Fri, 28 Oct 2011 18:26:17 +0200 | koda | one dangerous merge | changeset | files |
Fri, 28 Oct 2011 19:20:35 +0400 | unc0rr | It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably. | changeset | files |