2010-11-12 |
Henek |
fancy dust when the drill is drilling
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changeset |
files
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2010-11-12 |
koda |
redo once again file updating, moving stuff around
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changeset |
files
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2010-11-13 |
unc0rr |
Bye-bye sha-1
0.9.14
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changeset |
files
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2010-11-12 |
Palewolf |
Light trails for bullets
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changeset |
files
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2010-11-13 |
unc0rr |
Merge
0.9.14
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changeset |
files
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2010-11-12 |
nemo |
copypasta fail
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changeset |
files
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2010-11-13 |
unc0rr |
Ban .svg, .psd, .sifz from being present in 'make package_source' output
0.9.14
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changeset |
files
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2010-11-12 |
nemo |
off by 1 error in resurrector index
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changeset |
files
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2010-11-13 |
unc0rr |
Some fixes
0.9.14
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changeset |
files
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2010-11-13 |
nemo |
merge (stupid reflexive pull -u)
0.9.14
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changeset |
files
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2010-11-12 |
nemo |
engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
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changeset |
files
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2010-11-13 |
unc0rr |
Useless
0.9.14
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changeset |
files
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2010-11-13 |
szczur |
last-minute pl updates
0.9.14
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changeset |
files
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2010-11-12 |
Henek |
fixed breakage of game schemes
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changeset |
files
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2010-11-13 |
Palewolf |
Updated spanish translation
0.9.14
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changeset |
files
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2010-11-12 |
unc0rr |
merge
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changeset |
files
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2010-11-13 |
unC0Rr |
Add 0.9.14 and 0.9.15-dev mapping
0.9.14
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changeset |
files
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2010-11-12 |
nemo |
distribute health evenly amongst graves instead of randomly - avoid situation where a grave stays dead
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changeset |
files
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2010-11-12 |
unc0rr |
Apply typo fix also here
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changeset |
files
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2010-11-13 |
unC0Rr |
Remove "-dev" suffix
0.9.14
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changeset |
files
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2010-11-12 |
nemo |
ok... combine a tick check with texture percentage check. this should be a lot less frequent
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changeset |
files
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2010-11-13 |
unC0Rr |
Fix typo in russian translation, update english translation with plural forms
0.9.14
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changeset |
files
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2010-11-12 |
nemo |
Also switch saucer from updating every N ticks to updating as-needed.
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changeset |
files
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2010-11-12 |
nemo |
update translation files for the 4265 text change
0.9.14
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changeset |
files
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2010-11-12 |
nemo |
Switch to Damage - Tag is already in use
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changeset |
files
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2010-11-12 |
jose1711 |
translation update for the release
0.9.14
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changeset |
files
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2010-11-12 |
nemo |
remove floating point/rounding
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changeset |
files
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2010-11-12 |
nemo |
bugfix. correct crossplatform tips
0.9.14
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changeset |
files
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2010-11-12 |
nemo |
only update flamethrower texture when the percentage changes
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changeset |
files
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2010-11-12 |
nemo |
improve behaviour of resurrection. pull in 4254 and 4259 which replace random with index
0.9.14
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changeset |
files
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2010-11-12 |
koda |
raised version number
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changeset |
files
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2010-11-12 |
nemo |
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
0.9.14
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changeset |
files
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2010-11-12 |
koda |
exposing Henek's no wind flag
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changeset |
files
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2010-11-12 |
unc0rr |
Fix typo
0.9.14
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changeset |
files
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2010-11-12 |
koda |
yay i'm free to break things again!
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changeset |
files
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2010-11-12 |
unc0rr |
Make server listen on ipv4 interface only
0.9.14
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changeset |
files
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2010-11-12 |
koda |
drillstrike! might require the drill patch to improve behavior
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changeset |
files
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2010-11-12 |
koda |
merge this two safe commits from trunk to release branch
0.9.14
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changeset |
files
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2010-11-11 |
koda |
iphone interface
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changeset |
files
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2010-11-11 |
Henek |
added getrandom and addcaption to lua
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changeset |
files
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2010-11-11 |
unc0rr |
Revert to old server in branch 0.9.14
0.9.14
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changeset |
files
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2010-11-11 |
nemo |
Move resurrection to utilities, reduce its probablit a bit to match other utilities, rename the "hint" prop since it really isn't being used as a hint anymore. That can be put back if it changes.
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changeset |
files
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2010-11-11 |
nemo |
er. and cast to TAmmoType, which burp's routine still requires :)
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changeset |
files
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2010-11-11 |
nemo |
Forgot burp's new ammo routine
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changeset |
files
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2010-11-11 |
nemo |
Fix a long-standing bug with ammo due to gstMoving being set on gears generically, causing an incorrect ammo type to be set. This caused crashes and incorrect ammo types.
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changeset |
files
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2010-11-10 |
koda |
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
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changeset |
files
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2010-11-10 |
Henek |
added function GetHogTeamName to lua, makes TeamsCount more useful
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changeset |
files
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2010-11-10 |
Henek |
added TeamsCount and TotalTurns to lua as requested by mikade
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changeset |
files
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2010-11-10 |
nemo |
hide crosshair when switching to no weapon
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changeset |
files
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2010-11-10 |
nemo |
make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
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changeset |
files
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2010-11-10 |
koda |
tweak interface, there is no need to manually add new weapons and schemes to the filter list
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changeset |
files
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2010-11-09 |
koda |
added two games modes and one weaponset
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changeset |
files
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2010-11-09 |
Henek |
removed altuse property for sticky mines
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changeset |
files
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2010-11-09 |
unc0rr |
Even more png optimizations
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changeset |
files
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2010-11-09 |
unc0rr |
More png optimizations
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changeset |
files
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2010-11-09 |
unc0rr |
Optimized graphics by size using
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changeset |
files
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2010-11-09 |
nemo |
compensate a bit for the reduction in power by increasing target height, avoids bouncing off terrain.
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changeset |
files
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2010-11-09 |
nemo |
Revert yet again for breaking stuff. No more chances on this. If there'd been a release, this would have been twice with serious breakage. P.S. - as per koda's complaint last time, only reverted the non-iphone, probably means iphone is now broken. Oh well.
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changeset |
files
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2010-11-09 |
nemo |
No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
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changeset |
files
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2010-11-09 |
sheepluva |
changelog
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changeset |
files
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