Thu, 29 Nov 2012 23:13:06 -0500 |
Joe Doyle (Ginto8) |
Remove unused global variables
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files
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Thu, 29 Nov 2012 14:48:38 -0500 |
nemo |
*sigh*
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files
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Fri, 30 Nov 2012 18:19:52 +0400 |
unc0rr |
merge
flibqtfrontend
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files
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Thu, 29 Nov 2012 22:50:08 +0400 |
unc0rr |
A bit of refactoring
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files
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Fri, 30 Nov 2012 12:12:49 +0400 |
unc0rr |
Use HW_TEAMCOLOR_ARRAY from frontlib
flibqtfrontend
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files
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Thu, 29 Nov 2012 14:02:28 +1300 |
Chris Wong |
Invert S3D_DISABLED to more consistent USE_S3D_RENDERING
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files
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Fri, 30 Nov 2012 11:40:37 +0400 |
unc0rr |
Merge
flibqtfrontend
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files
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Thu, 29 Nov 2012 04:57:35 +0100 |
zero579911 |
GCI: use player's name for the default team
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files
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Fri, 30 Nov 2012 15:16:14 +0100 |
Medo |
Fixed flib_weaponset_create creating an empty weaponset (for real this time :P)
flibqtfrontend
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files
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Thu, 29 Nov 2012 14:47:36 -0500 |
nemo |
unbreak linking pending some fix or other by koda. this is the same thing video recording still does.
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files
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Tue, 27 Nov 2012 10:05:24 +0400 |
unc0rr |
Some fixes
flibqtfrontend
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files
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Tue, 27 Nov 2012 21:21:14 +0100 |
Medo |
Added default weaponset to frontlib hwconsts
flibqtfrontend
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files
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Wed, 28 Nov 2012 10:57:07 -0500 |
nemo |
merge
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files
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Tue, 27 Nov 2012 00:29:41 +0400 |
unc0rr |
No more crashes when running quick game
flibqtfrontend
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files
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Wed, 28 Nov 2012 11:57:39 +0100 |
Bryan Dunsmore |
GCI2012: Empty list help text (Issue 375)
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files
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Mon, 26 Nov 2012 00:28:47 +0400 |
unc0rr |
Try to setup weapon sets for quick game
flibqtfrontend
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files
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Wed, 28 Nov 2012 00:27:30 +0400 |
unc0rr |
Remove limit on hedgehogs number
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files
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Mon, 26 Nov 2012 00:09:54 +0400 |
unc0rr |
Merge from default to have recent fixes
flibqtfrontend
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files
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Mon, 26 Nov 2012 11:34:54 +0400 |
unc0rr |
koda, koda... could have checked your claims
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files
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Sat, 24 Nov 2012 18:31:49 +0100 |
koda |
link physfs on ios, add its library and (most importantly) implement automatic dependencies resolution
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files
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Sat, 24 Nov 2012 14:29:47 +0100 |
jose1711 |
Updated Slovak translation
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changeset |
files
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Sat, 24 Nov 2012 18:30:59 +0100 |
koda |
add ios project to physfs
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changeset |
files
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Sat, 24 Nov 2012 12:32:37 +0100 |
jose1711 |
merge
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files
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Sat, 24 Nov 2012 05:17:40 +0100 |
koda |
INSTALL and README updates
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files
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Sat, 24 Nov 2012 01:30:46 +0100 |
koda |
physfs: no carbon depency on osx, add cdecl attributes on extra functions
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files
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Fri, 23 Nov 2012 23:27:34 +0100 |
jose1711 |
Updated Slovak translation
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changeset |
files
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Sat, 24 Nov 2012 00:28:32 +0400 |
unc0rr |
Load sounds with the help of physfsrwops library
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files
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Sun, 02 Dec 2012 00:03:16 +0100 |
koda |
merge
webgl
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changeset |
files
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Fri, 23 Nov 2012 16:19:01 +0400 |
unc0rr |
Refactor identifiers names
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files
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Sat, 01 Dec 2012 04:39:31 +0100 |
koda |
GCI2012: Check for Clang Version in CMake
webgl
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files
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Sat, 01 Dec 2012 15:52:36 -0600 |
Bryan Dunsmore |
Refactor Clang module.
webgl
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files
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Fri, 23 Nov 2012 16:17:06 +0400 |
unc0rr |
Implement QAbstractFileEngine::FastReadLineExtension
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files
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Fri, 30 Nov 2012 21:28:40 -0600 |
Bryan Dunsmore |
Move version check of Clang to CMakeLists.
webgl
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files
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Fri, 23 Nov 2012 16:16:02 +0400 |
unc0rr |
Use alternative way of checking for file end. Also refactor this code a bit.
