Thu, 29 Nov 2012 23:13:06 -0500 |
Joe Doyle (Ginto8) |
Remove unused global variables
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changeset |
files
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Thu, 29 Nov 2012 14:48:38 -0500 |
nemo |
*sigh*
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changeset |
files
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Fri, 30 Nov 2012 18:19:52 +0400 |
unc0rr |
merge
flibqtfrontend
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changeset |
files
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Thu, 29 Nov 2012 22:50:08 +0400 |
unc0rr |
A bit of refactoring
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changeset |
files
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Fri, 30 Nov 2012 12:12:49 +0400 |
unc0rr |
Use HW_TEAMCOLOR_ARRAY from frontlib
flibqtfrontend
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changeset |
files
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Thu, 29 Nov 2012 14:02:28 +1300 |
Chris Wong |
Invert S3D_DISABLED to more consistent USE_S3D_RENDERING
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changeset |
files
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Fri, 30 Nov 2012 11:40:37 +0400 |
unc0rr |
Merge
flibqtfrontend
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changeset |
files
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Thu, 29 Nov 2012 04:57:35 +0100 |
zero579911 |
GCI: use player's name for the default team
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changeset |
files
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Fri, 30 Nov 2012 15:16:14 +0100 |
Medo |
Fixed flib_weaponset_create creating an empty weaponset (for real this time :P)
flibqtfrontend
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changeset |
files
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Thu, 29 Nov 2012 14:47:36 -0500 |
nemo |
unbreak linking pending some fix or other by koda. this is the same thing video recording still does.
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changeset |
files
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Tue, 27 Nov 2012 10:05:24 +0400 |
unc0rr |
Some fixes
flibqtfrontend
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changeset |
files
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Tue, 27 Nov 2012 21:21:14 +0100 |
Medo |
Added default weaponset to frontlib hwconsts
flibqtfrontend
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changeset |
files
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Wed, 28 Nov 2012 10:57:07 -0500 |
nemo |
merge
|
changeset |
files
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Tue, 27 Nov 2012 00:29:41 +0400 |
unc0rr |
No more crashes when running quick game
flibqtfrontend
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changeset |
files
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Wed, 28 Nov 2012 11:57:39 +0100 |
Bryan Dunsmore |
GCI2012: Empty list help text (Issue 375)
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changeset |
files
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Mon, 26 Nov 2012 00:28:47 +0400 |
unc0rr |
Try to setup weapon sets for quick game
flibqtfrontend
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changeset |
files
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Wed, 28 Nov 2012 00:27:30 +0400 |
unc0rr |
Remove limit on hedgehogs number
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changeset |
files
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Mon, 26 Nov 2012 00:09:54 +0400 |
unc0rr |
Merge from default to have recent fixes
flibqtfrontend
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changeset |
files
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Mon, 26 Nov 2012 11:34:54 +0400 |
unc0rr |
koda, koda... could have checked your claims
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changeset |
files
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Sat, 24 Nov 2012 18:31:49 +0100 |
koda |
link physfs on ios, add its library and (most importantly) implement automatic dependencies resolution
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changeset |
files
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Sat, 24 Nov 2012 14:29:47 +0100 |
jose1711 |
Updated Slovak translation
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changeset |
files
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Sat, 24 Nov 2012 18:30:59 +0100 |
koda |
add ios project to physfs
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changeset |
files
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Sat, 24 Nov 2012 12:32:37 +0100 |
jose1711 |
merge
|
changeset |
files
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Sat, 24 Nov 2012 05:17:40 +0100 |
koda |
INSTALL and README updates
|
changeset |
files
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Sat, 24 Nov 2012 01:30:46 +0100 |
koda |
physfs: no carbon depency on osx, add cdecl attributes on extra functions
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changeset |
files
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Fri, 23 Nov 2012 23:27:34 +0100 |
jose1711 |
Updated Slovak translation
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changeset |
files
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Sat, 24 Nov 2012 00:28:32 +0400 |
unc0rr |
Load sounds with the help of physfsrwops library
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changeset |
files
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Sun, 02 Dec 2012 00:03:16 +0100 |
koda |
merge
webgl
|
changeset |
files
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Fri, 23 Nov 2012 16:19:01 +0400 |
unc0rr |
Refactor identifiers names
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changeset |
files
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Sat, 01 Dec 2012 04:39:31 +0100 |
koda |
GCI2012: Check for Clang Version in CMake
webgl
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changeset |
files
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Sat, 01 Dec 2012 15:52:36 -0600 |
Bryan Dunsmore |
Refactor Clang module.
