Mon, 26 Aug 2013 06:23:19 +0300 |
Periklis Ntanasis |
fix typo in cosmos
spacecampaign
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Sat, 26 Oct 2013 13:58:49 -0400 |
nemo |
Remove this looping past F10. causes infinite loop with no weapons. Besides, should always have skip in last slot unless a script is screwing with it.
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Mon, 26 Aug 2013 06:13:36 +0300 |
Periklis Ntanasis |
save main missions' status
spacecampaign
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Thu, 24 Oct 2013 21:18:22 -0400 |
nemo |
I can't find any reason why the event filtering was halting further event handling w/ a true here. In any case removing it fixes bug #658
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Mon, 26 Aug 2013 02:08:11 +0300 |
Periklis Ntanasis |
more chanllenge details in ice02
spacecampaign
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Thu, 24 Oct 2013 14:02:26 -0400 |
nemo |
revert r67e257b98422 to close out bug #660. shift-f1 is even more undiscoverable than a tooltip for this important piece of info, and wasn't printing the name for me either.
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Sat, 24 Aug 2013 06:36:02 +0300 |
Periklis Ntanasis |
strings checked, all ok except ice02 that will be probably changed
spacecampaign
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Wed, 23 Oct 2013 22:25:17 +0400 |
unc0rr |
Oh, dudes :(
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Sat, 24 Aug 2013 04:14:33 +0300 |
Periklis Ntanasis |
added death planet in cosmos without the order restriction yet
spacecampaign
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Wed, 23 Oct 2013 12:46:29 -0400 |
nemo |
untested. decrement timer while firing rope. there've been a few complaints 'bout this.
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Fri, 23 Aug 2013 23:46:10 +0300 |
Periklis Ntanasis |
added death01 in cosmos
spacecampaign
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Wed, 23 Oct 2013 04:35:23 +0200 |
koda |
add /history command from chat
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Fri, 23 Aug 2013 03:43:53 +0300 |
Periklis Ntanasis |
description and image
spacecampaign
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Mon, 21 Oct 2013 12:38:24 -0400 |
nemo |
This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
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Thu, 22 Aug 2013 23:46:34 +0300 |
Periklis Ntanasis |
dialogs
spacecampaign
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Sun, 20 Oct 2013 20:10:09 -0400 |
nemo |
avoid infinite loop
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Thu, 22 Aug 2013 20:56:18 +0300 |
Periklis Ntanasis |
second human hog for dialogs
spacecampaign
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Sun, 20 Oct 2013 18:25:58 -0400 |
nemo |
make landspray build across too
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Thu, 22 Aug 2013 19:57:07 +0300 |
Periklis Ntanasis |
win event
spacecampaign
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Sat, 19 Oct 2013 23:44:40 -0400 |
nemo |
call bounce sound less often
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Thu, 22 Aug 2013 03:21:30 +0300 |
Periklis Ntanasis |
event in case hero dies
spacecampaign
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Sat, 19 Oct 2013 16:10:57 -0400 |
nemo |
Prevent attacking yourself w/ plane from crashing
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Thu, 22 Aug 2013 03:06:30 +0300 |
Periklis Ntanasis |
forgotten file and death planet map and some logic
spacecampaign
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Sat, 19 Oct 2013 15:59:47 -0400 |
nemo |
differentiate borders a bit
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Wed, 21 Aug 2013 03:37:36 +0300 |
Periklis Ntanasis |
description and image
spacecampaign
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Sat, 19 Oct 2013 00:42:24 +0400 |
unc0rr |
uhm... a feature
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Wed, 21 Aug 2013 03:15:29 +0300 |
Periklis Ntanasis |
removed debug prints
spacecampaign
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Fri, 18 Oct 2013 16:05:31 +0400 |
unc0rr |
Some tweaks to ellipse code to produce less points
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Wed, 21 Aug 2013 02:06:31 +0300 |
Periklis Ntanasis |
checkpoint system seems complete
spacecampaign
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Fri, 18 Oct 2013 15:26:43 +0400 |
unc0rr |
Draw rectangles and ellipses!
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