Sat, 24 Nov 2012 00:07:05 +0400 |
unc0rr |
Remove debug messages
flibqtfrontend
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changeset |
files
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Thu, 22 Nov 2012 00:41:53 +0100 |
koda |
updated branch
webgl
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changeset |
files
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Thu, 22 Nov 2012 02:15:23 +0100 |
koda |
revisit the debugfile section
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changeset |
files
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Thu, 22 Nov 2012 23:19:01 +0400 |
unc0rr |
Fix some frontlib bugs
flibqtfrontend
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changeset |
files
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Wed, 21 Nov 2012 23:34:54 +0100 |
koda |
moar cmake cleanup, use message(WARNING ...) where appropriate
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changeset |
files
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Thu, 22 Nov 2012 01:19:16 +0400 |
unc0rr |
Try to use map preview facilities:
flibqtfrontend
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changeset |
files
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Thu, 22 Nov 2012 00:56:36 +0400 |
unc0rr |
Follow IANA suggestions better
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changeset |
files
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Wed, 21 Nov 2012 18:34:45 +0100 |
koda |
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
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changeset |
files
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Wed, 21 Nov 2012 15:03:33 +0100 |
koda |
Bad unC0Rr
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changeset |
files
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Wed, 21 Nov 2012 17:57:05 +0400 |
unc0rr |
Bad koda!
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changeset |
files
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Wed, 21 Nov 2012 12:03:40 +0100 |
koda |
little cmake cleanup, search installed modules first, then our own
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changeset |
files
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Wed, 21 Nov 2012 11:26:30 +0100 |
koda |
how this happened?
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changeset |
files
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Wed, 21 Nov 2012 13:33:27 +0400 |
unc0rr |
Take care of parameter passed to FileEngine::fileName. Fixes problem with weird paths on windows.
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changeset |
files
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Wed, 21 Nov 2012 11:57:14 +0400 |
unc0rr |
Some fixes to build process
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changeset |
files
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Wed, 21 Nov 2012 11:14:51 +0100 |
koda |
added sdl_net headers and def lib for windows, fix frontlib compilation on windows
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changeset |
files
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Wed, 21 Nov 2012 01:48:10 +0100 |
koda |
lotsa hackery to get frontend somehow link libengine...
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changeset |
files
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Tue, 20 Nov 2012 22:08:08 +0100 |
koda |
frontlib paths
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changeset |
files
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Tue, 20 Nov 2012 21:55:51 +0100 |
koda |
fix physfs on osx, now all platforms should be happy
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changeset |
files
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Wed, 21 Nov 2012 00:16:09 +0400 |
unc0rr |
Oops
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changeset |
files
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Wed, 21 Nov 2012 00:04:09 +0400 |
unc0rr |
Start port to frontlib
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changeset |
files
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Tue, 20 Nov 2012 23:09:17 +0400 |
unc0rr |
Fix build
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changeset |
files
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Tue, 20 Nov 2012 22:29:58 +0400 |
unc0rr |
Fix SDL library name
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changeset |
files
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Tue, 20 Nov 2012 19:16:11 +0100 |
koda |
find lua.h ...