webgl
|
changeset |
files
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Fri, 23 Nov 2012 16:17:06 +0400 |
unc0rr |
Implement QAbstractFileEngine::FastReadLineExtension
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changeset |
files
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Fri, 30 Nov 2012 21:28:40 -0600 |
Bryan Dunsmore |
Move version check of Clang to CMakeLists.
webgl
|
changeset |
files
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Fri, 23 Nov 2012 16:16:02 +0400 |
unc0rr |
Use alternative way of checking for file end. Also refactor this code a bit.
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changeset |
files
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Fri, 30 Nov 2012 20:00:58 -0600 |
Bryan Dunsmore |
Move code for Clang to separate CMake module.
webgl
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changeset |
files
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Fri, 30 Nov 2012 20:04:15 -0600 |
Bryan Dunsmore |
Move code for Clang to separate CMake module.
webgl
|
changeset |
files
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Fri, 23 Nov 2012 13:08:50 +0400 |
unc0rr |
Bring ansistrings back
|
changeset |
files
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Mon, 26 Nov 2012 00:06:42 +0400 |
unc0rr |
Oops, temporary objects involved
flibqtfrontend
|
changeset |
files
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Sat, 24 Nov 2012 04:27:31 +0100 |
koda |
ok at least pas2c now parses allnots.......
webgl
|
changeset |
files
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Fri, 23 Nov 2012 10:43:15 +0100 |
koda |
show console on win when debugging to see frontend messages
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changeset |
files
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Sun, 25 Nov 2012 22:17:11 +0400 |
unc0rr |
Convert HWTeam to be a wrapper to flib_team
flibqtfrontend
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changeset |
files
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Thu, 22 Nov 2012 10:28:07 +0100 |
koda |
update var name
webgl
|
changeset |
files
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Thu, 22 Nov 2012 23:20:56 +0400 |
unc0rr |
Oops, sorry, libphysfs.dll
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changeset |
files
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Sun, 25 Nov 2012 01:13:51 +0400 |
unc0rr |
- frontlib loads team config via physfs
flibqtfrontend
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changeset |
files
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Thu, 22 Nov 2012 01:47:09 +0100 |
koda |
throw in some 'nots' trying to restore pas2c functionality
webgl
|
changeset |
files
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Thu, 22 Nov 2012 15:24:10 +0400 |
unc0rr |
- Fix saving .ini files
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changeset |
files
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Sat, 24 Nov 2012 00:07:05 +0400 |
unc0rr |
Remove debug messages
flibqtfrontend
|
changeset |
files
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Thu, 22 Nov 2012 00:41:53 +0100 |
koda |
updated branch
webgl
|
changeset |
files
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Thu, 22 Nov 2012 02:15:23 +0100 |
koda |
revisit the debugfile section
|
changeset |
files
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Thu, 22 Nov 2012 23:19:01 +0400 |
unc0rr |
Fix some frontlib bugs
flibqtfrontend
|
changeset |
files
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Wed, 21 Nov 2012 23:34:54 +0100 |
koda |
moar cmake cleanup, use message(WARNING ...) where appropriate
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changeset |
files
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Thu, 22 Nov 2012 01:19:16 +0400 |
unc0rr |
Try to use map preview facilities:
flibqtfrontend
|
changeset |
files
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Thu, 22 Nov 2012 00:56:36 +0400 |
unc0rr |
Follow IANA suggestions better
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changeset |
files
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Wed, 21 Nov 2012 18:34:45 +0100 |
koda |
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
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changeset |
files
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Wed, 21 Nov 2012 15:03:33 +0100 |
koda |
Bad unC0Rr
|
changeset |
files
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Wed, 21 Nov 2012 17:57:05 +0400 |
unc0rr |
Bad koda!
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changeset |
files
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Wed, 21 Nov 2012 12:03:40 +0100 |
koda |
little cmake cleanup, search installed modules first, then our own
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changeset |
files
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Wed, 21 Nov 2012 11:26:30 +0100 |
koda |
how this happened?
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changeset |
files
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Wed, 21 Nov 2012 13:33:27 +0400 |
unc0rr |
Take care of parameter passed to FileEngine::fileName. Fixes problem with weird paths on windows.
