Thu, 17 Jun 2010 11:42:23 -0400 |
nemo |
merge
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changeset |
files
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Thu, 17 Jun 2010 13:56:30 +0200 |
sheepluva |
some pt_BR translation changes by arrom
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changeset |
files
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Thu, 17 Jun 2010 16:28:42 +0200 |
koda |
Update repository checking code to reflect our recent Mercurial switch
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changeset |
files
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Thu, 17 Jun 2010 11:41:38 -0400 |
nemo |
Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
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changeset |
files
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Wed, 16 Jun 2010 21:14:23 +0200 |
sheepluva |
correct cake sit-down animation so that it doesn't sit down in mid-air anymore
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changeset |
files
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Wed, 16 Jun 2010 15:20:18 +0200 |
mario.liebisch |
General:
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changeset |
files
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Wed, 16 Jun 2010 13:48:10 +0200 |
mario.liebisch |
General:
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changeset |
files
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Wed, 16 Jun 2010 11:50:45 +0200 |
mario.liebisch |
Engine:
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changeset |
files
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Wed, 16 Jun 2010 04:10:50 +0000 |
convert-repo |
update tags
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changeset |
files
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Wed, 09 Jun 2010 01:45:44 +0000 |
nemo |
lupdate-qt4 / lrelease-qt4 since arrom was nagging me
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changeset |
files
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Tue, 08 Jun 2010 18:20:49 +0000 |
unc0rr |
Some more progress
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changeset |
files
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Sun, 06 Jun 2010 19:03:06 +0000 |
unc0rr |
Reimplement more core actions
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changeset |
files
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Sun, 06 Jun 2010 15:29:33 +0000 |
unc0rr |
Use sockets instead of handles, use bytestrings instead of strings
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changeset |
files
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Sat, 05 Jun 2010 20:49:51 +0000 |
smxx |
Engine:
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changeset |
files
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Sat, 05 Jun 2010 19:50:02 +0000 |
smxx |
Frontend:
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changeset |
files
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Sat, 05 Jun 2010 19:00:42 +0000 |
nemo |
Remove decrement of iterator health. Might fix weird health bug.
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changeset |
files
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Sat, 05 Jun 2010 18:50:08 +0000 |
smxx |
Engine:
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changeset |
files
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Sat, 05 Jun 2010 14:07:58 +0000 |
koda |
now engine can be optionally built as library, there's an example wrapper of how to use it
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changeset |
files
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Fri, 04 Jun 2010 20:50:24 +0000 |
smxx |
Frontend:
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changeset |
files
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Thu, 03 Jun 2010 23:02:35 +0000 |
koda |
fix iphone version for map preview
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changeset |
files
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Thu, 03 Jun 2010 18:31:56 +0000 |
koda |
map preview generation reworked like nemo suggested (he was right, it's quickier in this way)
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changeset |
files
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Thu, 03 Jun 2010 14:03:48 +0000 |
smxx |
Engine:
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changeset |
files
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Wed, 02 Jun 2010 13:52:23 +0000 |
koda |
a bunch of minor stuff
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changeset |
files
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Tue, 01 Jun 2010 19:33:45 +0000 |
smxx |
Engine:
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changeset |
files
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Tue, 01 Jun 2010 18:10:06 +0000 |
nemo |
Remove rope offset
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changeset |
files
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Mon, 31 May 2010 19:33:42 +0000 |
koda |
add some memory aware code
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changeset |
files
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Fri, 28 May 2010 20:13:47 +0000 |
smxx |
Graphics:
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changeset |
files
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Fri, 28 May 2010 20:05:22 +0000 |
smxx |
Engine (Henek):
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changeset |
files
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