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Sun, 26 Jun 2011 15:23:45 -0400
nemo
bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
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Sat, 25 Jun 2011 18:05:08 +0000
orange hg
Pour chaque <translation type="unfinished"> j'ai complété avec la traduction française.
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Thu, 23 Jun 2011 14:30:04 +0200
Xeli
Added sdl_net from the unofficial android port: http://www.anddev.org/sdl_port_for_android_sdk-ndk_16-t9218.html
hedgeroid
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Sun, 26 Jun 2011 13:38:47 -0400
nemo
Allow control of grenade bounce. Not sure if this is a good idea, but has been requested a lot, so...
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Sat, 25 Jun 2011 16:29:05 +0000
orange hg
Changements :
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Thu, 23 Jun 2011 14:12:11 +0200
Xeli
Have make move the actual libhwengine.so to the SDL-android-project folder, rather than having the ndk-build reference to it. This removes the circular dependency
hedgeroid
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Sun, 26 Jun 2011 02:47:36 +0200
Henek
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
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Sat, 25 Jun 2011 15:10:08 +0000
orange hg
de nombreux petits changements :
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