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changeset |
files
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Wed, 21 Nov 2012 11:57:14 +0400 |
unc0rr |
Some fixes to build process
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changeset |
files
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Wed, 21 Nov 2012 11:14:51 +0100 |
koda |
added sdl_net headers and def lib for windows, fix frontlib compilation on windows
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changeset |
files
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Wed, 21 Nov 2012 01:48:10 +0100 |
koda |
lotsa hackery to get frontend somehow link libengine...
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changeset |
files
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Tue, 20 Nov 2012 22:08:08 +0100 |
koda |
frontlib paths
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changeset |
files
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Tue, 20 Nov 2012 21:55:51 +0100 |
koda |
fix physfs on osx, now all platforms should be happy
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changeset |
files
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Wed, 21 Nov 2012 00:16:09 +0400 |
unc0rr |
Oops
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changeset |
files
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Wed, 21 Nov 2012 00:04:09 +0400 |
unc0rr |
Start port to frontlib
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changeset |
files
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Tue, 20 Nov 2012 23:09:17 +0400 |
unc0rr |
Fix build
|
changeset |
files
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Tue, 20 Nov 2012 22:29:58 +0400 |
unc0rr |
Fix SDL library name
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changeset |
files
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Tue, 20 Nov 2012 19:16:11 +0100 |
koda |
find lua.h ...
|
changeset |
files
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Tue, 20 Nov 2012 18:51:42 +0100 |
koda |
thou shall not use system headers for crossplatformness
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changeset |
files
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Tue, 20 Nov 2012 18:33:09 +0100 |
koda |
physfs compilation on windows
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changeset |
files
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Tue, 20 Nov 2012 17:50:17 +0100 |
koda |
use lua headers correctly
|
changeset |
files
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Tue, 20 Nov 2012 00:47:35 +0400 |
unc0rr |
Fix typo
|
changeset |
files
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Tue, 20 Nov 2012 00:10:12 +0400 |
unc0rr |
Okay, remove previous request only if it has same parent
|
changeset |
files
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Mon, 19 Nov 2012 23:43:45 +0400 |
unc0rr |
- Only allow one engine instance running at the moment
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changeset |
files
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Mon, 19 Nov 2012 13:21:20 +0100 |
koda |
win build changes, fpc 2.6, CMAKE_PREFIX_PATH, glut header
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changeset |
files
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Mon, 19 Nov 2012 17:41:09 +0400 |
unc0rr |
Link some libraries needed for physfs on windows (there are still 5 symbols which couldn't be found - to be resolved)
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changeset |
files
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Mon, 19 Nov 2012 10:38:02 +0400 |
unc0rr |
Merge
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changeset |
files
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Mon, 19 Nov 2012 03:29:41 +0100 |
koda |
fix deprecation warnings for libav sources
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changeset |
files
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Mon, 19 Nov 2012 02:48:21 +0100 |
koda |
meh
|
changeset |
files
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Mon, 19 Nov 2012 00:49:24 +0100 |
koda |
linking phsyfs on osx
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changeset |
files
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Sun, 18 Nov 2012 19:33:15 +0100 |
Xeli |
allow the engine to use physfs on android too
|
changeset |
files
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Sun, 18 Nov 2012 23:10:26 +0400 |
unc0rr |
Merge from 0.9.18
|
changeset |
files
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Sun, 18 Nov 2012 18:58:46 +0400 |
unc0rr |
Convert reading hedgehogs limit from map config
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changeset |
files
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Sun, 18 Nov 2012 18:52:58 +0400 |
unc0rr |
Download .zip too, and store them to .hwp
|
changeset |
files
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Sat, 17 Nov 2012 20:30:32 -0500 |
nemo |
merge... need to remember to update first
|
changeset |
files
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Sun, 18 Nov 2012 01:00:26 +0400 |
unc0rr |
Merge physfslayer branch into default. Have fun!