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changeset |
files
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Tue, 20 Nov 2012 18:51:42 +0100 |
koda |
thou shall not use system headers for crossplatformness
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changeset |
files
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Tue, 20 Nov 2012 18:33:09 +0100 |
koda |
physfs compilation on windows
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changeset |
files
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Tue, 20 Nov 2012 17:50:17 +0100 |
koda |
use lua headers correctly
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changeset |
files
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Tue, 20 Nov 2012 00:47:35 +0400 |
unc0rr |
Fix typo
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changeset |
files
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Tue, 20 Nov 2012 00:10:12 +0400 |
unc0rr |
Okay, remove previous request only if it has same parent
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changeset |
files
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Mon, 19 Nov 2012 23:43:45 +0400 |
unc0rr |
- Only allow one engine instance running at the moment
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changeset |
files
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Mon, 19 Nov 2012 13:21:20 +0100 |
koda |
win build changes, fpc 2.6, CMAKE_PREFIX_PATH, glut header
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changeset |
files
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Mon, 19 Nov 2012 17:41:09 +0400 |
unc0rr |
Link some libraries needed for physfs on windows (there are still 5 symbols which couldn't be found - to be resolved)
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changeset |
files
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Mon, 19 Nov 2012 10:38:02 +0400 |
unc0rr |
Merge
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changeset |
files
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Mon, 19 Nov 2012 03:29:41 +0100 |
koda |
fix deprecation warnings for libav sources
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changeset |
files
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Mon, 19 Nov 2012 02:48:21 +0100 |
koda |
meh
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changeset |
files
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Mon, 19 Nov 2012 00:49:24 +0100 |
koda |
linking phsyfs on osx
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changeset |
files
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Sun, 18 Nov 2012 19:33:15 +0100 |
Xeli |
allow the engine to use physfs on android too
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changeset |
files
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Sun, 18 Nov 2012 23:10:26 +0400 |
unc0rr |
Merge from 0.9.18
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changeset |
files
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Sun, 18 Nov 2012 18:58:46 +0400 |
unc0rr |
Convert reading hedgehogs limit from map config
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changeset |
files
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Sun, 18 Nov 2012 18:52:58 +0400 |
unc0rr |
Download .zip too, and store them to .hwp
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changeset |
files
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Sat, 17 Nov 2012 20:30:32 -0500 |
nemo |
merge... need to remember to update first
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changeset |
files
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Sun, 18 Nov 2012 01:00:26 +0400 |
unc0rr |
Merge physfslayer branch into default. Have fun!
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changeset |
files
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Sun, 18 Nov 2012 01:06:01 +0400 |
unc0rr |
Close this branch
physfslayer
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changeset |
files
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Sun, 18 Nov 2012 00:58:57 +0400 |
unc0rr |
- Download .hwp files into Data folder and mount them immediately (yes, could cause problems in case of overlapped contents)
physfslayer
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changeset |
files
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Sat, 17 Nov 2012 20:27:49 -0500 |
nemo |
oops
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changeset |
files
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Wed, 14 Nov 2012 00:23:29 +0100 |
koda |
oops
webgl
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changeset |
files
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Sun, 18 Nov 2012 00:37:23 +0400 |
unc0rr |
Mount .hwt files found in Data folder
physfslayer
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changeset |
files
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Sat, 17 Nov 2012 09:03:47 -0500 |
nemo |
oft-requested, should make the shoppa guys happy, probably, but, knowing them, I'm sure someone will complain
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changeset |
files
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Tue, 13 Nov 2012 23:56:50 +0100 |
koda |
link main on osx
webgl
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changeset |
files
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Sat, 17 Nov 2012 22:45:30 +0400 |
unc0rr |
Get rid of DataManager::findFileForRead
physfslayer
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changeset |
files
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Fri, 16 Nov 2012 06:14:18 +0100 |
koda |
Backed out changeset 5d00c28059e3 - enable the feedback button again
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changeset |
files
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Tue, 13 Nov 2012 23:39:49 +0100 |
koda |
cleanup headers, remove -I . from rtl lib to save a few warnings
webgl
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changeset |
files
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Sat, 17 Nov 2012 22:07:17 +0400 |
unc0rr |
Use (undocumented) Mix_LoadMUS_RW to load music
physfslayer
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changeset |
files
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Fri, 16 Nov 2012 05:54:01 +0100 |
koda |
mutatis mutandis
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changeset |
files
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Tue, 13 Nov 2012 22:24:30 +0100 |
koda |
some CMake cleanup
webgl
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changeset |
files
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Sat, 17 Nov 2012 00:41:30 +0400 |
unc0rr |
We need custom script loading function in lua now
physfslayer
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changeset |
files
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Thu, 15 Nov 2012 22:43:44 +0100 |
Xeli |
up android target api (but this commit is actually just to test buildbot: desync
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changeset |
files
