Sat, 18 Dec 2010 23:02:39 +0300 |
unc0rr |
- Some work on drawMap widget and scene to allow undo, clear, save and load operations
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Sat, 18 Dec 2010 21:19:26 +0300 |
unc0rr |
Report 48 hogs for drawn maps
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Sat, 18 Dec 2010 21:17:37 +0300 |
unc0rr |
merge
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Sat, 18 Dec 2010 19:15:26 +0100 |
Henek |
fix layout in game config widget as per nemo's request
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Sat, 18 Dec 2010 21:17:12 +0300 |
unc0rr |
Make use of showEvent, so there's no more need in manual resizing of draw map widget
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Sat, 18 Dec 2010 21:08:02 +0300 |
unc0rr |
Try to avoid binary data in log, use shorter descriptions
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Sat, 18 Dec 2010 10:46:59 -0500 |
nemo |
oops
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Sat, 18 Dec 2010 10:43:36 -0500 |
nemo |
Reenable cReadyDelay - this requires testing on m8y.org from now on until the message is added to other servers
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Sat, 18 Dec 2010 15:14:27 +0100 |
koda |
merge
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Fri, 17 Dec 2010 19:27:02 +0100 |
Henek |
added replacement of "_" to " " in gameplay scripts
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Fri, 17 Dec 2010 09:26:02 +0100 |
Henek |
added set button to seed edit so maps won't regenerate as often
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Sat, 18 Dec 2010 15:14:16 +0100 |
koda |
initial stats interpretation for ifrontend
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Thu, 16 Dec 2010 17:40:31 -0500 |
nemo |
disable ready timer again, until I can figure out why my message didn't get through.
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Thu, 16 Dec 2010 22:46:38 +0100 |
koda |
move server connection stuff in its own class
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Thu, 16 Dec 2010 15:26:19 -0500 |
nemo |
oops, forgot world offset, also add a kind of hack to the already hackish set function for visual gears
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