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Thu, 02 May 2013 21:55:03 +0400
unc0rr
Make AI more active in multiattack game mode
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Thu, 02 May 2013 13:09:12 -0400
nemo
this should improve consistency of mortar cluster spread and snowball knocks
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Wed, 01 May 2013 04:05:10 +0300
Periklis Ntanasis
fix bug that locked unlocked campaign missions, see issue 452
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Wed, 01 May 2013 01:27:35 +0300
Periklis Ntanasis
fix nil comparison error, see issues 470 and 601
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Tue, 30 Apr 2013 21:06:05 -0400
nemo
this is fairer
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Mon, 29 Apr 2013 10:01:51 +0400
unc0rr
Use tr() properly
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Sat, 27 Apr 2013 17:02:26 -0400
nemo
This is something we need to check in all translations. Occasionally the source phrase ends w/ a space. Need to make sure translations take this into account.
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Sat, 27 Apr 2013 16:56:50 -0400
nemo
So. First pass. Add secondary explosions to RateExplosion and RateShotgun. Not yet added to shoves. This is of limited utility at present since the dX has to be small since we can't bother tracing all hog motion. But, should be more useful once shove is added, and tracking of explosives and mines.
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