Thu, 15 Jul 2010 04:31:25 +0200 |
koda |
finished ammo configuration (which is the last page missing in config \o/)
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Thu, 15 Jul 2010 03:28:29 +0200 |
koda |
reworked the ammunition configuration page (visually)
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Thu, 15 Jul 2010 01:18:51 +0200 |
koda |
support for static map added to iFrontend
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Wed, 14 Jul 2010 00:43:36 +0200 |
koda |
save the gl client state to get a nice 80% fps boost
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Tue, 13 Jul 2010 17:39:00 -0400 |
nemo |
Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
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Mon, 12 Jul 2010 01:42:43 +0200 |
koda |
use a button instead of label and simplify a lot touch interaction
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Sun, 11 Jul 2010 18:39:01 +0200 |
koda |
touch overlay reworked, improvements to zoom and confirmation
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Sun, 11 Jul 2010 03:23:26 +0200 |
koda |
implement the check on the type of ammo requiring a second tap to confirm
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Sat, 10 Jul 2010 18:43:28 +0200 |
koda |
merge
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Sat, 10 Jul 2010 18:42:47 +0200 |
koda |
improvements to touch interface (tap to select weap, don't move camera for spourious taps, ask for confirmation when using click-weapons)
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Sat, 10 Jul 2010 15:39:07 +0200 |
koda |
cWeaponTooltips -> rqTooltipsOff
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Fri, 09 Jul 2010 20:09:46 -0400 |
nemo |
Updated Island theme.
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Sat, 10 Jul 2010 02:02:37 +0200 |
koda |
fix land check fo' real
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Thu, 08 Jul 2010 23:34:25 +0200 |
koda |
fix land check
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Thu, 08 Jul 2010 23:06:21 +0200 |
koda |
fix static land loading on desktop
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