2010-05-01 |
smxx |
Engine:
|
changeset |
files
|
2010-05-01 |
smxx |
Engine:
|
changeset |
files
|
2010-05-01 |
nemo |
Minor change, so sheepluva can comment
|
changeset |
files
|
2010-05-01 |
smxx |
Engine:
|
changeset |
files
|
2010-05-01 |
koda |
fix zoom
|
changeset |
files
|
2010-05-01 |
nemo |
Fix portal graphic name, continuing work on portal movement
|
changeset |
files
|
2010-05-01 |
nemo |
Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
|
changeset |
files
|
2010-05-01 |
sheepluva |
add amSineGun.png (just a copy of am Shotgun.png atm anyway)
|
changeset |
files
|
2010-05-01 |
koda |
add automatic rotation in ipad (landscape only)
|
changeset |
files
|
2010-05-01 |
sheepluva |
* added some comments
|
changeset |
files
|
2010-04-30 |
mbait |
Fixed broken whitespace
|
changeset |
files
|
2010-04-30 |
mbait |
Gas grenade:
|
changeset |
files
|
2010-04-29 |
smxx |
Engine:
|
changeset |
files
|
2010-04-29 |
smxx |
Commited wrong file *grmlrgrml*
|
changeset |
files
|
2010-04-29 |
smxx |
Engine:
|
changeset |
files
|
2010-04-29 |
sheepluva |
let players affect in which direction their teleported hedgehog will look
|
changeset |
files
|
2010-04-29 |
koda |
add option to look at the previous debug log
|
changeset |
files
|
2010-04-29 |
smxx |
Engine:
|
changeset |
files
|
2010-04-29 |
koda |
this should fix the old project name that is present in the scm database
|
changeset |
files
|
2010-04-29 |
koda |
lazy loading for all the tables with images (might affect performance but ui feels much more responsive)
|
changeset |
files
|
2010-04-29 |
koda |
use a proper bundle identifier
|
changeset |
files
|
2010-04-28 |
mbait |
Teleport AI:
|
changeset |
files
|
2010-04-27 |
mbait |
Teleport AI:
|
changeset |
files
|
2010-04-27 |
mbait |
Teleport AI:
|
changeset |
files
|
2010-04-26 |
koda |
add other controls for map preview, also fix a bug in digest
|
changeset |
files
|
2010-04-25 |
smxx |
Engine:
|
changeset |
files
|
2010-04-25 |
koda |
burning revision numbers with style
|
changeset |
files
|
2010-04-25 |
koda |
rename the project from HedgewarsMobile to Hedgewars
|
changeset |
files
|
2010-04-25 |
koda |
wow all these files only for land preview and seed generation
|
changeset |
files
|
2010-04-22 |
koda |
no more hardcoded teams, team selection is real \o/
|
changeset |
files
|
2010-04-21 |
nemo |
More work on slovak locale from jose1711
|
changeset |
files
|
2010-04-21 |
koda |
in reprocessing openalbridge, a lot of code cleanup and simplification
|
changeset |
files
|
2010-04-21 |
koda |
buttons for number of hogs in game config
|
changeset |
files
|
2010-04-19 |
koda |
updates to openalbridge (modified api and simplified some sections)
|
changeset |
files
|
2010-04-19 |
smxx |
Engine:
|
changeset |
files
|
2010-04-19 |
smxx |
Engine:
|
changeset |
files
|
2010-04-19 |
koda |
draw a hedgehog when presenting hats
|
changeset |
files
|
2010-04-18 |
koda |
add missing controller stubs
|
changeset |
files
|
2010-04-17 |
palewolf |
cWindSpeed recalculation assumed GetRandom returns a value between 0.0-1.0 while in fact is in the 0.0-0.5 range; Halve cMaxWindSpeed to compensate.