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changeset |
files
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Sun, 18 Nov 2012 01:06:01 +0400 |
unc0rr |
Close this branch
physfslayer
|
changeset |
files
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Sun, 18 Nov 2012 00:58:57 +0400 |
unc0rr |
- Download .hwp files into Data folder and mount them immediately (yes, could cause problems in case of overlapped contents)
physfslayer
|
changeset |
files
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Sat, 17 Nov 2012 20:27:49 -0500 |
nemo |
oops
|
changeset |
files
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Wed, 14 Nov 2012 00:23:29 +0100 |
koda |
oops
webgl
|
changeset |
files
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Sun, 18 Nov 2012 00:37:23 +0400 |
unc0rr |
Mount .hwt files found in Data folder
physfslayer
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changeset |
files
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Sat, 17 Nov 2012 09:03:47 -0500 |
nemo |
oft-requested, should make the shoppa guys happy, probably, but, knowing them, I'm sure someone will complain
|
changeset |
files
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Tue, 13 Nov 2012 23:56:50 +0100 |
koda |
link main on osx
webgl
|
changeset |
files
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Sat, 17 Nov 2012 22:45:30 +0400 |
unc0rr |
Get rid of DataManager::findFileForRead
physfslayer
|
changeset |
files
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Fri, 16 Nov 2012 06:14:18 +0100 |
koda |
Backed out changeset 5d00c28059e3 - enable the feedback button again
|
changeset |
files
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Tue, 13 Nov 2012 23:39:49 +0100 |
koda |
cleanup headers, remove -I . from rtl lib to save a few warnings
webgl
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changeset |
files
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Sat, 17 Nov 2012 22:07:17 +0400 |
unc0rr |
Use (undocumented) Mix_LoadMUS_RW to load music
physfslayer
|
changeset |
files
|
Fri, 16 Nov 2012 05:54:01 +0100 |
koda |
mutatis mutandis
|
changeset |
files
|
Tue, 13 Nov 2012 22:24:30 +0100 |
koda |
some CMake cleanup
webgl
|
changeset |
files
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Sat, 17 Nov 2012 00:41:30 +0400 |
unc0rr |
We need custom script loading function in lua now
physfslayer
|
changeset |
files
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Thu, 15 Nov 2012 22:43:44 +0100 |
Xeli |
up android target api (but this commit is actually just to test buildbot: desync
|
changeset |
files
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Tue, 13 Nov 2012 13:57:29 -0500 |
nemo |
fix build
webgl
|
changeset |
files
|
Sat, 17 Nov 2012 00:15:30 +0400 |
unc0rr |
Keeping bruteforce
physfslayer
|
changeset |
files
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Thu, 15 Nov 2012 16:46:46 +0100 |
Xeli |
another tweak tomake --stats-only work on headless servers
|
changeset |
files
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Sun, 11 Nov 2012 22:29:58 +0100 |
koda |
and install it too
webgl
|
changeset |
files
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Sat, 17 Nov 2012 00:10:46 +0400 |
unc0rr |
Oops, didn't realize FindLua.cmake is our own module
physfslayer
|
changeset |
files
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Thu, 15 Nov 2012 13:58:49 +0400 |
unc0rr |
Don't rely on hedgehog facing direction, check intentions instead. Should fix excessive turns around and weird jumps to water
|
changeset |
files
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Sun, 11 Nov 2012 19:11:47 +0100 |
koda |
comments and runtime list of files to convert and compile
webgl
|
changeset |
files
|
Sat, 17 Nov 2012 00:01:06 +0400 |
unc0rr |
Implement reader in C ffs
physfslayer
|
changeset |
files
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Thu, 15 Nov 2012 13:57:29 +0400 |
unc0rr |
Pretend AI knows how to use drill rocket (actually has no idea of drilling)
|
changeset |
files
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Sun, 11 Nov 2012 17:58:36 +0100 |
koda |
finally hwengine in c links without errors
webgl
|
changeset |
files
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Fri, 16 Nov 2012 00:46:33 +0400 |
unc0rr |
Script loading via physfs which doesn't work:
physfslayer
|
changeset |
files
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Wed, 14 Nov 2012 23:23:56 -0500 |
nemo |
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
|
changeset |
files
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Sun, 11 Nov 2012 17:52:49 +0100 |
koda |
cmake linking for engine in c
webgl
|
changeset |
files
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Wed, 14 Nov 2012 23:27:33 +0400 |
unc0rr |
Engine loads fine with basic config
physfslayer
|
changeset |
files
|
Wed, 14 Nov 2012 22:27:05 -0500 |
nemo |
make stats-only mode work headless. also skip a few things to save time/memory.
