Mon, 01 Dec 2014 11:37:28 +0900 |
mikade |
some friendly updates to TechRacer
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files
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Sun, 30 Nov 2014 23:32:55 +0100 |
sheepluva |
turns out IOResult is actually IOResult() - a function that clears its result after each call
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files
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Sun, 30 Nov 2014 22:48:28 +0100 |
sheepluva |
oops, fix logging. had = instead of <> in an error check
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files
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Sun, 30 Nov 2014 16:18:19 -0500 |
nemo |
*sigh*
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files
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Sun, 30 Nov 2014 16:06:39 -0500 |
nemo |
stricter skip
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files
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Sun, 30 Nov 2014 23:36:22 +0300 |
unc0rr |
Limit fire particles speed to 2
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files
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Sun, 30 Nov 2014 21:32:24 +0100 |
sheepluva |
fix for Issue 840: Basic Training - Grenade is failing to dismiss team
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files
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Sun, 30 Nov 2014 15:30:51 -0500 |
nemo |
expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
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files
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Sun, 30 Nov 2014 21:15:46 +0100 |
sheepluva |
don't forbid running regular chat commands during turns of other teams. that was probably only meant for emotes to begin with
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files
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Sun, 30 Nov 2014 15:12:59 -0500 |
nemo |
delay cake boom until it has walked a little bit. also fix accidental drowning of watergods in last commit
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files
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Sun, 30 Nov 2014 15:07:01 -0500 |
nemo |
add a half-second flighttime delay to flamethrower flames so they can leave the "barrel" of the flamethrower without burning the hog
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files
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Sun, 30 Nov 2014 14:41:40 -0500 |
nemo |
Should prevent desync hopefully. Thanks unc0rr
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files
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Sun, 30 Nov 2014 17:20:37 +0100 |
sheepluva |
fix copypasta-fail that would cause splashes to use invalid sprite data pointer. should fix issue 838
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files
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Sat, 29 Nov 2014 21:29:32 -0500 |
nemo |
oh right, forgot sheepluva had fixed ice
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files
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Sun, 30 Nov 2014 02:41:49 +0100 |
sheepluva |
give sea world edges some icegun love
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files
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Sat, 29 Nov 2014 21:29:11 -0500 |
nemo |
Wuzzy's changes to climbhome w/ some tweaks by me
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files
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Sat, 29 Nov 2014 15:30:33 -0500 |
nemo |
Reset max team health after script may have screwed with it on start. Maybe a script max health reset function could be useful too. Set climbhome hogs to invulnerable while not their turn if needed to avoid accidental mine/dead hog damage. Tweak cake fire boom a bit.
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files
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Sat, 29 Nov 2014 14:57:07 -0500 |
nemo |
Move cake FollowGear to Attack like most others, remove the gmAttack clearing which is also done in Attack.
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files
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Sat, 29 Nov 2014 14:00:40 -0500 |
nemo |
duplicate the ammoshove block into the falling fire area - this will make falling flames take out hogs in saucers, on rope, etc. no more dodging your own napalm strike by taking to the skies...
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files
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Sat, 29 Nov 2014 18:56:42 +0100 |
sheepluva |
don't drown unplaced hedgehogs. thanks to zimmux and Wohlstand for reporting
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files
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Sat, 29 Nov 2014 18:14:49 +0100 |
sheepluva |
some moar mergin'
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files
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Sat, 29 Nov 2014 18:13:49 +0100 |
sheepluva |
super-filthy hack to allow pas2c to fallback to writing to stderr.
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files
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Sat, 29 Nov 2014 17:33:51 +0100 |
sheepluva |
oops. no need to (re)open stderr I guess
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files
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Sat, 29 Nov 2014 15:38:28 +0100 |
sheepluva |
make the code, which was supposed to iterate file log number (if no access) and fallback to stderr in worst case rather than segfault, actually work
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files
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Sat, 29 Nov 2014 15:25:09 +0100 |
sheepluva |
give variable with unit-wide scope a better name than just 'f'
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files
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Sat, 29 Nov 2014 09:45:02 -0500 |
nemo |
Mix up the quick game terrain a bit.