|
changeset |
files
|
2010-04-17 |
koda |
fix build
|
changeset |
files
|
2010-04-17 |
koda |
OpenAL makes a comeback! (might require some cleanup)
|
changeset |
files
|
2010-04-17 |
koda |
complete previews on the team settings
|
changeset |
files
|
2010-04-16 |
smxx |
Engine:
|
changeset |
files
|
2010-04-16 |
smxx |
Engine:
|
changeset |
files
|
2010-04-16 |
koda |
update ifrontend to latest ammostore protocol
|
changeset |
files
|
2010-04-16 |
nemo |
Forgot to check in this file yesterday
|
changeset |
files
|
2010-04-16 |
koda |
camera panning ftw
|
changeset |
files
|
2010-04-16 |
smxx |
Engine/Frontend:
|
changeset |
files
|
2010-04-16 |
koda |
don't polish other people patches
|
changeset |
files
|
2010-04-16 |
smxx |
Frontend:
|
changeset |
files
|
2010-04-16 |
nemo |
Clarify an ambiguity as to what to do here if your name is already taken.
|
changeset |
files
|
2010-04-15 |
nemo |
Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
|
changeset |
files
|
2010-04-15 |
smxx |
Engine:
|
changeset |
files
|
2010-04-13 |
koda |
fix all of what was committed before
|
changeset |
files
|
2010-04-13 |
koda |
lots of untested stuff for the ifrontend
|
changeset |
files
|
2010-04-12 |
koda |
patch by raptor (polished by me) to allow tiger/xcode24 compilation
|
changeset |
files
|
2010-04-12 |
smxx |
Engine:
|
changeset |
files
|
2010-04-11 |
smxx |
Engine:
|
changeset |
files
|
2010-04-11 |
koda |
new manager for handling (future) rotations
|
changeset |
files
|
2010-04-11 |
nemo |
offset graves
|
changeset |
files
|
2010-04-10 |
smxx |
Frontend:
|
changeset |
files
|
2010-04-10 |
koda |
simplify the general settings and review minor stuff
|
changeset |
files
|
2010-04-10 |
smxx |
Engine:
|
changeset |
files
|
2010-04-10 |
koda |
add support for modifying the name of the team
|
changeset |
files
|
2010-04-09 |
koda |
add support to editing hog names
|
changeset |
files
|
2010-04-09 |
koda |
fix the save of the team and rearrange hat/name modification
|
changeset |
files
|
2010-04-09 |
nemo |
Skip loading of splashes
|
changeset |
files
|
2010-04-09 |
palewolf |
Fix splashes for older graphics cards
|
changeset |
files
|
2010-04-08 |
koda |
moved around team creation
|
changeset |
files
|
2010-04-08 |
smxx |
Frontend:
|
changeset |
files
|
2010-04-08 |
koda |
implement an add/remove team in the ifrontend
|
changeset |
files
|
2010-04-07 |
sheepluva |
* INSTALL file: setting FreePascal to >= 2.2.0
|
changeset |
files
|
2010-04-07 |
koda |
rewrote a couple of things i didn't like
|
changeset |
files
|
2010-04-07 |
smxx |
Engine:
|
changeset |
files
|
2010-04-07 |
nemo |
Correct interaction of cave and placement.
|
changeset |
files
|
2010-04-07 |
koda |
much better
|
changeset |
files
|
2010-04-07 |
koda |
minor tweaks, icon for ipad, merged overlayviewcontroller, pop viewcontroller when selected a hat
|
changeset |
files
|
2010-04-07 |
koda |
fix a couple of leaks in hte ifrontend
|
changeset |
files
|
2010-04-06 |
koda |
usa a cached dictionary and write only when needed
|
changeset |
files
|
2010-04-06 |
nemo |
restore sndIncoming for the other 2 air attacks
|
changeset |
files
|
2010-04-06 |
palewolf |
"muerte súbida" duh!