|
changeset |
files
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Sun, 11 Nov 2012 17:15:19 +0100 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
|
changeset |
files
|
Wed, 14 Nov 2012 22:45:36 +0400 |
unc0rr |
Get rid of Pathz and UserPathz
physfslayer
|
changeset |
files
|
Wed, 14 Nov 2012 22:08:40 -0500 |
nemo |
oops
|
changeset |
files
|
Sun, 11 Nov 2012 16:53:16 +0100 |
koda |
better clang search
webgl
|
changeset |
files
|
Wed, 14 Nov 2012 00:41:29 +0400 |
unc0rr |
- Add physfsrwops library
physfslayer
|
changeset |
files
|
Wed, 14 Nov 2012 14:31:17 +0400 |
unc0rr |
Don't accept in-room flags when not in room
|
changeset |
files
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Sun, 11 Nov 2012 16:44:40 +0100 |
koda |
merge xymeng pas2c
webgl
|
changeset |
files
|
Tue, 13 Nov 2012 23:21:46 +0400 |
unc0rr |
merge with default
physfslayer
|
changeset |
files
|
Sun, 11 Nov 2012 15:14:18 +0100 |
koda |
merge with latest default
webgl
|
changeset |
files
|
Tue, 13 Nov 2012 13:50:04 +0400 |
unc0rr |
Some tweaks to AI
|
changeset |
files
|
Sun, 11 Nov 2012 08:45:51 -0500 |
nemo |
fix demo playback
|
changeset |
files
|
Thu, 08 Nov 2012 18:05:05 -0500 |
nemo |
couple of nots
|
changeset |
files
|
Thu, 08 Nov 2012 15:57:01 -0500 |
nemo |
merge
|
changeset |
files
|
Thu, 08 Nov 2012 17:18:49 +0400 |
unc0rr |
Various tweaks to recent AI change
|
changeset |
files
|
Thu, 08 Nov 2012 15:54:11 -0500 |
nemo |
this wasn't needed IMO
|
changeset |
files
|
Wed, 07 Nov 2012 23:04:29 -0500 |
nemo |
objects too
|
changeset |
files
|
Wed, 07 Nov 2012 21:47:00 -0500 |
nemo |
something bender asked for. allow a mask without a map
|
changeset |
files
|
Wed, 07 Nov 2012 18:46:00 -0500 |
nemo |
oups
|
changeset |
files
|
Sun, 11 Nov 2012 14:59:22 +0100 |
koda |
search for more clang names
webgl
|
changeset |
files
|
Wed, 07 Nov 2012 15:37:02 -0500 |
nemo |
Make FindPlace more flexible on large maps.
|
changeset |
files
|
Fri, 09 Nov 2012 23:11:53 +0100 |
koda |
no globs, sources not yet generated
webgl
|
changeset |
files
|
Wed, 07 Nov 2012 23:08:02 +0400 |
unc0rr |
merge
|
changeset |
files
|
Fri, 09 Nov 2012 22:56:34 +0100 |
koda |
correct includes and clang detection
webgl
|
changeset |
files
|
Wed, 07 Nov 2012 14:02:10 -0500 |
nemo |
LongInt Land width/height, mouse coords
|
changeset |
files
|
Wed, 07 Nov 2012 23:02:18 +0400 |
unc0rr |
More strictness on room bans
|
changeset |
files
|
Fri, 09 Nov 2012 12:29:24 -0500 |
nemo |
Fix why my first attempt to compile main had failed, causing me to ask koda what the secret was. apparently using an OS that ignores case...
webgl
|
changeset |
files
|
Wed, 07 Nov 2012 13:24:01 -0500 |
nemo |
strip BOM
|
changeset |
files
|
Fri, 09 Nov 2012 14:40:40 +0000 |
koda |
add a few cmakefiles for c engine and rtl
webgl
|
changeset |
files
|
Wed, 07 Nov 2012 12:54:40 -0500 |
nemo |
Only a handful of ISO 639-3 languages are supported by Qt. Standard Malay is not one of them. Using the macrolanguage code seems fine. Not too sure what the numerusform is for a macrolanguage, but appears that wikipedia equates MS w/ "bahasa" too
|
changeset |
files
|
Fri, 09 Nov 2012 14:32:54 +0000 |
koda |
add FindGLEW.cmake module
webgl
|
changeset |
files
|
Wed, 07 Nov 2012 13:23:18 +0400 |
unc0rr |
Try to beat AI in Mutant!
