Wed, 23 Jan 2019 00:30:12 +0300 | alfadur | remove unused macro branches | changeset | files |
Tue, 22 Jan 2019 21:34:13 +0100 | Wuzzy | Shorten text of buttons to load/edit drawn map and make them look nicer | changeset | files |
Tue, 22 Jan 2019 18:28:05 +0100 | Wuzzy | ACF8: Make sure leader looks left at mission start | changeset | files |
Tue, 22 Jan 2019 20:35:11 +0300 | alfadur | match literals in fp macro | changeset | files |
Tue, 22 Jan 2019 18:17:19 +0100 | Wuzzy | Don't render AI hog thinking bubble in cut scenes | changeset | files |
Tue, 22 Jan 2019 18:00:08 +0100 | Wuzzy | ACF8: Fix princess scene failing to initialize | changeset | files |
Tue, 22 Jan 2019 17:40:46 +0100 | Wuzzy | ACF: Dump unused campaign vars, use fallback values | changeset | files |
Tue, 22 Jan 2019 07:47:27 +0100 | Wuzzy | ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy | changeset | files |