|
changeset |
files
|
2010-04-06 |
koda |
restore and update the old general settings
|
changeset |
files
|
2010-04-06 |
sheepluva |
fixed size of yinyang flag, thanks to inu for the heads up
|
changeset |
files
|
2010-04-06 |
smxx |
Engine:
|
changeset |
files
|
2010-04-06 |
sheepluva |
* add fixed grave Simple.png, by "anon__"
|
changeset |
files
|
2010-04-06 |
koda |
make the tables work also on iphone
|
changeset |
files
|
2010-04-05 |
nemo |
These don't belong here.
|
changeset |
files
|
2010-04-05 |
unc0rr |
Return to -dev builds
|
changeset |
files
|
2010-04-04 |
koda |
merged code from ipad and iphone frontends
|
changeset |
files
|
2010-04-04 |
smxx |
Engine:
|
changeset |
files
|
2010-04-04 |
unc0rr |
with this patch I'm unable to make rope stuck in land
|
changeset |
files
|
2010-04-04 |
nemo |
Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute
|
changeset |
files
|
2010-04-04 |
smxx |
CMake:
|
changeset |
files
|
2010-04-04 |
unc0rr |
Better default values
|
changeset |
files
|
2010-04-03 |
nemo |
try this instead
|
changeset |
files
|
2010-04-03 |
palewolf |
Am i late for last-minute spanish translation?
|
changeset |
files
|
2010-04-03 |
unc0rr |
31 is 0.9.13
|
changeset |
files
|
2010-04-03 |
unc0rr |
Oops, forgot this
|
changeset |
files
|
2010-04-03 |
koda |
fix building without DEBUGFILE
|
changeset |
files
|
2010-04-03 |
unc0rr |
Update pt_PT again
|
changeset |
files
|
2010-04-03 |
unc0rr |
Fix last minute patch bug
|
changeset |
files
|
2010-04-03 |
unc0rr |
include cmake_modules into package
|
changeset |
files
|
2010-04-03 |
unc0rr |
Update pt_PT translations by inu
0.9.13-release
|
changeset |
files
|
2010-04-03 |
nemo |
Updated slovak by jose1711
|
changeset |
files
|
2010-04-03 |
unc0rr |
Remove -dev suffix from version, set protocol number to 31
|
changeset |
files
|
2010-04-03 |
unc0rr |
Update russian translation
|
changeset |
files
|
2010-04-03 |
nemo |
New game scheme option to turn off land objects
|
changeset |
files
|
2010-04-03 |
sheepluva |
* swedish translation by BeholdMyGlory
|
changeset |
files
|
2010-04-03 |
sheepluva |
* give translators their "unfinished" tags back :>
|
changeset |
files
|
2010-04-03 |
sheepluva |
Palewolf:
|
changeset |
files
|
2010-04-03 |
unc0rr |
Some stuff for game server administration task
|
changeset |
files
|
2010-04-03 |
smxx |
Engine:
|
changeset |
files
|
2010-04-03 |
nemo |
Comment out this drawing of hat - I'm pretty sure it is redundant, did try to check various combinations
|
changeset |
files
|
2010-04-03 |
nemo |
Add ApplyAmmoChanges to get text/animation/crosshairs
|
changeset |
files
|
2010-04-03 |
sheepluva |
frontend: moving/styling exit/back buttons so that they are displayed at similar positions. (no button-"jumping" on page switch anymore)
|
changeset |
files
|
2010-04-03 |
nemo |
One more tiny island map. Just to pad the Small map section a bit
|
changeset |
files
|
2010-04-03 |
unc0rr |
Oops, fix server
|
changeset |
files
|
2010-04-03 |
koda |
hats \o/
|
changeset |
files
|
2010-04-03 |
sheepluva |
swedish translation by Henrik Rostedt [tracker: #233]
|
changeset |
files
|
2010-04-03 |
sheepluva |
more translations! from inu and szczur
|
changeset |
files
|
2010-04-03 |
sheepluva |
* add some tiny translation from inu
|
changeset |
files
|
2010-04-02 |
sheepluva |
set eol-style of SniperRifle.lua to native
|
changeset |
files
|
2010-04-02 |
sheepluva |
* add some kind of SniperRifle training mission
|
changeset |
files
|
2010-04-02 |
koda |
initial support for hat selection on the ifrontend
|
changeset |
files
|
2010-04-02 |
palewolf |
Antialias Target.png and Clouds.png
|
changeset |
files
|
2010-04-02 |
nemo |
GetRandom(0) is illegal
|
changeset |
files
|
2010-04-02 |
palewolf |
Slightly different easing equations for bigexplosion
|
changeset |
files
|
2010-04-02 |
nemo |
Slovak translation from jose1711
|
changeset |
files
|
2010-04-02 |
palewolf |
- Parallax effect for horizont when water is out of sight
|
changeset |
files
|
2010-04-02 |
nemo |
inu adds portugese translation
|
changeset |
files
|
2010-04-02 |
nemo |
Fix line endings. Again.
