2019-04-02 alfadur optimize atlas pruning
2019-04-02 Wuzzy Fix air attack placement in HedgeEditor/Construction Mode
2019-04-01 Wuzzy Fix team bar height depending on NameTex
2019-04-01 Wuzzy Fix inconsistencies in guest nick name generation
2019-04-01 Wuzzy Properly right-align sidFPS
2019-04-01 Wuzzy Make team bars 1 pixel higher
2019-04-01 Wuzzy Make dark clan colors visible in stats screen
2019-04-01 Wuzzy Invert colors if clan color is very dark
2019-04-01 Wuzzy Fix turn end if placing air attack in bouncy world edge map was denied
2019-04-01 Wuzzy Nemo is right, it's better to set hedgehog pos in uGearsList
2019-04-01 Wuzzy Hedgehogs: Move setting of random pos to chAddHH
2019-04-01 Wuzzy Fix right limit of piano placement in bounce world edge
2019-04-01 Wuzzy Update German translation
2019-04-01 Wuzzy Update locale files
2019-03-27 alfadur add gear renderer module
2019-03-27 alfadur fix atlas.insert_set
2019-03-27 alfadur fix atlas.insert for real this time
2019-03-27 alfadur actually atlas tests were also broken
2019-03-27 alfadur fix atlas.insert
2019-03-27 nemo Backed out changeset f9f71cccb5c3 - Wuzzy is right, the license is incompatible.
2019-03-26 alfadur finetune atlas proptest
2019-03-26 alfadur proptest atlas, find 🐛🐜🦋
2019-03-26 nemo Mashup of Symbola and DejaVu Bold so that we aren't missing any characters.
2019-03-25 alfadur save more of the atlas
2019-03-24 alfadur add blending to map
2019-03-24 alfadur move projection matrix into camera
2019-03-23 alfadur rescue the atlas
2019-03-22 alfadur add random falling stuff
2019-03-22 alfadur merge
2019-03-22 alfadur a bit of cleanup
2019-03-22 unc0rr Allow to move camera around
2019-03-22 unc0rr Detect and handle resize
2019-03-22 alfadur center camera on land
2019-03-22 alfadur collapse mapgen back
2019-03-22 alfadur fix zoom
2019-03-22 alfadur fix texture initialization
2019-03-22 alfadur reeneble render from frontend
2019-03-22 alfadur init gl in frontend interface
2019-03-22 alfadur make world renderer optional + fmt
2019-03-22 alfadur move camera into engine
2019-03-22 alfadur update module structure
2019-03-22 fkaa add basic map rendering with gl
2019-03-20 alfadur allow fp! take denominator tokens
2019-03-06 nemo remove one of the 2 tint inlines
2019-03-05 nemo remove random order. should let scheme override
2019-02-14 nemo give frozen hogs a break
2019-02-07 alfadur fix some warnings
2019-02-07 alfadur fix client removal
2019-02-07 alfadur fix official server build & bump dependencies
2019-02-07 alfadur remove lobby room
2019-02-07 alfadur add server anteroom
2019-02-07 alfadur add data structure for extending slabs
2019-02-06 alfadur reconnect some message handlers
2019-02-06 alfadur Server action refactoring part N of N
2019-02-06 alfadur Server action refactoring part C of N
2019-02-06 alfadur Server action refactoring part B of N
2019-02-05 alfadur Server action refactoring part A of N
2019-02-05 alfadur Server action refactoring part 9 of N
2019-02-05 alfadur revert bc267f6b29d7
2019-02-05 alfadur use literal bans by default
2019-02-05 alfadur Server action refactoring part 8 of N
2019-02-05 Wuzzy Prevent displaying "Volume: 0%" when not exactly 0
2019-02-05 Wuzzy Fix precise volume change being a bit buggy
2019-02-05 Wuzzy Properly enforce zoom bounds again when changing zoom
2019-02-05 Wuzzy Precise+zoom/volume change makes changes in smaller steps
2019-02-05 Wuzzy Precise+resetzoom = 100% zoom (instead of UserZoom)
2019-02-05 Wuzzy Add setting to set default/initial zoom
2019-02-04 alfadur Server action refactoring part 7 of N
2019-02-04 alfadur Server action refactoring part 6 of N
2019-02-04 alfadur Server action refactoring part 5 of N
2019-02-04 alfadur Server action refactoring part 4 of N
2019-02-04 alfadur Server action refactoring part 3 of N
2019-02-02 alfadur Server action refactoring part 2 of N
2019-01-25 Wuzzy Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
2019-01-23 Wuzzy Fix AI trying to use tardis during multishoot