|
changeset |
files
|
Thu, 08 Nov 2012 14:51:56 +0000 |
koda |
rename BUILD_ENGINE_LIBRARY to LIBENGINE option, so that no _ are used for cmake options
webgl
|
changeset |
files
|
Wed, 07 Nov 2012 05:18:06 +0100 |
koda |
merge
|
changeset |
files
|
Thu, 08 Nov 2012 14:46:55 +0000 |
koda |
split WEBGL and NOPASCAL cmake options
webgl
|
changeset |
files
|
Tue, 06 Nov 2012 20:28:15 -0500 |
nemo |
add gstMoving to avoid sticking
|
changeset |
files
|
Thu, 08 Nov 2012 23:11:40 +0100 |
koda |
better GL.h (which was needed after all)
webgl
|
changeset |
files
|
Tue, 06 Nov 2012 23:59:58 +0400 |
unc0rr |
Don't zero TeamHealth, only show empty health bar
|
changeset |
files
|
Thu, 08 Nov 2012 23:00:22 +0100 |
koda |
add xymeng's pas2c header
webgl
|
changeset |
files
|
Tue, 06 Nov 2012 23:33:25 +0400 |
unc0rr |
Spam log with checksums
|
changeset |
files
|
Thu, 08 Nov 2012 22:59:13 +0100 |
koda |
empty or old files
webgl
|
changeset |
files
|
Tue, 06 Nov 2012 22:35:08 +0400 |
unc0rr |
Maybe this caused server crashes? Add more strictness on team owner record field
|
changeset |
files
|
Thu, 08 Nov 2012 21:56:19 +0100 |
koda |
well this was silly
webgl
|
changeset |
files
|
Tue, 06 Nov 2012 11:01:18 -0500 |
nemo |
This should ensure zsm doesn't screw up locale, hopefully.
|
changeset |
files
|
Wed, 07 Nov 2012 18:04:27 +0000 |
koda |
add xymeng's rtl port
webgl
|
changeset |
files
|
Tue, 06 Nov 2012 10:52:21 -0500 |
nemo |
Add zsm since Myystery is offering to do this language. Also update the .pro file and existing strings.
|
changeset |
files
|
Wed, 07 Nov 2012 18:02:20 +0000 |
koda |
move stuff out of engine folder
webgl
|
changeset |
files
|
Tue, 06 Nov 2012 08:38:37 -0500 |
nemo |
Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
|
changeset |
files
|
Wed, 07 Nov 2012 16:16:03 +0000 |
koda |
verbose pas2c for parsed args
webgl
|
changeset |
files
|
Mon, 05 Nov 2012 22:20:20 -0500 |
nemo |
issue #458
|
changeset |
files
|
Wed, 07 Nov 2012 14:41:35 +0000 |
koda |
parentheses for everyone
webgl
|
changeset |
files
|
Mon, 05 Nov 2012 22:18:47 -0500 |
nemo |
revert merge w/ Medo change, since it crashes the engine. Access violation line 70 of uLandOutline.pas|line 231 of uLand.pas etc
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changeset |
files
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Wed, 07 Nov 2012 13:31:58 +0000 |
koda |
haskell usability on windows
webgl
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changeset |
files
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Mon, 05 Nov 2012 22:03:26 -0500 |
nemo |
support ridiculously large maps
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files
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Mon, 05 Nov 2012 02:24:28 +0100 |
koda |
add CMakeFile for pas2c, add WEBGL config option
webgl
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files
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Tue, 06 Nov 2012 00:28:47 +0400 |
unc0rr |
Oops, fix room info on room admin change
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files
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Tue, 13 Nov 2012 23:16:21 +0400 |
unc0rr |
dos2unix hedgewars.pro
physfslayer
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changeset |
files
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Mon, 03 Jun 2013 10:01:33 +0200 |
koda |
close branch
0.9.18
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changeset |
files
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Mon, 05 Nov 2012 01:35:54 +0100 |
koda |
move pas2c files in their own directory and add a warning about argument order
webgl
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changeset |
files
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Mon, 05 Nov 2012 01:05:23 +0100 |
koda |
ios: fill in CFBundleVersion and CFBundleShortVersionString information better
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files
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Wed, 07 Nov 2012 23:44:54 +0400 |
unc0rr |
Build physfs lib before engine
physfslayer
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files
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Tue, 12 Feb 2013 00:12:27 +0400 |
unc0rr |
Replay without frontend mode
0.9.18
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files
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Sun, 04 Nov 2012 06:11:39 +0100 |
koda |
pas2c is now fully parametric with command line options (maybe unC0Rr needs to clean this up a little)
webgl
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changeset |
files
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Sun, 04 Nov 2012 17:47:44 -0500 |
nemo |
Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem.