|
changeset |
files
|
2010-04-02 |
nemo |
Complete slovak locale by jose1711
|
changeset |
files
|
2010-04-02 |
nemo |
Rebalance Default to take into account reweighting of crates, remove redundant check
|
changeset |
files
|
2010-04-02 |
unc0rr |
Allow to set motd for old client versions (not used yet, as server needs some refactoring)
|
changeset |
files
|
2010-04-02 |
nemo |
This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
|
changeset |
files
|
2010-04-02 |
unc0rr |
Update russian translation a bit more
|
changeset |
files
|
2010-04-02 |
smxx |
Maps:
|
changeset |
files
|
2010-04-02 |
palewolf |
Spanish translation for new maze settings
|
changeset |
files
|
2010-04-02 |
nemo |
Alter distribution of probabilities from frontend, allow utility crates in shoppa if probabilities permit (still ban health crates)
|
changeset |
files
|
2010-04-02 |
nemo |
Call modify damage on poison damage
|
changeset |
files
|
2010-04-02 |
koda |
display team contents in the ifrontend
|
changeset |
files
|
2010-04-02 |
palewolf |
Retouched Pikachu hat
|
changeset |
files
|
2010-04-02 |
koda |
continue working for team support on the ifrontend
|
changeset |
files
|
2010-04-02 |
koda |
intial support for team configuration on the ifrontend
|
changeset |
files
|
2010-04-02 |
sheepluva |
* make positions of both sky and horizon dependent on the most remote waterwave by adjusting Palewolf's offset values
|
changeset |
files
|
2010-04-02 |
palewolf |
- Added SkyOffset, HorizontOffset as global vars
|
changeset |
files
|
2010-04-02 |
sheepluva |
Shotgun Training: * '["en"]' was supposed to be '["pl"]' (Mmmmh, copypasta :D)
|
changeset |
files
|
2010-04-01 |
sheepluva |
* fixing bug #156: Cancel button on password request works now.