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Tue, 13 Nov 2012 13:57:29 -0500 |
nemo |
fix build
webgl
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changeset |
files
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Sat, 17 Nov 2012 00:15:30 +0400 |
unc0rr |
Keeping bruteforce
physfslayer
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changeset |
files
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Thu, 15 Nov 2012 16:46:46 +0100 |
Xeli |
another tweak tomake --stats-only work on headless servers
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changeset |
files
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Sun, 11 Nov 2012 22:29:58 +0100 |
koda |
and install it too
webgl
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changeset |
files
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Sat, 17 Nov 2012 00:10:46 +0400 |
unc0rr |
Oops, didn't realize FindLua.cmake is our own module
physfslayer
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changeset |
files
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Thu, 15 Nov 2012 13:58:49 +0400 |
unc0rr |
Don't rely on hedgehog facing direction, check intentions instead. Should fix excessive turns around and weird jumps to water
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changeset |
files
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Sun, 11 Nov 2012 19:11:47 +0100 |
koda |
comments and runtime list of files to convert and compile
webgl
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changeset |
files
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Sat, 17 Nov 2012 00:01:06 +0400 |
unc0rr |
Implement reader in C ffs
physfslayer
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changeset |
files
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Thu, 15 Nov 2012 13:57:29 +0400 |
unc0rr |
Pretend AI knows how to use drill rocket (actually has no idea of drilling)
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changeset |
files
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Sun, 11 Nov 2012 17:58:36 +0100 |
koda |
finally hwengine in c links without errors
webgl
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changeset |
files
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Fri, 16 Nov 2012 00:46:33 +0400 |
unc0rr |
Script loading via physfs which doesn't work:
physfslayer
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changeset |
files
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Wed, 14 Nov 2012 23:23:56 -0500 |
nemo |
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
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changeset |
files
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Sun, 11 Nov 2012 17:52:49 +0100 |
koda |
cmake linking for engine in c
webgl
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changeset |
files
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Wed, 14 Nov 2012 23:27:33 +0400 |
unc0rr |
Engine loads fine with basic config
physfslayer
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changeset |
files
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Wed, 14 Nov 2012 22:27:05 -0500 |
nemo |
make stats-only mode work headless. also skip a few things to save time/memory.
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changeset |
files
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Sun, 11 Nov 2012 17:15:19 +0100 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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changeset |
files
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Wed, 14 Nov 2012 22:45:36 +0400 |
unc0rr |
Get rid of Pathz and UserPathz
physfslayer
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changeset |
files
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Wed, 14 Nov 2012 22:08:40 -0500 |
nemo |
oops
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changeset |
files
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Sun, 11 Nov 2012 16:53:16 +0100 |
koda |
better clang search
webgl
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changeset |
files
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Wed, 14 Nov 2012 00:41:29 +0400 |
unc0rr |
- Add physfsrwops library
physfslayer
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changeset |
files
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Wed, 14 Nov 2012 14:31:17 +0400 |
unc0rr |
Don't accept in-room flags when not in room
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changeset |
files
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Sun, 11 Nov 2012 16:44:40 +0100 |
koda |
merge xymeng pas2c
webgl
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changeset |
files
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Tue, 13 Nov 2012 23:21:46 +0400 |
unc0rr |
merge with default
physfslayer
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changeset |
files
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Sun, 11 Nov 2012 15:14:18 +0100 |
koda |
merge with latest default
webgl
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changeset |
files
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Tue, 13 Nov 2012 13:50:04 +0400 |
unc0rr |
Some tweaks to AI
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changeset |
files
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Sun, 11 Nov 2012 08:45:51 -0500 |
nemo |
fix demo playback
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changeset |
files
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Thu, 08 Nov 2012 18:05:05 -0500 |
nemo |
couple of nots
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changeset |
files
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Thu, 08 Nov 2012 15:57:01 -0500 |
nemo |
merge
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changeset |
files
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Thu, 08 Nov 2012 17:18:49 +0400 |
unc0rr |
Various tweaks to recent AI change
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changeset |
files
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Thu, 08 Nov 2012 15:54:11 -0500 |
nemo |
this wasn't needed IMO
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changeset |
files
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Wed, 07 Nov 2012 23:04:29 -0500 |
nemo |
objects too
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changeset |
files
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Wed, 07 Nov 2012 21:47:00 -0500 |
nemo |
something bender asked for. allow a mask without a map
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changeset |
files
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Wed, 07 Nov 2012 18:46:00 -0500 |
nemo |
oups
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changeset |
files
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Sun, 11 Nov 2012 14:59:22 +0100 |
koda |
search for more clang names
webgl
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changeset |
files
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Wed, 07 Nov 2012 15:37:02 -0500 |
nemo |
Make FindPlace more flexible on large maps.
