Sun, 29 Aug 2010 16:55:58 +0200 |
koda |
merge
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changeset |
files
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Sun, 29 Aug 2010 16:48:20 +0200 |
burp |
Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
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changeset |
files
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Sun, 29 Aug 2010 16:55:27 +0200 |
koda |
X&Y buttons, sounds for some buttons, cleanup
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changeset |
files
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Sat, 28 Aug 2010 05:35:02 +0200 |
koda |
add a description field for schemes and weapons
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changeset |
files
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Sat, 28 Aug 2010 05:03:26 +0200 |
koda |
modified file format for schemes files (which is going to introduce a lot of pre-release bugs, i'm sure)
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changeset |
files
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Sat, 28 Aug 2010 02:35:26 +0200 |
koda |
fade in when returning from game, labels rewritten so that they are drawn at runtime (more flexibility with i18n and iphone support)
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changeset |
files
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Sat, 28 Aug 2010 01:37:21 +0200 |
koda |
tap to dismiss 'get ready', add a toggle to enable/disable it
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changeset |
files
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Sat, 28 Aug 2010 00:30:29 +0200 |
koda |
add a nice group of hogs in lobby page
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changeset |
files
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Thu, 26 Aug 2010 22:58:38 +0200 |
smaxx |
Engine:
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changeset |
files
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Thu, 26 Aug 2010 22:41:36 +0200 |
smaxx |
Engine:
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changeset |
files
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Thu, 26 Aug 2010 22:38:25 +0200 |
burp |
gfAISurvival/heResurrectable: respawn always with 100HP
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changeset |
files
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Thu, 26 Aug 2010 16:02:09 +0200 |
smaxx |
Engine:
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changeset |
files
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Thu, 26 Aug 2010 14:46:30 +0100 |
tiyuri |
Fixes memory leak -Burp
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changeset |
files
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Thu, 26 Aug 2010 14:32:29 +0100 |
tiyuri |
Daisy Hat updated
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changeset |
files
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Thu, 26 Aug 2010 14:26:23 +0100 |
tiyuri |
Princess Daisy hat (recoloured peach hat) Recolour by Armonte
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changeset |
files
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Thu, 26 Aug 2010 14:02:48 +0100 |
tiyuri |
Add kill counter to Survival Mode -Burp
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changeset |
files
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Thu, 26 Aug 2010 06:06:28 -0400 |
arrom |
translation update
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changeset |
files
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Wed, 25 Aug 2010 21:06:34 +0100 |
tiyuri |
Some survival mode changes by burp
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changeset |
files
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Wed, 25 Aug 2010 12:28:37 +0200 |
smaxx |
Frontend:
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changeset |
files
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Wed, 25 Aug 2010 01:30:25 +0200 |
koda |
add a little explanation when modifying weaponset in ifrontend
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changeset |
files
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Wed, 25 Aug 2010 00:17:51 +0200 |
koda |
set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
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changeset |
files
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Tue, 24 Aug 2010 17:03:44 +0200 |
smaxx |
Engine:
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changeset |
files
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Tue, 24 Aug 2010 13:24:37 +0200 |
smaxx |
Engine:
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changeset |
files
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Tue, 24 Aug 2010 01:19:17 +0200 |
smaxx |
Campaign:
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changeset |
files
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Tue, 24 Aug 2010 01:17:24 +0200 |
smaxx |
Engine:
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changeset |
files
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Mon, 23 Aug 2010 19:06:34 +0200 |
smaxx |
Frontend:
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changeset |
files
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Mon, 23 Aug 2010 17:53:02 +0200 |
smaxx |
Frontend:
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changeset |
files
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Mon, 23 Aug 2010 16:29:12 +0200 |
smaxx |
Frontend:
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changeset |
files
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Mon, 23 Aug 2010 13:58:46 +0200 |
smaxx |
Frontend:
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changeset |
files
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Mon, 23 Aug 2010 12:53:00 +0200 |
burp |
lua function SetEffect to set and remove THogEffects
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changeset |
files
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Mon, 23 Aug 2010 12:49:58 +0200 |
burp |
GetHogLevel lua function
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changeset |
files
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Mon, 23 Aug 2010 00:54:56 +0200 |
smaxx |
Engine:
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changeset |
files
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