Sun, 24 Jan 2010 16:33:57 +0000 nemo Add Desert theme
Sun, 24 Jan 2010 16:25:10 +0000 nemo forgot Themes CMakeLists file
Sun, 24 Jan 2010 16:24:24 +0000 nemo Olympics theme, Ruler map training map and a bunch of new textures for the more "3d" terrain thingy Smaxx added.
Sun, 24 Jan 2010 13:38:14 +0000 koda sheepluva's patch to add a "follow" command to server and frontend, in order to stalk people and join them in their rooms
Sun, 24 Jan 2010 13:37:03 +0000 koda fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
Sun, 24 Jan 2010 07:37:00 +0000 nemo Rolling random numbers before land is generated is bad, m'kay? InitWorld probably not the best place for it.
Sun, 24 Jan 2010 07:26:03 +0000 nemo Randomise order of play.
Sat, 23 Jan 2010 21:57:24 +0000 koda rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
Sat, 23 Jan 2010 13:15:27 +0000 koda settings tab has now a very nice iphone-like interface
Wed, 20 Jan 2010 14:31:45 +0000 koda updated polish translation by szczur
Mon, 18 Jan 2010 05:36:08 +0000 koda replace initialization/finalization statements with custom init functions
Sat, 16 Jan 2010 17:30:37 +0000 koda objc/pascal finally working
Sat, 16 Jan 2010 06:48:56 +0000 koda code cleanup and opengles optimizations
Fri, 15 Jan 2010 10:03:31 +0000 koda settings are applied to game launch
Thu, 14 Jan 2010 16:46:50 +0000 koda makes freepascal code compatible with OBJFPC mode
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