Fri, 08 Jun 2012 18:03:44 +0400 | unc0rr | - TestSniperRifle ftw (still needs some consts adjustments, because AI seems to love sniper rifle too much) | changeset | files |
Fri, 08 Jun 2012 02:41:14 +0400 | Stepan777 | merge | changeset | files |
Fri, 08 Jun 2012 14:30:46 +0400 | unc0rr | Check for gstHHDriven instead of damage check, so ballgun stops when turn ends in multiattack mode | changeset | files |
Thu, 07 Jun 2012 17:42:32 +0400 | Stepan777 | merge | changeset | files |
Thu, 07 Jun 2012 22:40:28 +0200 | Xeli | ignore keymodifers other than ctrl/alt/shift | changeset | files |
Thu, 07 Jun 2012 01:28:39 +0200 | Xeli | removed some writelns | changeset | files |
Thu, 07 Jun 2012 01:10:57 +0200 | Xeli | first attempt at implementing support for keys with modifiers | changeset | files |
Wed, 06 Jun 2012 17:56:39 -0400 | nemo | Make it AI survival almost definitely impossible by adding a 3rd pass to FindGear. 1st pass normal, 2nd pass allow close to objects, 3rd pass, allow overlapping objects. | changeset | files |