects. untested.
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changeset |
files
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2011-08-01 |
unc0rr |
Merge
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changeset |
files
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2011-07-31 |
koda |
i had to forget something about the ios project file, by contract
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changeset |
files
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2011-07-31 |
koda |
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
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changeset |
files
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2011-07-31 |
nemo |
Reset to default zoom. Unbreaks waves
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changeset |
files
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2011-07-31 |
koda |
i forgot to update schemes after adding tag mode; also updated/fixed a couple of them
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changeset |
files
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2011-07-31 |
koda |
ios: caught some leaks, merged two methods inside a fuction, postponed the rating popup
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changeset |
files
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2011-07-30 |
nemo |
add nil check
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changeset |
files
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2011-07-30 |
nemo |
sucky temp graphic for land gun, also. an experiment - do these lines make it easier to tell when a weapon is disabled without being too ugly?
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changeset |
files
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2011-07-30 |
nemo |
kill off some speckles, crank up land gun output
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changeset |
files
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2011-08-04 |
Xeli |
removed TODO no use for it now
hedgeroid
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changeset |
files
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2011-07-28 |
nemo |
bluer colour, more pulsing
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changeset |
files
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2011-08-04 |
Xeli |
manifest changes, all activities are fullscreen and some activities have been added to the manifest
hedgeroid
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changeset |
files
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2011-07-27 |
nemo |
this helps a bit
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changeset |
files
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2011-08-04 |
Xeli |
The start of the IPC transers to the engine
hedgeroid
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changeset |
files
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2011-07-27 |
nemo |
skip splashes for flakes
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changeset |
files
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2011-08-04 |
Xeli |
Utility functions which are context wide, mostly SD methods right now
hedgeroid
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changeset |
files
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2011-07-27 |
nemo |
trying another texture
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changeset |
files
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2011-08-04 |
Xeli |
Main activity for starting a local game
hedgeroid
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changeset |
files
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2011-07-27 |
nemo |
unnecessary test removed, also merge
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changeset |
files
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2011-08-04 |
Xeli |
send the gameconfig
hedgeroid
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changeset |
files
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2011-07-27 |
koda |
annoying translators like it was no thing
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changeset |
files
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2011-08-04 |
Xeli |
Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
hedgeroid
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changeset |
files
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2011-07-27 |
koda |
increasing commit number with style
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changeset |
files
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2011-08-04 |
Xeli |
moved these files to a subdir
hedgeroid
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changeset |
files
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2011-07-27 |
koda |
one more stray tag to be removed
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changeset |
files
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2011-08-04 |
Xeli |
datastructures for the different aspects of a gameconfiguration
hedgeroid
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changeset |
files
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2011-07-27 |
koda |
trying to clean up the .hgtags mess
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changeset |
files
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2011-07-27 |
nemo |
Deletion was a bad idea.
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changeset |
files
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2011-08-04 |
Xeli |
AddFileLog tweak, added [Con] to each line
hedgeroid
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changeset |
files
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2011-07-27 |
nemo |
example of an SD art. mine from openclipart
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changeset |
files
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2011-08-04 |
Xeli |
added GenLandPreview declaration
hedgeroid
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changeset |
files
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2011-07-25 |
mikade |
Don't activate switch if player only has 1 hog
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changeset |
files
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2011-08-04 |
Xeli |
jni constants used by hwLibrary
hedgeroid
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changeset |
files
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