|
changeset |
files
|
2010-04-01 |
koda |
fix an error in passing strings between ObjC and Pascal
|
changeset |
files
|
2010-04-01 |
smxx |
Lua:
|
changeset |
files
|
2010-04-01 |
nemo |
Sorry
|
changeset |
files
|
2010-04-01 |
nemo |
Suppress warning
|
changeset |
files
|
2010-04-01 |
koda |
sheepluva's name is finally revealed (watch out for fangirls)
|
changeset |
files
|
2010-04-01 |
smxx |
Maps:
|
changeset |
files
|
2010-04-01 |
nemo |
this was not checking all of Land[]
|
changeset |
files
|
2010-04-01 |
nemo |
Somehow, these files are not using local encoding
|
changeset |
files
|
2010-04-01 |
nemo |
Further updates by jose1711 - who knows, maybe he'll get it finished before release at this point
|
changeset |
files
|
2010-04-01 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
|
changeset |
files
|
2010-04-01 |
smxx |
Trainings:
|
changeset |
files
|
2010-04-01 |
smxx |
Trainings:
|
changeset |
files
|
2010-04-01 |
smxx |
Misc:
|
changeset |
files
|
2010-04-01 |
sheepluva |
* make invul animations of different hogs run asynchronously
|
changeset |
files
|
2010-04-01 |
sheepluva |
* fix SmokeTrace and EvilTrace to be centered instead of 2 pixel off
|
changeset |
files
|
2010-04-01 |
sheepluva |
* check for valid TWave before starting/drawing them, prevents segfault
|
changeset |
files
|
2010-04-01 |
unc0rr |
Fix build
|
changeset |
files
|
2010-04-01 |
unc0rr |
- update russian translation a bit
|
changeset |
files
|
2010-04-01 |
sheepluva |
add fixed mission script files incl. inu's translation (portuguese I believe)
|
changeset |
files
|
2010-04-01 |
sheepluva |
removing corrupted mission scripts (diff can't handle them)
|
changeset |
files
|
2010-04-01 |
nemo |
another uninitialised value radz[k] for corresponding pa.ar of NTPX
|
changeset |
files
|
2010-04-01 |
sheepluva |
possible map gen desync "fix" -- test please
|
changeset |
files
|
2010-04-01 |
koda |
credits updated, adding Palewolf, sheepluva and prg as devs and replaced my previous openal stuff with something more current
|
changeset |
files
|
2010-04-01 |
nemo |
move this island further away from water too
|
changeset |
files
|
2010-03-31 |
koda |
koda's changelog turn
|
changeset |
files
|
2010-03-31 |
nemo |
Partial update by jose1711
|
changeset |
files
|
2010-03-31 |
nemo |
Partial translation by BeholdMyGlory
|
changeset |
files
|
2010-03-31 |
nemo |
Updated by FIQ
|
changeset |
files
|
2010-03-31 |
nemo |
Add inu to credits since he kept going on about it
|
changeset |
files
|
2010-03-31 |
nemo |
Only require a minimum speed if object is descending.
|
changeset |
files
|
2010-03-31 |
sheepluva |
YOUR AD HERE! (just fixed a typo)
|
changeset |
files
|
2010-03-31 |
smxx |
General:
|
changeset |
files
|
2010-03-31 |
smxx |
General:
|
changeset |
files
|
2010-03-31 |
sheepluva |
changin da changelog
|
changeset |
files
|
2010-03-31 |
nemo |
broken
|
changeset |
files
|
2010-03-31 |
unc0rr |
nemo's update to changelog
|
changeset |
files
|
2010-03-31 |
smxx |
General:
|
changeset |
files
|
2010-03-31 |
nemo |
pika pika
|
changeset |
files
|
2010-03-31 |
nemo |
Partial update from FIQ (those parts that didn't require correct encoding)
|
changeset |
files
|
2010-03-31 |
nemo |
3 more pokemon
|
changeset |
files
|
2010-03-31 |
smxx |
CMake:
|
changeset |
files
|
2010-03-31 |
smxx |
Engine:
|
changeset |
files
|
2010-03-31 |
sheepluva |
make use of Smaxx latest commit(s) when playing ImpactSounds
|
changeset |
files
|
2010-03-31 |
smxx |
Engine:
|
changeset |
files
|
2010-03-31 |
smxx |
Engine:
|
changeset |
files
|
2010-03-31 |
nemo |
Minor tweak
|
changeset |
files
|
2010-03-30 |
koda |
fixes to the mac build system
|
changeset |
files
|
2010-03-30 |
smxx |
CMake:
|
changeset |
files
|
2010-03-30 |
smxx |
Maps:
|
changeset |
files
|
2010-03-30 |
smxx |
Engine:
|
changeset |
files
|
2010-03-30 |
smxx |
Frontend:
|
changeset |
files
|
2010-03-30 |
palewolf |
Updated as for version 3225 to translate the tunnel things by Renato Gelmini
|
changeset |
files
|
2010-03-30 |
koda |
hopefully set the correct property...