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changeset |
files
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Fri, 09 Nov 2012 23:11:53 +0100 |
koda |
no globs, sources not yet generated
webgl
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changeset |
files
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Wed, 07 Nov 2012 23:08:02 +0400 |
unc0rr |
merge
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changeset |
files
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Fri, 09 Nov 2012 22:56:34 +0100 |
koda |
correct includes and clang detection
webgl
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changeset |
files
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Wed, 07 Nov 2012 14:02:10 -0500 |
nemo |
LongInt Land width/height, mouse coords
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changeset |
files
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Wed, 07 Nov 2012 23:02:18 +0400 |
unc0rr |
More strictness on room bans
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changeset |
files
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Fri, 09 Nov 2012 12:29:24 -0500 |
nemo |
Fix why my first attempt to compile main had failed, causing me to ask koda what the secret was. apparently using an OS that ignores case...
webgl
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changeset |
files
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Wed, 07 Nov 2012 13:24:01 -0500 |
nemo |
strip BOM
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changeset |
files
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Fri, 09 Nov 2012 14:40:40 +0000 |
koda |
add a few cmakefiles for c engine and rtl
webgl
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changeset |
files
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Wed, 07 Nov 2012 12:54:40 -0500 |
nemo |
Only a handful of ISO 639-3 languages are supported by Qt. Standard Malay is not one of them. Using the macrolanguage code seems fine. Not too sure what the numerusform is for a macrolanguage, but appears that wikipedia equates MS w/ "bahasa" too
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changeset |
files
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Fri, 09 Nov 2012 14:32:54 +0000 |
koda |
add FindGLEW.cmake module
webgl
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changeset |
files
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Wed, 07 Nov 2012 13:23:18 +0400 |
unc0rr |
Try to beat AI in Mutant!
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changeset |
files
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Thu, 08 Nov 2012 14:51:56 +0000 |
koda |
rename BUILD_ENGINE_LIBRARY to LIBENGINE option, so that no _ are used for cmake options
webgl
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changeset |
files
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Wed, 07 Nov 2012 05:18:06 +0100 |
koda |
merge
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changeset |
files
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Thu, 08 Nov 2012 14:46:55 +0000 |
koda |
split WEBGL and NOPASCAL cmake options
webgl
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changeset |
files
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Tue, 06 Nov 2012 20:28:15 -0500 |
nemo |
add gstMoving to avoid sticking
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changeset |
files
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Thu, 08 Nov 2012 23:11:40 +0100 |
koda |
better GL.h (which was needed after all)
webgl
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changeset |
files
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Tue, 06 Nov 2012 23:59:58 +0400 |
unc0rr |
Don't zero TeamHealth, only show empty health bar
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changeset |
files
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Thu, 08 Nov 2012 23:00:22 +0100 |
koda |
add xymeng's pas2c header
webgl
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changeset |
files
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Tue, 06 Nov 2012 23:33:25 +0400 |
unc0rr |
Spam log with checksums
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changeset |
files
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Thu, 08 Nov 2012 22:59:13 +0100 |
koda |
empty or old files
webgl
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changeset |
files
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Tue, 06 Nov 2012 22:35:08 +0400 |
unc0rr |
Maybe this caused server crashes? Add more strictness on team owner record field
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changeset |
files
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Thu, 08 Nov 2012 21:56:19 +0100 |
koda |
well this was silly
webgl
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changeset |
files
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Tue, 06 Nov 2012 11:01:18 -0500 |
nemo |
This should ensure zsm doesn't screw up locale, hopefully.
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changeset |
files
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Wed, 07 Nov 2012 18:04:27 +0000 |
koda |
add xymeng's rtl port
webgl
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changeset |
files
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Tue, 06 Nov 2012 10:52:21 -0500 |
nemo |
Add zsm since Myystery is offering to do this language. Also update the .pro file and existing strings.
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changeset |
files
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Wed, 07 Nov 2012 18:02:20 +0000 |
koda |
move stuff out of engine folder
webgl
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changeset |
files
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Tue, 06 Nov 2012 08:38:37 -0500 |
nemo |
Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
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changeset |
files
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Wed, 07 Nov 2012 16:16:03 +0000 |
koda |
verbose pas2c for parsed args
webgl
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changeset |
files
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Mon, 05 Nov 2012 22:20:20 -0500 |
nemo |
issue #458
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changeset |
files
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