Thu, 08 Nov 2012 14:46:55 +0000 |
koda |
split WEBGL and NOPASCAL cmake options
webgl
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changeset |
files
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Tue, 06 Nov 2012 20:28:15 -0500 |
nemo |
add gstMoving to avoid sticking
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changeset |
files
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Thu, 08 Nov 2012 23:11:40 +0100 |
koda |
better GL.h (which was needed after all)
webgl
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changeset |
files
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Tue, 06 Nov 2012 23:59:58 +0400 |
unc0rr |
Don't zero TeamHealth, only show empty health bar
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changeset |
files
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Thu, 08 Nov 2012 23:00:22 +0100 |
koda |
add xymeng's pas2c header
webgl
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changeset |
files
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Tue, 06 Nov 2012 23:33:25 +0400 |
unc0rr |
Spam log with checksums
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changeset |
files
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Thu, 08 Nov 2012 22:59:13 +0100 |
koda |
empty or old files
webgl
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changeset |
files
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Tue, 06 Nov 2012 22:35:08 +0400 |
unc0rr |
Maybe this caused server crashes? Add more strictness on team owner record field
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changeset |
files
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Thu, 08 Nov 2012 21:56:19 +0100 |
koda |
well this was silly
webgl
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changeset |
files
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Tue, 06 Nov 2012 11:01:18 -0500 |
nemo |
This should ensure zsm doesn't screw up locale, hopefully.
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changeset |
files
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Wed, 07 Nov 2012 18:04:27 +0000 |
koda |
add xymeng's rtl port
webgl
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changeset |
files
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Tue, 06 Nov 2012 10:52:21 -0500 |
nemo |
Add zsm since Myystery is offering to do this language. Also update the .pro file and existing strings.
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changeset |
files
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Wed, 07 Nov 2012 18:02:20 +0000 |
koda |
move stuff out of engine folder
webgl
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changeset |
files
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Tue, 06 Nov 2012 08:38:37 -0500 |
nemo |
Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
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changeset |
files
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Wed, 07 Nov 2012 16:16:03 +0000 |
koda |
verbose pas2c for parsed args
webgl
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changeset |
files
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Mon, 05 Nov 2012 22:20:20 -0500 |
nemo |
issue #458
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changeset |
files
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Wed, 07 Nov 2012 14:41:35 +0000 |
koda |
parentheses for everyone
webgl
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changeset |
files
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Mon, 05 Nov 2012 22:18:47 -0500 |
nemo |
revert merge w/ Medo change, since it crashes the engine. Access violation line 70 of uLandOutline.pas|line 231 of uLand.pas etc
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changeset |
files
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Wed, 07 Nov 2012 13:31:58 +0000 |
koda |
haskell usability on windows
webgl
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changeset |
files
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Mon, 05 Nov 2012 22:03:26 -0500 |
nemo |
support ridiculously large maps
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changeset |
files
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Mon, 05 Nov 2012 02:24:28 +0100 |
koda |
add CMakeFile for pas2c, add WEBGL config option
webgl
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changeset |
files
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Tue, 06 Nov 2012 00:28:47 +0400 |
unc0rr |
Oops, fix room info on room admin change
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changeset |
files
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Tue, 13 Nov 2012 23:16:21 +0400 |
unc0rr |
dos2unix hedgewars.pro
physfslayer
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changeset |
files
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Mon, 03 Jun 2013 10:01:33 +0200 |
koda |
close branch
0.9.18
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changeset |
files
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Mon, 05 Nov 2012 01:35:54 +0100 |
koda |
move pas2c files in their own directory and add a warning about argument order
webgl
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changeset |
files
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Mon, 05 Nov 2012 01:05:23 +0100 |
koda |
ios: fill in CFBundleVersion and CFBundleShortVersionString information better
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changeset |
files
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Wed, 07 Nov 2012 23:44:54 +0400 |
unc0rr |
Build physfs lib before engine
physfslayer
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changeset |
files
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Tue, 12 Feb 2013 00:12:27 +0400 |
unc0rr |
Replay without frontend mode
0.9.18
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changeset |
files
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Sun, 04 Nov 2012 06:11:39 +0100 |
koda |
pas2c is now fully parametric with command line options (maybe unC0Rr needs to clean this up a little)
webgl
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changeset |
files
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Sun, 04 Nov 2012 17:47:44 -0500 |
nemo |
Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem.
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changeset |
files
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