2015-11-10 |
Vittorio Giovara |
videorec: Use future API for raw video encoding
0.9.22
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changeset |
files
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2015-11-10 |
Vittorio Giovara |
videorec: Appropriately rescale timestamps and duration
0.9.22
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changeset |
files
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2015-11-10 |
Vittorio Giovara |
videorec: Always initialize audio and video time bases
0.9.22
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changeset |
files
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2015-11-10 |
Vittorio Giovara |
videorec: Fully set frame properties
0.9.22
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changeset |
files
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2015-11-10 |
Vittorio Giovara |
videorec: Fix flushing encoders
0.9.22
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changeset |
files
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2015-11-10 |
Vittorio Giovara |
videorec: Make sure the audio packet is considered empty
0.9.22
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changeset |
files
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2016-03-05 |
antonc27 |
[BUG 1] - Fixed simultaneous pressing of two arrow buttons on mobile
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changeset |
files
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2016-03-05 |
unc0rr |
Fix TechRacer not recoding finish if time was >= 100s by raising this limit ten times.
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changeset |
files
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2016-03-04 |
sheepluva |
fix pas2c breakage caused by recent changes in uLandGraphics
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changeset |
files
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2016-03-03 |
nemo |
Break up the hog/object collision. Currently is $7F, allowing 128 overlapping objects accurately. Breaking it up into 15 for hogs, 7 for other objects. I'm thinking the overall accuracy should be just fine as far as people noticing even with a ton of overlapping hogs, and this way we can tell the difference between a hog and "something else". For experiment and rope-breaking purposes, make rope pass through hogs.
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changeset |
files
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2016-03-03 |
nemo |
fix and/or screwup that was causing girders in tunnels to erase the tunnel. also a little bit of indentation/case fixing
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changeset |
files
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2016-03-01 |
antonc27 |
- Enable CI builds with travis for hw iOS
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changeset |
files
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2016-03-01 |
unC0Rr |
Don't see a good reason for it to be here
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changeset |
files
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2016-03-01 |
unc0rr |
Don't dump ghost points if map isn't detected
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changeset |
files
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2016-02-29 |
antonc27 |
- Enable scheme sharing for Xcode project, this required for travis builds
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changeset |
files
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2016-02-29 |
unC0Rr |
Syntax fix
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changeset |
files
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2016-02-29 |
unC0Rr |
Fix wp issue, hopefully
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changeset |
files
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2016-02-27 |
unc0rr |
- Fix room config being sent unmodified
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changeset |
files
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2016-02-27 |
unc0rr |
Fix build
|
changeset |
files
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2016-02-27 |
unc0rr |
Don't compare time value with itself
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changeset |
files
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2016-02-27 |
unc0rr |
Recognize ghost points in checker
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changeset |
files
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2016-02-27 |
unc0rr |
Finish implementation of ghost points served from server, not tested
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changeset |
files
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2016-02-26 |
BaptisteOrieux |
updated french lua translation
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changeset |
files
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2016-02-25 |
unc0rr |
More work on best time ghost feature
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changeset |
files
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2015-11-11 |
Vittorio Giovara |
cmake: Set OLD for policy 26
0.9.22
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changeset |
files
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2016-02-24 |
unc0rr |
Recognize ghost points in db interaction tool (no storing yet)
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changeset |
files
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2016-02-23 |
antonc27 |
- Campaign for iOS: Finally can launch campaign's mission game from list!
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changeset |
files
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2016-02-23 |
antonc27 |
- Small refactoring for seed command
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changeset |
files
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2016-02-23 |
antonc27 |
- Campaign for iOS: Fill campaign page with parsed missions from campaign.ini
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changeset |
files
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2016-02-23 |
unc0rr |
Dump best time ghost on console
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changeset |
files
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2016-02-22 |
antonc27 |
- Campaign for iOS: Don't forget to add last parsed section in ini file
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changeset |
files
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2016-02-22 |
antonc27 |
- Campaign for iOS: Reinventing wheel for campaign.ini parsing
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changeset |
files
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2016-02-22 |
koda |
Use secure HTTP for Sparkle appcast URL
0.9.22
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changeset |
files
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2016-02-22 |
koda |
Info.plist: Set less important URLs to https
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changeset |
files
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2016-02-22 |
koda |
Use secure HTTP for Sparkle appcast URL
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changeset |
files
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2016-02-22 |
unc0rr |
Treat #99 point type as a ghost trace
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changeset |
files
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2016-02-22 |
antonc27 |
- Campaign for iOS: Stub for CampaignViewController
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changeset |
files
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2016-02-22 |
nemo |
remove unused path functions
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changeset |
files
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2016-02-21 |
antonc27 |
- Campaign for iOS: Simply retrieve list of campaigns
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changeset |
files
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2016-02-21 |
antonc27 |
- Campaign for iOS: Stub for list of campaigns
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changeset |
files
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2016-02-21 |
antonc27 |
- Campaign for iOS: Added 'Campaign' button on MainMenu screen
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changeset |
files
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2016-02-21 |
unc0rr |
Oops, fix whose nick to compare to
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changeset |
files
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2016-02-20 |
unc0rr |
Filter out hog speech messages with non-local team index (not tested)
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changeset |
files
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2016-02-18 |
antonc27 |
- Send also some seed when loading missions on iOS (same behavior as on desktop)
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changeset |
files
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2016-02-17 |
antonc27 |
- Small refactoring for seed generation on iOS side
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changeset |
files
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2016-02-16 |
nemo |
sniper rifle too
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changeset |
files
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2016-02-16 |
nemo |
reduce by 1, probably should avoid tunnel issue
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changeset |
files
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2016-02-16 |
sheepluva |
apply to deagle and sniper only
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changeset |
files
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2016-02-16 |
sheepluva |
disallow bullets to hit the hedgehog that fired them (unless bounced/wrapped/portal'd)
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changeset |
files
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2016-02-15 |
antonc27 |
- Some warnings fixed with text alignment on iOS front-end
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changeset |
files
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2016-02-14 |
Anton Malmygin |
Fix for cursor movement problems on touch devices
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changeset |
files
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2016-02-14 |
unc0rr |
Fix index of script param
|
changeset |
files
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2016-02-13 |
unc0rr |
Tech racer maps detection
|
changeset |
files
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2016-02-12 |
unc0rr |
detectMap() rewrite with more sane approach, also check waypoints placement to avoid cheating
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changeset |
files
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2016-02-09 |
unc0rr |
Merge default
qmlfrontend
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changeset |
files
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2016-02-12 |
koda |
avwrapper: Do not ignore avformat_write_header return value
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changeset |
files
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2016-02-12 |
unC0Rr |
Attempt to implement hash for special points to detect tech racer maps
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changeset |
files
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2016-02-09 |
nemo |
Put graves behind other stuff.
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changeset |
files
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2016-02-09 |
nemo |
crosshair on hog won't cause a direct hit anymore
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changeset |
files
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2016-02-09 |
unC0Rr |
Fix possible crashes/hangs due to recent changes
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changeset |
files
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