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files
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Sat, 29 Nov 2014 14:37:31 +0100 |
sheepluva |
mergeception
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files
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Sat, 29 Nov 2014 09:39:35 -0500 |
nemo |
merge
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files
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Sat, 29 Nov 2014 05:25:34 +0100 |
sheepluva |
merge
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files
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Fri, 28 Nov 2014 18:11:31 +0100 |
sheepluva |
Merge pull request #21 from LocutusOfBorg/exclude-git
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files
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Sat, 29 Nov 2014 05:24:47 +0100 |
sheepluva |
map halt(t) to exit(t) rather than assert(0). all test cases except gravity pass with pas2c now
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files
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Fri, 28 Nov 2014 18:09:12 +0100 |
Gianfranco Costamagna |
Excluding .git directory from the source tarball creation
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files
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Sat, 29 Nov 2014 05:15:27 +0100 |
sheepluva |
more fixing and allow pas2c to run tests. they will still fail though - engine does not exit with the specified exit codes, also data types are messed up
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files
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Fri, 28 Nov 2014 17:38:18 +0100 |
sheepluva |
Merge pull request #20 from LocutusOfBorg/tests
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files
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Sat, 29 Nov 2014 03:13:06 +0100 |
sheepluva |
some more fixing
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files
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Fri, 28 Nov 2014 16:03:35 +0100 |
Gianfranco Costamagna |
Disable testing if BUILD_ENGINE_C=ON (they fail)
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files
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Sat, 29 Nov 2014 01:19:29 +0100 |
sheepluva |
fix some pas2c related issues
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files
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Wed, 26 Nov 2014 13:10:09 +0100 |
Gianfranco Costamagna |
Verbose tests
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files
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Fri, 28 Nov 2014 21:30:36 -0500 |
nemo |
fix invulnerability check for shotgun
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files
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Tue, 25 Nov 2014 12:09:15 +0100 |
Gianfranco Costamagna |
Add testsuite
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files
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Fri, 28 Nov 2014 14:58:33 -0500 |
nemo |
zopfli compression for images where the win was 10+% and the files would be included in the release
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files
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Thu, 27 Nov 2014 22:06:51 +0100 |
Janne Uusitupa |
finnish translation fixes
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files
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Thu, 27 Nov 2014 22:32:03 +0900 |
mikade |
Added TechRacer (still needs a lot of love), updated changelog
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files
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Thu, 27 Nov 2014 13:20:52 +0100 |
sheepluva |
new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
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files
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Wed, 26 Nov 2014 14:20:53 +0100 |
sheepluva |
move fixed test case out of 'todo'
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files
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Tue, 25 Nov 2014 16:46:44 -0500 |
nemo |
Skip checkin on collision for frequently spammed gear types if collision gets huge instead of trying to delete mines.
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files
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Tue, 25 Nov 2014 15:20:06 +0100 |
sheepluva |
move failing test into "todo" folder so that it can be excluded with ctest -E '^todo/'
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files
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Tue, 25 Nov 2014 22:38:19 +0900 |
mikade |
Add scheme and weaponset for Construction Mode.
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files
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Mon, 24 Nov 2014 22:33:44 +0100 |
sheepluva |
test case that spawns 2000 mines in a pit. run with ctest -R mines # only works if cmake was ran after pulling this commit
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files
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Mon, 24 Nov 2014 20:44:45 +0100 |
sheepluva |
fix for Issue 828: Manual placement animation is drawn twice
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files
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Mon, 24 Nov 2014 04:16:28 +0100 |
sheepluva |
merge
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files
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Sun, 23 Nov 2014 18:25:11 -0500 |
nemo |
make seduction thaw a frozen hog.
