2009-02-23 unc0rr Add working check for www account existance
2009-02-23 unc0rr Add options for configuring database access
2009-02-23 unc0rr Add options for database access
2009-02-23 unc0rr Implement two more missing protocol commands
2009-02-23 unc0rr Faster fire falling
2009-02-23 unc0rr Accept new NOT_READY command format
2009-02-23 unc0rr Fix bug with not working toggles 'rectrict joins' and 'restrict team adding'
2009-02-23 unc0rr Fix ready players number after a round
2009-02-23 unc0rr d'oh, the patch was fail
2009-02-23 unc0rr Nemo's patch allowing different water sprites size
2009-02-21 unc0rr More verbose dump
2009-02-21 unc0rr Fix ready players accounting
2009-02-21 unc0rr - Add new sounds
2009-02-21 unc0rr Hedgehog drops a grave on "/newgrave" command. Patch by nemo
2009-02-21 unc0rr lupdate-qt4
2009-02-21 unc0rr Patch by koda to better support Mac OS X
2009-02-20 unc0rr Fix team removing on PART command
2009-02-20 unc0rr Oops, forgot a bunch of CONFIG_PARAM
2009-02-20 unc0rr Prevent 'double team exiting' in egine
2009-02-20 unc0rr Save some more bytes in protocol
2009-02-20 unc0rr - Remove client teams on exit
2009-02-20 unc0rr Removeteam action
2009-02-20 unc0rr 'Reduce quality' patch by nemo
2009-02-20 unc0rr Implement 'roundfinished' cmd on net server
2009-02-19 unc0rr Frontend look fixes
2009-02-19 unc0rr Some optimization of land texture updating
2009-02-18 unc0rr Fix a bug with updating
2009-02-18 unc0rr Split land texture into small ones:
2009-02-18 unc0rr More reorganization
2009-02-18 unc0rr Reorganize land texteure function in prepare to texture split
2009-02-18 unc0rr New game server:
2009-02-18 unc0rr Update translations
2009-02-17 unc0rr Move template filter to map widget (by nemo)
2009-02-17 unc0rr Clouds fixes by nemo
2009-02-15 unc0rr "connecting" page
2009-02-15 unc0rr Fix array overflow
2009-02-15 unc0rr Add Hogville map to build system
2009-02-15 unc0rr Templates filter by nemo
2009-02-14 unc0rr Finnish translation
2009-02-14 unc0rr - Set bamboo plinko hedgehogs limit to 48
2009-02-14 unc0rr New bonus box sprite
2009-02-14 unc0rr Fix initial room config
2009-02-14 unc0rr engine part of nemo's patch
2009-02-14 unc0rr Fix passing hedgehogs number from engine to frontend
2009-02-14 unc0rr frontend's part of nemo patch
2009-02-14 unc0rr Hogville map
2009-02-14 unc0rr Update nature, City and Island themes
2009-02-14 unc0rr New hats
2009-02-14 unc0rr Awesome map (yes, again)
2009-02-01 unc0rr Fix rope regression (unable to change angle)
2009-02-01 unc0rr Apply nemo's patch polished by me:
2009-01-31 unc0rr Custom spinbox for bonus boxes factor
2009-01-31 unc0rr Options for bonus box probability tuning and number of turn until sudden death
2009-01-31 unc0rr - Right way to handle rope ammo
2009-01-30 unc0rr Remove ugly hack. It's so ugly...
2009-01-30 unc0rr Cache land texture update until frame render. This greately improves performance when there are many explosions, or you're using drilling weapon
2009-01-30 unc0rr Fix border drawing when drilling
2009-01-30 unc0rr Implement initial sound volume option
2009-01-29 unc0rr - nemo's patch for custom cave map dimensions
2009-01-29 unc0rr A bit better template
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