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files
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Mon, 05 Nov 2012 23:10:54 +0400 |
unc0rr |
Fix function prototype
physfslayer
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changeset |
files
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Sat, 08 Dec 2012 15:38:16 +0100 |
koda |
removing the optimisation that caused (most likely) the lua crashes on osx
0.9.18
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changeset |
files
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Sun, 04 Nov 2012 03:04:20 +0100 |
koda |
pas2c can search for inc files in alternate folders (needed for out of source builds)
webgl
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changeset |
files
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Sun, 04 Nov 2012 17:27:54 -0500 |
nemo |
bad koda
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changeset |
files
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Mon, 05 Nov 2012 23:03:32 +0400 |
unc0rr |
Start work on physfs support in engine
physfslayer
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changeset |
files
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Sun, 18 Nov 2012 23:09:29 +0400 |
unc0rr |
Fix crash in kamikaze
0.9.18
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files
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Sun, 04 Nov 2012 02:35:17 +0100 |
koda |
pas2c can read files without changing the process directory
webgl
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changeset |
files
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Sun, 04 Nov 2012 17:24:14 -0500 |
nemo |
Causes AI fail. Needs testing 'cause at some point, I thought this was needed for portal, I don't remember *why*
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files
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Mon, 05 Nov 2012 23:03:01 +0400 |
unc0rr |
- Load teams via physfs
physfslayer
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changeset |
files
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Wed, 07 Nov 2012 05:17:07 +0100 |
koda |
advice from hasufell
0.9.18
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changeset |
files
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Sun, 04 Nov 2012 02:13:25 +0100 |
koda |
pas2C is slowely becoming parametric
webgl
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changeset |
files
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Sun, 04 Nov 2012 17:05:54 -0500 |
nemo |
oups
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changeset |
files
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Mon, 05 Nov 2012 00:32:41 +0400 |
unc0rr |
merge with default again
physfslayer
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changeset |
files
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Mon, 05 Nov 2012 17:11:28 -0500 |
nemo |
strip bad line
0.9.18
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changeset |
files
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Sat, 03 Nov 2012 23:44:49 +0100 |
koda |
let's start to introduce bugs in haskell stuff too
webgl
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changeset |
files
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Sun, 04 Nov 2012 17:05:15 -0500 |
nemo |
merge .18 lua
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changeset |
files
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Sun, 04 Nov 2012 21:28:03 +0400 |
unc0rr |
Better place for SendUpdateOnThisRoom
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changeset |
files
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Sun, 04 Nov 2012 17:47:44 -0500 |
nemo |
Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem.
0.9.18
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changeset |
files
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Sat, 03 Nov 2012 23:28:42 +0400 |
unc0rr |
Send notification about 1 player in room on room creation
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changeset |
files
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Sun, 04 Nov 2012 16:28:04 +0100 |
hasufell |
play nicer with system flags
0.9.18
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changeset |
files
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Sat, 03 Nov 2012 19:16:41 +0100 |
koda |
leak
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files
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Sun, 04 Nov 2012 15:45:45 +0100 |
koda |
avwrapper needs to depend on hwengine not on ENGINECLEAN
0.9.18
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changeset |
files
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Sat, 03 Nov 2012 19:16:05 +0100 |
koda |
this version of tremor requires a nil check on close_func
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changeset |
files
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Sun, 04 Nov 2012 15:43:32 +0100 |
hasufell |
fix parallel compilation
0.9.18
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changeset |
files
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Sat, 03 Nov 2012 18:01:38 +0100 |
koda |
merge from 0.9.18
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changeset |
files
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Sat, 03 Nov 2012 22:45:24 -0400 |
nemo |
*sigh*
0.9.18
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changeset |
files
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Sat, 03 Nov 2012 10:18:44 -0400 |
nemo |
more fixes
0.9.18
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changeset |
files
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Fri, 02 Nov 2012 18:50:03 -0400 |
nemo |
Script typos
0.9.18
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changeset |
files
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Fri, 02 Nov 2012 16:26:51 -0400 |
nemo |
update lua (remove duplicate strings, esp in fr.lua - mostly my fault - and add a bit more escaping to the crude script)
0.9.18
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changeset |
files
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Thu, 01 Nov 2012 19:12:22 -0400 |
nemo |
5 files that fail to load in libpng1.5 - ran convert against libpng1.2 then pngcrushed 'em to strip for good luck