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files
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Sun, 23 Nov 2014 18:10:15 -0500 |
nemo |
prevent seduction of frozen hogs
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files
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Mon, 24 Nov 2014 04:14:06 +0100 |
Janne Uusitupa |
finnish translation update
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changeset |
files
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Sun, 23 Nov 2014 18:38:49 +0100 |
sheepluva |
small cleanup
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files
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Sun, 23 Nov 2014 18:16:54 +0100 |
sheepluva |
Lua API:
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files
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Sun, 23 Nov 2014 16:13:35 +0100 |
sheepluva |
add translation for "New Account" and strip trailing whitespaces
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files
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Sun, 23 Nov 2014 15:53:10 +0100 |
Janne Uusitupa |
finnish translation update
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files
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Sun, 23 Nov 2014 15:40:42 +0100 |
sheepluva |
update german translation
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files
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Sun, 23 Nov 2014 15:40:13 +0100 |
sheepluva |
this string was untranslatable. thanks to siilimestari for pointing that out
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files
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Sun, 23 Nov 2014 05:03:11 +0100 |
sheepluva |
don't flash frontend on hilight - while in-game
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files
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Sun, 23 Nov 2014 03:58:56 +0100 |
sheepluva |
fix pas2c(?)
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files
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Sun, 23 Nov 2014 03:53:25 +0100 |
sheepluva |
remove unimplemented ban action from user context menu
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files
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Sun, 23 Nov 2014 03:41:37 +0100 |
sheepluva |
fix some indentation
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files
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Sun, 23 Nov 2014 03:38:15 +0100 |
sheepluva |
fix view limits in stereo 3d
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files
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Sun, 23 Nov 2014 02:15:57 +0100 |
sheepluva |
fix for issue 234 - the framebuffers for side-by-side and top/bottom had alpha channels. so when sprites with alpha were blended into the framebuffer it would blend the sprite pixel alpha with the fb pixel alpha
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files
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Sat, 22 Nov 2014 22:35:21 +0100 |
sheepluva |
display airplane altitude indicator also with drill strike and air attack - when more-wind is activated
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files
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Sat, 22 Nov 2014 21:31:09 +0100 |
sheepluva |
crate hat. partly based on Hadashi's draft
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files
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Sat, 22 Nov 2014 18:06:44 +0100 |
sheepluva |
changelog
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files
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Sat, 22 Nov 2014 17:46:04 +0100 |
Vatten |
desync fix for Continental Supplies
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files
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Sat, 22 Nov 2014 10:22:07 -0500 |
nemo |
Avoid promoting violence to hedgehogs. At least once a year.
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files
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Sat, 22 Nov 2014 04:15:16 +0100 |
sheepluva |
tomato hat
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files
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Fri, 21 Nov 2014 19:09:45 +0100 |
sheepluva |
password flag was the wrong way around
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files
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Fri, 21 Nov 2014 02:03:19 +0100 |
sheepluva |
fix some nasty rendering issues reported by Nexia - thanks a lot!