|
changeset |
files
|
2010-03-30 |
palewolf |
Insert commit message here about deleting hats
|
changeset |
files
|
2010-03-30 |
smxx |
Maps:
|
changeset |
files
|
2010-03-30 |
palewolf |
Bad Palewolf, don't commit flags as hats
|
changeset |
files
|
2010-03-30 |
koda |
inu and szczur locale files
|
changeset |
files
|
2010-03-30 |
smxx |
Maps:
|
changeset |
files
|
2010-03-30 |
palewolf |
Pokemon hats
|
changeset |
files
|
2010-03-30 |
palewolf |
Blox theme Sky.png was ¿white?
|
changeset |
files
|
2010-03-30 |
smxx |
Frontend:
|
changeset |
files
|
2010-03-30 |
palewolf |
- Birdy is no longer translated
|
changeset |
files
|
2010-03-30 |
nemo |
typo in template 41 definition. using FPoints from 40
|
changeset |
files
|
2010-03-30 |
smxx |
Engine:
|
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2010-03-30 |
smxx |
Engine/Frontend:
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changeset |
files
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2010-03-30 |
sheepluva |
fix fpc 2.2.4 type related warning with unclear origin
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files
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2010-03-30 |
nemo |
recompress pngs
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changeset |
files
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2010-03-30 |
smxx |
Themes:
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files
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2010-03-30 |
nemo |
move RSR to reserved for this release
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changeset |
files
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2010-03-30 |
nemo |
bustamove flag. Thanks Tiy
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changeset |
files
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2010-03-30 |
nemo |
New hat
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files
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2010-03-30 |
smxx |
Engine:
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changeset |
files
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2010-03-30 |
nemo |
This map has always been broken. This variant makes it slightly less broken (although something changed on the ceiling might prevent hiding on pixels on the slope). What will finally fix it is either moving nets closer together or adding angle bounce to hedgehogs or some other layout that prevents hiding.
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2010-03-30 |
smxx |
Engine:
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changeset |
files
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2010-03-30 |
nemo |
crank up r a bit
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changeset |
files
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2010-03-30 |
koda |
ifrontend: predispone teams in a proper data structure
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changeset |
files
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2010-03-30 |
nemo |
prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
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changeset |
files
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2010-03-29 |
palewolf |
Fix a small glitch due to scaling down in mines and airplaine pixmaps
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changeset |
files
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2010-03-29 |
palewolf |
Finish fixing pngs gray border when zooming
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changeset |
files
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2010-03-29 |
koda |
properties for everyone!!!
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changeset |
files
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2010-03-29 |
koda |
just some very sane stuff for the iphone port (plus some macro on pascal files)
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changeset |
files
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2010-03-29 |
palewolf |
Updated spanish translation
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changeset |
files
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2010-03-29 |
smxx |
Frontend:
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changeset |
files
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2010-03-29 |
smxx |
Engine:
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changeset |
files
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2010-03-29 |
palewolf |
- Add HH dX/dY to Birdy disappearing animation
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changeset |
files
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2010-03-29 |
smxx |
Frontend:
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changeset |
files
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2010-03-29 |
smxx |
Frontend:
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changeset |
files
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2010-03-29 |
nemo |
Add birdy.
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changeset |
files
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2010-03-29 |
smxx |
Frontend:
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files
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2010-03-29 |
unc0rr |
Update Italian translation by Renato Gelmini
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changeset |
files
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2010-03-29 |
sheepluva |
fix typo in team name: possesed -> possessed
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files
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2010-03-29 |
smxx |
Engine:
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changeset |
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