2019-01-22 Wuzzy Play "Flawless" voice when completing the rope or saucer training perfectly
2019-01-22 alfadur remove unused macro branches
2019-01-22 Wuzzy Shorten text of buttons to load/edit drawn map and make them look nicer
2019-01-22 Wuzzy ACF8: Make sure leader looks left at mission start
2019-01-22 alfadur match literals in fp macro
2019-01-22 Wuzzy Don't render AI hog thinking bubble in cut scenes
2019-01-22 Wuzzy ACF8: Fix princess scene failing to initialize
2019-01-22 Wuzzy ACF: Dump unused campaign vars, use fallback values
2019-01-22 Wuzzy ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy
2019-01-22 Wuzzy HedgeEditor: Force-set AirMinesNum to 0
2019-01-22 Wuzzy HedgeEditor: More efficient gear info tag handling
2019-01-22 Wuzzy vgtHealthTag now supports setting FrameTicks <> 0 to disable automatic water handling
2019-01-21 Wuzzy Hide hog GUI extras in scripted cinematic, also suppress some voices
2019-01-21 Wuzzy Move finger rendering to RenderHHGuiExtras
2019-01-21 Wuzzy Play "Flawless" voice when winning target practice mission with perfect accuracy
2019-01-21 Wuzzy Don't show ammo caption for every repeat rope attach
2019-01-21 Wuzzy Remove now unused parameters in SpeedShoppa/TargetPractice challenges
2019-01-21 Wuzzy Portal mission: Don't allow enemies to walk
2019-01-21 Wuzzy Portal mission: Delay first speech until turn start
2019-01-21 Wuzzy More spawn height tweaking in missions
2019-01-21 Wuzzy Tweak hog spawn height and facing direction in challenges
2019-01-21 Wuzzy Update INSTALL notes for FreeBSD (fpc-rtl-extra dependency)
2019-01-21 Wuzzy Frontend: Gray out campaign/training start buttons when no human team available
2019-01-21 Wuzzy Simplify code for SetClanColor
2019-01-21 Wuzzy Some polishing for ASA fruit02
2019-01-21 Wuzzy ASA fruit02: Change Captain Lime clan color when he turns evil
2019-01-21 Wuzzy SetClanColor: Accept negative color argument to select user color
2019-01-21 Wuzzy Fix SetClanColor causing crashes and rendering bugs
2019-01-21 Wuzzy SetAmmoDelay: Unselect weapon if neccessary
2019-01-21 Wuzzy ACF5: Register is as "spare traitor" if player walks too far away
2019-01-21 Wuzzy Switch to typographical apostrophe in German translation
2019-01-20 Wuzzy Update German translation
2019-01-20 Wuzzy Update hedgewars_en.ts
2019-01-20 Wuzzy Update locale files
2019-01-20 Wuzzy Remove black pixels at corners of DrawRoundRect rectangles
2019-01-19 Wuzzy Add CowardMode team setting
2019-01-18 Wuzzy Add workaround around an SDL_mixer bug that screws up volume after using flamethrower (bug 721)
2019-01-17 Wuzzy VideoRec: Hide libaom-av1 codec in frontend, it's experimental
2019-01-17 Wuzzy Clean up code a bit in LibavInteraction
2019-01-17 Wuzzy Show error message in frontend if video encoding failed in engine
2019-01-17 Wuzzy Initialize newGameTicks/newRealTicks
2019-01-17 alfadur make stuff const
2019-01-17 Wuzzy ASA fruit01: Add hog appear effect
2019-01-17 Wuzzy Animate lib: AnimOutOfNowhere's 2nd and 3rd args are now optional
2019-01-17 Wuzzy ASA death01: Tweak mines and barrels a bit
2019-01-17 Wuzzy ASA death01: Optimize hog spawn positions, animate professor teleportation
2019-01-16 Wuzzy Clear hog gear message less agressively in ACF3
2019-01-16 Wuzzy Update changelog
2019-01-16 Wuzzy ACF5: Disable utilities until the traitor has been dealt with
2019-01-16 Wuzzy Lua: Fix SetAmmoDelay not working properly when called after initialization
2019-01-16 Wuzzy Fix DismissTeam not clearing the team properly
2019-01-16 Wuzzy Make passive teams no longer mess with game stats
2019-01-16 Wuzzy Update clan passive status when team died / got resurrected
2019-01-16 Wuzzy ASA ice01: Clear hero's gear message when entering no-fly zone
2019-01-16 Wuzzy ASA desert01: Make smugglers smarter
2019-01-16 Wuzzy ASA desert01: Enable skip all the time
2019-01-16 Wuzzy Make use of passive teams in various campaign missions
2019-01-16 Wuzzy Add SetTeamPassive. Passive teams are treated like frozen teams
2019-01-16 Wuzzy pagegamestats: Fix time number rendering