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files
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Thu, 20 Nov 2014 16:38:43 +0100 |
Wohlstand |
policegirl hat
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files
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Wed, 19 Nov 2014 14:43:57 -0500 |
nemo |
add feature size slider to disable list
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files
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Wed, 19 Nov 2014 02:48:11 +0100 |
sheepluva |
tweaking changelog
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files
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Sat, 22 Nov 2014 00:55:01 +0300 |
unc0rr |
Attempt on a custom combobox
qmlfrontend
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files
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Wed, 19 Nov 2014 02:00:47 +0100 |
sheepluva |
make gear ability to speak somewhat less ironic
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files
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Wed, 19 Nov 2014 00:38:14 +0300 |
unc0rr |
getScriptsList implementation
qmlfrontend
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files
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Wed, 19 Nov 2014 01:36:59 +0100 |
sheepluva |
update changelog a little
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files
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Tue, 18 Nov 2014 23:39:30 +0300 |
unc0rr |
merge default
qmlfrontend
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files
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Tue, 18 Nov 2014 02:57:47 +0100 |
sheepluva |
chat: fix some glitches, add /togglechat command for changing chat visibility
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files
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Tue, 18 Nov 2014 01:51:40 +0100 |
sheepluva |
fixes to chat input history: remember all inputs, don not remember duplicates
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files
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Mon, 17 Nov 2014 23:23:10 +0100 |
sheepluva |
fix underwater-skipping bug and make air-strike missiles submersible when fired from within weSea
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files
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Tue, 18 Nov 2014 00:32:39 +0300 |
unc0rr |
This should work, can't test: room flags passed in room info message instead of just 'in-game' state, including 'in-game', 'restricted joins', 'registered only' and 'passworded' flags
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files
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Mon, 17 Nov 2014 15:25:24 +0100 |
sheepluva |
some whitespace fixes
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files
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Sun, 16 Nov 2014 22:23:28 +0100 |
sheepluva |
some gravity script fixes
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changeset |
files
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Sun, 16 Nov 2014 17:56:27 +0100 |
sheepluva |
add bounce effect to bouncy world edges
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files
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Sun, 16 Nov 2014 17:23:58 +0100 |
sheepluva |
I'm such a dirty boi... cleaning up my own mess a little
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files
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Sun, 16 Nov 2014 17:07:13 +0100 |
sheepluva |
fix health crate collision
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files
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Sun, 16 Nov 2014 00:57:05 +0300 |
unc0rr |
This helps too
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files
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Sat, 15 Nov 2014 23:56:32 +0300 |
unc0rr |
hmpf
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files
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Sat, 15 Nov 2014 23:56:08 +0300 |
unc0rr |
Oops
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files
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Sat, 15 Nov 2014 22:19:38 +0300 |
unc0rr |
Fix difference in map generation between fpc and pas2c engine
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files
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Sat, 15 Nov 2014 09:43:21 -0500 |
nemo |
per template dab vals
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files
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Sat, 15 Nov 2014 09:38:51 -0500 |
nemo |
oups
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files
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Sat, 15 Nov 2014 09:26:08 -0500 |
nemo |
modestly randomise dab, bump points again.
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files
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Sat, 15 Nov 2014 13:52:07 +0300 |
unc0rr |
Model file for coverity checks
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files
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Sat, 15 Nov 2014 13:39:58 +0300 |
unc0rr |
[PAS2C] Don't generate result variable for trivial functions consisting of single exit() call
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files
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Sat, 15 Nov 2014 12:21:43 +0300 |
unc0rr |
Fix use of uninitialized variable
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files
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Sat, 15 Nov 2014 01:30:40 +0300 |
unc0rr |
- Comment out getrandom in addgear for hedgehog, causes preview-game desync
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files
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Fri, 14 Nov 2014 17:00:47 +0300 |
unC0Rr |
Fix warnings given by 32-bit fpc
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files
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Wed, 12 Nov 2014 22:47:43 +0900 |
mikade |
oops
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files
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Tue, 11 Nov 2014 17:25:47 -0500 |
nemo |
lfObjMask is only used when flood filling
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files
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Tue, 11 Nov 2014 17:00:34 -0500 |
nemo |
flip slider for perlin
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files
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Tue, 11 Nov 2014 23:57:46 +0300 |
unc0rr |
Fix some stuff from coverity
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files
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Tue, 11 Nov 2014 21:55:38 +0100 |
sheepluva |
check for new Qt req in cmake files
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files
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Tue, 11 Nov 2014 21:46:17 +0100 |
Safa |
automatic RTL based on locale
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files
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Tue, 11 Nov 2014 21:45:20 +0100 |
sheepluva |
raise/fix build reqs
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files
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Tue, 11 Nov 2014 21:22:23 +0100 |
sheepluva |
fix one of my translation related brainfarts
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files
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Mon, 10 Nov 2014 21:57:44 +0300 |
unc0rr |
You can't just exit function which is supposed to do copy
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files
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Mon, 10 Nov 2014 13:54:57 -0500 |
nemo |
strip styling for the slider, since it won't be put over the button
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files
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Mon, 10 Nov 2014 10:22:03 -0500 |
nemo |
Since unc0rr is quiet, try to avoid the assert
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files
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Mon, 10 Nov 2014 01:05:36 +0300 |
unc0rr |
- Not only that, nemo, not only that (.cpp)
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files
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Sun, 09 Nov 2014 17:01:05 -0500 |
nemo |
oh. one more param
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files
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Sun, 09 Nov 2014 16:38:26 -0500 |
nemo |
Copypasta to hopefully hook up net sync correctly.
