Wed, 08 Dec 2010 14:47:52 +0100 | koda | team selection completely refactored, now has animation and more performance | changeset | files |
Mon, 06 Dec 2010 21:15:41 -0500 | nemo | rendering optimisations. remove the recursive flames in explosions (might need more due to the gravity change in the new flames) but more usefully, eliminate a number of redundant Tint calls | changeset | files |