2019-01-16 Wuzzy ASA desert01: Fix third battle sometimes stopping instantly
2019-01-16 Wuzzy ASA death01: Hide, don't delete "human" professor, to avoid traitor taunt
2019-01-16 Wuzzy ASA death01: Fix precise key not getting cleared
2019-01-16 Wuzzy ASA desert01: Clear hero gear message when battle starts
2019-01-16 Wuzzy Clear gear message in AnimSwitchHog
2019-01-16 Wuzzy ASA cosmos: Minor cinematic tweaks for meteorite cut scene
2019-01-16 Wuzzy Remove unused variable from hwform.h
2019-01-16 Wuzzy Campaign: Try to auto-select an open mission after selecting team or campaign
2019-01-16 Wuzzy Campaign: Select next unfinished mission after completing one
2019-01-16 Wuzzy Frontend: Don't reset campaign mission selection to top of list after each play
2019-01-15 Wuzzy Make game engine load the user's locale correctly (bug 688)
2019-01-15 Wuzzy Refactor hwengine: Rename cLocale to cLanguage
2019-01-15 Wuzzy Make hog kill stat stuff consistent WRT SD water rise
2019-01-15 Wuzzy Fix hog taunts counting SD water rise drowns as team kills (bug 691)
2019-01-15 Wuzzy Comment all important variables in uStats
2019-01-15 Wuzzy Target practice: Change target radar color to red
2019-01-14 Wuzzy Highlight next target for most target practices
2019-01-14 Wuzzy ACF5: Delete circles vgears after wave3 appeared
2019-01-14 Wuzzy Keep track of accuracy record in target practice challenges
2019-01-14 Wuzzy Remove "loser" messages in challenges
2019-01-14 nemo just focus on the unsafe deletes in a hopefully branch-safe fashion 0.9.25
2019-01-14 nemo aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code 0.9.25
2019-01-14 Wuzzy Rename the special "none" key in frontend
2019-01-14 nemo branch merge
2019-01-14 nemo ai improvements are release branch safe 0.9.25
2019-01-13 Wuzzy Reverse order of visual gears linked list
2019-01-14 Wuzzy Update changelog for campaign updates
2019-01-14 Wuzzy ASA moon02: Don't play victory animation if runner died and hero survived
2019-01-14 Wuzzy ASA: Tweak spawning height of hedgehogs
2019-01-14 Wuzzy ASA moon02: Fix player not losing if time runs out while still having the rope
2019-01-14 Wuzzy Fix crosshair sometimes not getting removed
2019-01-14 Wuzzy Outsource commonly used words in siPointType to QTfrontend
2019-01-14 Wuzzy ASA moon02: Add finishing times in ranking
2019-01-14 Wuzzy ASA: Show current time and personal best in moon02
2019-01-14 Wuzzy ASA desert02: Show escape record in-game
2019-01-14 Wuzzy Tweak bounce effects of some gears
2019-01-14 Wuzzy Fix "unused variable" warning (valOK)
2019-01-14 Wuzzy Remove a bunch of dead out-commented code
2019-01-14 Wuzzy Fix WorldWrap returning sometimes true unjustifiably
2019-01-14 Wuzzy Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
2019-01-13 Wuzzy Fix airplane line being drawn in front of many HUD elements
2019-01-13 Wuzzy Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
2019-01-13 Wuzzy Tweak height limit of air attack in bounce edge maps
2019-01-13 Wuzzy Disallow placement of piano beyond bounce world edge
2019-01-13 Wuzzy Deny air attack in bounce world edge if target is in "impossible" position
2019-01-13 Wuzzy Don't try to spawn air mines beyond the bounce world edge
2019-01-13 Wuzzy Bounce off gears at bouncy world edge only if they move towards it
2019-01-13 Wuzzy Frontend: Tweak button padding once more
2019-01-12 Wuzzy Mention zoom key in movement training
2019-01-12 Wuzzy Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
2019-01-12 Wuzzy Frontend: More button padding tweaking
2019-01-12 Wuzzy TS: Restore 2 of the "specialist" letters
2019-01-11 nemo merge release branch
2019-01-11 nemo tabs to spaces 0.9.25
2019-01-11 nemo deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already 0.9.25
2019-01-11 nemo couple more use after frees for gear deletion.
2019-01-11 Wuzzy Make sure to render crosshair above render
2019-01-11 Wuzzy Render contour of flying saucer is in (mostly) opaque
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