2011-07-05 |
Xeli |
Added download functionality and changed some icons
hedgeroid
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changeset |
files
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2011-07-07 |
unc0rr |
This seems to be a much better place
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changeset |
files
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2011-07-05 |
Xeli |
Removed DataPackage and added eclipse specific meta files to ignore
hedgeroid
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changeset |
files
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2011-07-05 |
unc0rr |
This should improve performance on singlecore computers
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changeset |
files
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2011-07-05 |
Xeli |
removed the extra DataPackage apk, the main app will download it itself
hedgeroid
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changeset |
files
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2011-07-04 |
koda |
little code cleanup (but please test)
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changeset |
files
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2011-07-05 |
Xeli |
Removed the "move" of the resources, it isn't needed for the android build anymore and if they get moved in the default repo it probably should go somewhere in /share
hedgeroid
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changeset |
files
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2011-07-04 |
koda |
(fix issue 126) moved initial nickname popup to the netconnection page
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changeset |
files
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2011-07-01 |
Xeli |
Changed package name from org.hedgewars to org.hedgewars.mobile
hedgeroid
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changeset |
files
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2011-07-04 |
unc0rr |
Remove logging (was added for debugging, could lead to a crash due to lack of synchronization)
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changeset |
files
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2011-07-01 |
Xeli |
updated path to Data folder to match where DataPacakage put it *temporarily*
hedgeroid
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files
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2011-07-04 |
nemo |
oops
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changeset |
files
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2011-07-01 |
Xeli |
merge
hedgeroid
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changeset |
files
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2011-07-04 |
nemo |
separate landpixels/land despeckling results to avoid desyncing on blurry land due to extra despeckling passes. right now, this does mean landpixels edge-of-block recheck is not done
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changeset |
files
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2011-06-29 |
Xeli |
Added *.properties in Android project dirs to hgignore
hedgeroid
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changeset |
files
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2011-07-03 |
mikade |
Altered switch behavior on 'The Specialists'.
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changeset |
files
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2011-06-29 |
Xeli |
Removed protocol check, using CMake now to setup the building scripts using Templates/* removed old scripts
hedgeroid
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changeset |
files
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2011-07-03 |
nemo |
Based on some user complaints on forum, try to reduce impact of teams on small displays.
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changeset |
files
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2011-06-28 |
Xeli |
Moved the Audio directory from the iOS folder one level up. Android-build will now refer to it SDL-android-project/build.xml must be changed if the directory is moved
hedgeroid
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changeset |
files
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2011-07-03 |
nemo |
adjust test slightly
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changeset |
files
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2011-06-28 |
Xeli |
Added hedgewars icons
hedgeroid
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changeset |
files
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2011-07-03 |
koda |
copy pasta fail
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changeset |
files
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2011-06-28 |
Xeli |
merge
hedgeroid
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changeset |
files
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2011-07-03 |
nemo |
Add a little y kick if there is nothing under an active barrel.
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changeset |
files
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2011-06-28 |
Xeli |
added DataPackage temporarily
hedgeroid
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changeset |
files
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2011-07-03 |
nemo |
Change bee pos sprite, make aiming napalm a little easier, adjust napalm flames to be more centred on the target
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changeset |
files
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2011-06-28 |
Xeli |
Preloaded libhwengine.so and added an argument to nativeInit()
hedgeroid
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changeset |
files
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2011-07-03 |
koda |
ios: disble logging, stop music correctly in preferences, move script command before seed, try using reatin instead of if
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changeset |
files
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2011-06-28 |
Xeli |
Removed absolute path to libhwengine.so, the library must be preloaded from Java now. Which automagically knows where libhwengine.so is!
hedgeroid
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changeset |
files
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2011-07-02 |
sheepluva |
fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
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changeset |
files
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2011-06-28 |
Xeli |
The android build doesn't use cmake thus this file is needed. It doesn't have correct values yet..
hedgeroid
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changeset |
files
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2011-07-01 |
unc0rr |
Merge
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changeset |
files
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2011-06-28 |
Xeli |
Added an argument to Game(PChar) which provides a path to the data folder. This allows the user/java side to change from internal sdcard to sdcard
hedgeroid
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changeset |
files
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2011-06-30 |
nemo |
Sweep all pixels at 0 or 1 neighbours, whether damaged or not. Intended to handled output of Smooth, might be nice to cut down on the counting somehow though.
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changeset |
files
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2011-06-24 |
Xeli |
Using the correct resolution rahter than a hardcoded one
hedgeroid
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changeset |
files
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2011-06-30 |
mikade |
Enable autoswitch on turn start for The Specialists Mode.
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changeset |
files
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2011-06-24 |
Xeli |
Added a script to build and install the application, users must define a path to the ndk
hedgeroid
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changeset |
files
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2011-06-29 |
unc0rr |
merge
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changeset |
files
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2011-06-24 |
Xeli |
put back GLUnit in the uses clause, indentation fix, path fix
hedgeroid
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changeset |
files
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2011-06-29 |
nemo |
call onusedammo earlier for switcher
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changeset |
files
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2011-06-30 |
unc0rr |
Tiny optimization: convert smooth wind indicator change gear into visual gear
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changeset |
files
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2011-06-24 |
Xeli |
disabled engine Protocol check until i fix config.in
hedgeroid
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changeset |
files
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2011-06-29 |
nemo |
match snow to visual gear
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changeset |
files
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2011-06-30 |
unc0rr |
Fix formatting a bit
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changeset |
files
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2011-06-24 |
Xeli |
Fixed a fault strcpy
hedgeroid
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changeset |
files
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2011-06-29 |
nemo |
Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
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changeset |
files
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2011-06-30 |
unc0rr |
Convert huge switch into an array
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changeset |
files
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2011-06-24 |
Xeli |
Fixed a fault strcpy
hedgeroid
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changeset |
files
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2011-06-28 |
nemo |
sweep up some AA pixels
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changeset |
files
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2011-06-30 |
unc0rr |
Don't draw snow flakes spawned in land, introduce gstInvisible flag
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changeset |
files
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2011-06-24 |
Xeli |
Added test parameter which end up at hwengine::Game(PChar)
hedgeroid
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changeset |
files
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2011-06-28 |
Henek |
first draft of a html based theme editor
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changeset |
files
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2011-06-29 |
unc0rr |
Simplify code using 'with', convert some tabs to spaces
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changeset |
files
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2011-06-24 |
Xeli |
Removed WriteToConsole debugging lines
hedgeroid
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changeset |
files
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2011-06-28 |
Henek |
fake crates now with complementary poison
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changeset |
files
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2011-06-29 |
unc0rr |
Check xx for LAND_WIDTH_MASK
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changeset |
files
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