Tue, 14 Oct 2008 14:33:54 +0000 |
unc0rr |
Add more support for handling disconnects while playing (not fully tested)
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files
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Mon, 13 Oct 2008 19:04:27 +0000 |
unc0rr |
Add partial implementation of handling disconnects while playing via network
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files
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Mon, 13 Oct 2008 18:37:59 +0000 |
unc0rr |
- Reverse the order of client list
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files
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Mon, 13 Oct 2008 14:52:29 +0000 |
unc0rr |
- Add forgotten PirateFlag map to list of installed maps
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files
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Mon, 13 Oct 2008 14:51:31 +0000 |
unc0rr |
- Remove deprecated stuff
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files
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Mon, 13 Oct 2008 14:44:15 +0000 |
unc0rr |
- Set focus to dead hedgehog
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files
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Mon, 13 Oct 2008 12:58:44 +0000 |
unc0rr |
Make messages be more debug-friendly
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files
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Sun, 12 Oct 2008 17:04:07 +0000 |
unc0rr |
Server erases teams list after round finish, so everything should be okay now
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files
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Sun, 12 Oct 2008 16:45:13 +0000 |
unc0rr |
Clients send roundfinished message to server when the round is over
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files
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Sun, 12 Oct 2008 16:31:23 +0000 |
unc0rr |
Fix water rising too fast
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files
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Fri, 10 Oct 2008 13:19:05 +0000 |
unc0rr |
Rename function
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files
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Fri, 10 Oct 2008 13:18:45 +0000 |
unc0rr |
Allow --port=PORT command-line parameter to specify the port to listen on
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files
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Thu, 09 Oct 2008 21:00:42 +0000 |
unc0rr |
Flush CONNECTED message, so client hasn't to wait for it on connect
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files
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Thu, 09 Oct 2008 20:36:53 +0000 |
unc0rr |
Fix the bug
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files
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Thu, 09 Oct 2008 17:28:22 +0000 |
unc0rr |
Stub to run network game
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files
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