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files
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Fri, 30 Nov 2012 20:00:58 -0600 |
Bryan Dunsmore |
Move code for Clang to separate CMake module.
webgl
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files
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Fri, 30 Nov 2012 20:04:15 -0600 |
Bryan Dunsmore |
Move code for Clang to separate CMake module.
webgl
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files
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Fri, 23 Nov 2012 13:08:50 +0400 |
unc0rr |
Bring ansistrings back
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changeset |
files
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Mon, 26 Nov 2012 00:06:42 +0400 |
unc0rr |
Oops, temporary objects involved
flibqtfrontend
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files
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Sat, 24 Nov 2012 04:27:31 +0100 |
koda |
ok at least pas2c now parses allnots.......
webgl
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files
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Fri, 23 Nov 2012 10:43:15 +0100 |
koda |
show console on win when debugging to see frontend messages
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files
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Sun, 25 Nov 2012 22:17:11 +0400 |
unc0rr |
Convert HWTeam to be a wrapper to flib_team
flibqtfrontend
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files
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Thu, 22 Nov 2012 10:28:07 +0100 |
koda |
update var name
webgl
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files
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Thu, 22 Nov 2012 23:20:56 +0400 |
unc0rr |
Oops, sorry, libphysfs.dll
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files
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Sun, 25 Nov 2012 01:13:51 +0400 |
unc0rr |
- frontlib loads team config via physfs
flibqtfrontend
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files
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Thu, 22 Nov 2012 01:47:09 +0100 |
koda |
throw in some 'nots' trying to restore pas2c functionality
webgl
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files
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Thu, 22 Nov 2012 15:24:10 +0400 |
unc0rr |
- Fix saving .ini files
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changeset |
files
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Sat, 24 Nov 2012 00:07:05 +0400 |
unc0rr |
Remove debug messages
flibqtfrontend
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changeset |
files
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Thu, 22 Nov 2012 00:41:53 +0100 |
koda |
updated branch
webgl
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changeset |
files
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Thu, 22 Nov 2012 02:15:23 +0100 |
koda |
revisit the debugfile section
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changeset |
files
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Thu, 22 Nov 2012 23:19:01 +0400 |
unc0rr |
Fix some frontlib bugs
flibqtfrontend
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files
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Wed, 21 Nov 2012 23:34:54 +0100 |
koda |
moar cmake cleanup, use message(WARNING ...) where appropriate
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files
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Thu, 22 Nov 2012 01:19:16 +0400 |
unc0rr |
Try to use map preview facilities:
flibqtfrontend
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files
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Thu, 22 Nov 2012 00:56:36 +0400 |
unc0rr |
Follow IANA suggestions better
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files
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Wed, 21 Nov 2012 18:34:45 +0100 |
koda |
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
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files
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Wed, 21 Nov 2012 15:03:33 +0100 |
koda |
Bad unC0Rr
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files
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Wed, 21 Nov 2012 17:57:05 +0400 |
unc0rr |
Bad koda!
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files
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Wed, 21 Nov 2012 12:03:40 +0100 |
koda |
little cmake cleanup, search installed modules first, then our own
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files
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Wed, 21 Nov 2012 11:26:30 +0100 |
koda |
how this happened?
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files
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Wed, 21 Nov 2012 13:33:27 +0400 |
unc0rr |
Take care of parameter passed to FileEngine::fileName. Fixes problem with weird paths on windows.
