Wed, 06 Mar 2013 02:52:17 +0100 | koda | rewritten FindOggVorbis.cmake | changeset | files |
Wed, 06 Mar 2013 01:28:21 +0100 | koda | fail if sparkle not found consciously | changeset | files |
Tue, 05 Mar 2013 20:28:33 -0500 | nemo | oups | changeset | files |
Wed, 06 Mar 2013 01:24:59 +0100 | koda | rework FindSparkle.cmake | changeset | files |
Tue, 05 Mar 2013 19:37:48 -0500 | nemo | use opacity to indicate thawing. not totally happy w/ effect, but argument was made to indicate some progress towards thaw. drop "exit" since it really wasn't helpful, and not rendering tags, was more annoying than fun. | changeset | files |
Tue, 05 Mar 2013 16:04:22 -0500 | nemo | At multiple requests, change ice to be turn based. This is a more modest adjustment of existing code, that can be fairly easily flagged or reverted if desired. It also allows scripts to extend freezing, and preserves fire melting. | changeset | files |
Tue, 05 Mar 2013 09:11:28 +0100 | koda | escape return and be more friendly with translations | changeset | files |