0.9.18
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changeset |
files
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Fri, 02 Nov 2012 00:06:11 +0100 |
koda |
many osx sparkle fixes
0.9.18
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changeset |
files
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Fri, 02 Nov 2012 20:59:57 +0100 |
Xeli |
remove mobile ifdefs, replace writeLn's for WriteLnToConsole
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files
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Sun, 04 Nov 2012 23:56:27 +0400 |
unc0rr |
Wee, now frontend is able to load translation file
physfslayer
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files
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Fri, 02 Nov 2012 00:03:56 +0100 |
koda |
fix name
0.9.18
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changeset |
files
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Fri, 02 Nov 2012 20:57:20 +0100 |
Xeli |
merge from hedgeroid, includes Medo's work from GSoC
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files
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Sat, 03 Nov 2012 00:34:35 +0400 |
unc0rr |
Merge with default
physfslayer
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changeset |
files
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Thu, 01 Nov 2012 21:42:06 +0100 |
koda |
merge from default
0.9.18
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changeset |
files
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Fri, 02 Nov 2012 10:17:52 +0400 |
unc0rr |
oops, fix incorrect room owner name in ROOM UPD command again
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files
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Thu, 01 Nov 2012 16:22:40 -0400 |
nemo |
Added tag 0.9.18-release for changeset 2fc02902c7cb
0.9.18
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changeset |
files
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Fri, 02 Nov 2012 10:07:30 +0400 |
unc0rr |
oops, fix incorrect room owner name in ROOM UPD command
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files
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Thu, 01 Nov 2012 16:22:07 -0400 |
nemo |
Removed tag 0.9.18-release
0.9.18
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files
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Thu, 01 Nov 2012 15:54:05 -0400 |
nemo |
fix for forts mode *sob*
0.9.18 0.9.18-release
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files
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Fri, 02 Nov 2012 00:09:40 +0400 |
unc0rr |
Send ROOM UPD message when team is added/deleted from room, and when game starts or finishes
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files
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Thu, 01 Nov 2012 13:22:52 -0400 |
nemo |
Added tag 0.9.18-release for changeset be11c26a3a0b
0.9.18
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changeset |
files
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Thu, 01 Nov 2012 08:59:16 -0400 |
nemo |
Small fixes to b-day image. For next year I 'spose
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files
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Thu, 01 Nov 2012 13:22:17 -0400 |
nemo |
Removed tag 0.9.18-release
0.9.18
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changeset |
files
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Thu, 01 Nov 2012 06:10:50 +0100 |
koda |
Backed out changeset 5d00c28059e3 - enable the feedback button again
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files
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Thu, 01 Nov 2012 14:31:53 +0400 |
unc0rr |
Fix 0.9.18 desync:
0.9.18
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changeset |
files
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Thu, 01 Nov 2012 04:26:36 +0100 |
koda |
merge again
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changeset |
files
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Thu, 01 Nov 2012 04:25:03 +0100 |
koda |
updated Info.plist
0.9.18
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changeset |
files
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Thu, 01 Nov 2012 01:35:59 +0100 |
koda |
merge with 0.9.18
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files
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Thu, 01 Nov 2012 01:35:04 +0100 |
ChipHome |
small it.txt update
0.9.18
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files
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Mon, 21 Nov 2011 21:23:23 +0100 |
sheepluva |
this should fix the highlighting failz with non-lowercase player names like the one CheezeMonkey ran into.
0.9.18
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files
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Thu, 01 Nov 2012 01:05:35 +0100 |
koda |
Added tag 0.9.18-release for changeset 2f203395baca
0.9.18
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files
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Wed, 31 Oct 2012 16:39:07 -0400 |
nemo |
!@#$
0.9.18
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files
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Wed, 31 Oct 2012 16:35:43 -0400 |
nemo |
add missing cmakelists.txt, move portal mission graphic to correct dir
0.9.18
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files
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Wed, 31 Oct 2012 15:54:55 -0400 |
nemo |
merge trunk w/ final 0.9.18
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files
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Wed, 31 Oct 2012 15:31:18 -0400 |
nemo |
merge w/ trunk
0.9.18
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changeset |
files
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Wed, 31 Oct 2012 15:29:16 -0400 |
nemo |
update lua loc, adjust cleaver in ammo sets
0.9.18
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files
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Wed, 31 Oct 2012 15:21:29 -0400 |
sphrix |
portal challenge
0.9.18
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files
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