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files
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Wed, 21 Nov 2012 11:57:14 +0400 |
unc0rr |
Some fixes to build process
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files
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Wed, 21 Nov 2012 11:14:51 +0100 |
koda |
added sdl_net headers and def lib for windows, fix frontlib compilation on windows
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files
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Wed, 21 Nov 2012 01:48:10 +0100 |
koda |
lotsa hackery to get frontend somehow link libengine...
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files
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Tue, 20 Nov 2012 22:08:08 +0100 |
koda |
frontlib paths
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files
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Tue, 20 Nov 2012 21:55:51 +0100 |
koda |
fix physfs on osx, now all platforms should be happy
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files
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Wed, 21 Nov 2012 00:16:09 +0400 |
unc0rr |
Oops
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changeset |
files
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Wed, 21 Nov 2012 00:04:09 +0400 |
unc0rr |
Start port to frontlib
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changeset |
files
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Tue, 20 Nov 2012 23:09:17 +0400 |
unc0rr |
Fix build
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changeset |
files
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Tue, 20 Nov 2012 22:29:58 +0400 |
unc0rr |
Fix SDL library name
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files
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Tue, 20 Nov 2012 19:16:11 +0100 |
koda |
find lua.h ...
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changeset |
files
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Tue, 20 Nov 2012 18:51:42 +0100 |
koda |
thou shall not use system headers for crossplatformness
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files
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Tue, 20 Nov 2012 18:33:09 +0100 |
koda |
physfs compilation on windows
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changeset |
files
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Tue, 20 Nov 2012 17:50:17 +0100 |
koda |
use lua headers correctly
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files
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Tue, 20 Nov 2012 00:47:35 +0400 |
unc0rr |
Fix typo
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files
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Tue, 20 Nov 2012 00:10:12 +0400 |
unc0rr |
Okay, remove previous request only if it has same parent
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files
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Mon, 19 Nov 2012 23:43:45 +0400 |
unc0rr |
- Only allow one engine instance running at the moment
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files
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Mon, 19 Nov 2012 13:21:20 +0100 |
koda |
win build changes, fpc 2.6, CMAKE_PREFIX_PATH, glut header
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files
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Mon, 19 Nov 2012 17:41:09 +0400 |
unc0rr |
Link some libraries needed for physfs on windows (there are still 5 symbols which couldn't be found - to be resolved)
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files
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Mon, 19 Nov 2012 10:38:02 +0400 |
unc0rr |
Merge
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changeset |
files
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Mon, 19 Nov 2012 03:29:41 +0100 |
koda |
fix deprecation warnings for libav sources
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files
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Mon, 19 Nov 2012 02:48:21 +0100 |
koda |
meh
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files
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Mon, 19 Nov 2012 00:49:24 +0100 |
koda |
linking phsyfs on osx
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changeset |
files
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Sun, 18 Nov 2012 19:33:15 +0100 |
Xeli |
allow the engine to use physfs on android too
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changeset |
files
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Sun, 18 Nov 2012 23:10:26 +0400 |
unc0rr |
Merge from 0.9.18
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files
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Sun, 18 Nov 2012 18:58:46 +0400 |
unc0rr |
Convert reading hedgehogs limit from map config
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files
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Sun, 18 Nov 2012 18:52:58 +0400 |
unc0rr |
Download .zip too, and store them to .hwp
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files
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Sat, 17 Nov 2012 20:30:32 -0500 |
nemo |
merge... need to remember to update first
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files
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Sun, 18 Nov 2012 01:00:26 +0400 |
unc0rr |
Merge physfslayer branch into default. Have fun!
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files
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Sun, 18 Nov 2012 01:06:01 +0400 |
unc0rr |
Close this branch
physfslayer
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files
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Sun, 18 Nov 2012 00:58:57 +0400 |
unc0rr |
- Download .hwp files into Data folder and mount them immediately (yes, could cause problems in case of overlapped contents)
physfslayer
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changeset |
files
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Sat, 17 Nov 2012 20:27:49 -0500 |
nemo |
oops
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changeset |
files
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Wed, 14 Nov 2012 00:23:29 +0100 |
koda |
oops
webgl
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changeset |
files
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Sun, 18 Nov 2012 00:37:23 +0400 |
unc0rr |
Mount .hwt files found in Data folder
physfslayer
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files
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Sat, 17 Nov 2012 09:03:47 -0500 |
nemo |
oft-requested, should make the shoppa guys happy, probably, but, knowing them, I'm sure someone will complain
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files
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Tue, 13 Nov 2012 23:56:50 +0100 |
koda |
link main on osx
webgl
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changeset |
files
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Sat, 17 Nov 2012 22:45:30 +0400 |
unc0rr |
Get rid of DataManager::findFileForRead
physfslayer
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files
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Fri, 16 Nov 2012 06:14:18 +0100 |
koda |
Backed out changeset 5d00c28059e3 - enable the feedback button again
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files
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Tue, 13 Nov 2012 23:39:49 +0100 |
koda |
cleanup headers, remove -I . from rtl lib to save a few warnings
webgl
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files
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Sat, 17 Nov 2012 22:07:17 +0400 |
unc0rr |
Use (undocumented) Mix_LoadMUS_RW to load music
physfslayer
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files
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Fri, 16 Nov 2012 05:54:01 +0100 |
koda |
mutatis mutandis
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changeset |
files
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Tue, 13 Nov 2012 22:24:30 +0100 |
koda |
some CMake cleanup
webgl
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changeset |
files
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Sat, 17 Nov 2012 00:41:30 +0400 |
unc0rr |
We need custom script loading function in lua now
physfslayer
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files
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Thu, 15 Nov 2012 22:43:44 +0100 |
Xeli |
up android target api (but this commit is actually just to test buildbot: desync
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changeset |
files
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Tue, 13 Nov 2012 13:57:29 -0500 |
nemo |
fix build
webgl
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changeset |
files
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Sat, 17 Nov 2012 00:15:30 +0400 |
unc0rr |
Keeping bruteforce
physfslayer
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changeset |
files
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Thu, 15 Nov 2012 16:46:46 +0100 |
Xeli |
another tweak tomake --stats-only work on headless servers
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changeset |
files
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Sun, 11 Nov 2012 22:29:58 +0100 |
koda |
and install it too
webgl
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changeset |
files
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Sat, 17 Nov 2012 00:10:46 +0400 |
unc0rr |
Oops, didn't realize FindLua.cmake is our own module
physfslayer
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files
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Thu, 15 Nov 2012 13:58:49 +0400 |
unc0rr |
Don't rely on hedgehog facing direction, check intentions instead. Should fix excessive turns around and weird jumps to water
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files
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Sun, 11 Nov 2012 19:11:47 +0100 |
koda |
comments and runtime list of files to convert and compile
webgl
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changeset |
files
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Sat, 17 Nov 2012 00:01:06 +0400 |
unc0rr |
Implement reader in C ffs
physfslayer
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changeset |
files
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Thu, 15 Nov 2012 13:57:29 +0400 |
unc0rr |
Pretend AI knows how to use drill rocket (actually has no idea of drilling)
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files
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Sun, 11 Nov 2012 17:58:36 +0100 |
koda |
finally hwengine in c links without errors
webgl
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changeset |
files
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Fri, 16 Nov 2012 00:46:33 +0400 |
unc0rr |
Script loading via physfs which doesn't work:
physfslayer
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files
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Wed, 14 Nov 2012 23:23:56 -0500 |
nemo |
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
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changeset |
files
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Sun, 11 Nov 2012 17:52:49 +0100 |
koda |
cmake linking for engine in c
webgl
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changeset |
files
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Wed, 14 Nov 2012 23:27:33 +0400 |
unc0rr |
Engine loads fine with basic config
physfslayer
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changeset |
files
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Wed, 14 Nov 2012 22:27:05 -0500 |
nemo |
make stats-only mode work headless. also skip a few things to save time/memory.
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files
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Sun, 11 Nov 2012 17:15:19 +0100 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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changeset |
files
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Wed, 14 Nov 2012 22:45:36 +0400 |
unc0rr |
Get rid of Pathz and UserPathz
physfslayer
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changeset |
files
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Wed, 14 Nov 2012 22:08:40 -0500 |
nemo |
oops
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changeset |
files
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