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files
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Sun, 09 Nov 2014 15:52:09 -0500 |
nemo |
hookup perlin
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files
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Sun, 09 Nov 2014 23:44:13 +0300 |
unc0rr |
Fix use of uninitialized variables (fixes straight lines in maze gen aswell)
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files
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Sun, 09 Nov 2014 14:58:43 -0500 |
nemo |
Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
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files
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Sun, 09 Nov 2014 14:33:31 -0500 |
nemo |
merge...
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files
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Sat, 08 Nov 2014 15:20:54 +0100 |
sheepluva |
Merge pull request #19 from LocutusOfBorg/update-translation
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files
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Sat, 08 Nov 2014 14:56:21 +0100 |
Gianfranco Costamagna |
Update italian translation
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changeset |
files
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Sat, 08 Nov 2014 14:26:20 +0100 |
Gianfranco Costamagna |
Remove obsolete translations
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changeset |
files
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Sat, 08 Nov 2014 11:26:16 -0500 |
nemo |
Partially hook up feature size so horrorcat has something to test.
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files
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Sat, 08 Nov 2014 10:11:16 -0500 |
nemo |
sheepluva and unc0rr didn't like the idea of slider over preview.
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files
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Sat, 08 Nov 2014 12:19:35 +0100 |
sheepluva |
Merge pull request #13 from LocutusOfBorg/fix-license
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files
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Sat, 08 Nov 2014 09:44:02 -0500 |
nemo |
Forgot the mission description.
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files
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Sat, 08 Nov 2014 12:10:37 +0100 |
sheepluva |
Merge pull request #14 from LocutusOfBorg/fix-desktop
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files
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Sat, 08 Nov 2014 00:17:57 +0100 |
sheepluva |
Merge pull request #18 from LocutusOfBorg/update-translation
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files
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Mon, 03 Nov 2014 07:26:47 -0500 |
nemo |
swap off/on
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files
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Mon, 03 Nov 2014 07:22:21 -0500 |
nemo |
Merge of unc0rr's last change against default.
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files
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Fri, 07 Feb 2014 11:39:31 +0100 |
Gianfranco Costamagna |
Added two copyrights on gameServer
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files
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Sun, 02 Nov 2014 23:36:01 +0300 |
unC0Rr |
Fix map preview desync
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files
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Sat, 01 Nov 2014 11:20:37 -0400 |
nemo |
A slider for controlling things like bumpiness of map and tunnel sizes.
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files
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Fri, 31 Oct 2014 19:35:55 +0100 |
Gianfranco Costamagna |
Update italian translation
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changeset |
files
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Fri, 24 Jan 2014 12:05:39 +0100 |
Gianfranco Costamagna |
Added copyrights to gameServer directory
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files
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Fri, 24 Jan 2014 15:37:40 +0100 |
Gianfranco Costamagna |
Fixed desktop file By adding an xpm icon
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files
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Sun, 09 Nov 2014 23:02:21 +0300 |
unc0rr |
Scripts list module
qmlfrontend
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changeset |
files
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Thu, 30 Oct 2014 18:47:51 -0400 |
wuzzy |
Updates to german translation
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files
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Mon, 03 Nov 2014 23:56:51 +0300 |
unc0rr |
Theme can be changed
qmlfrontend
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files
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Thu, 30 Oct 2014 15:09:49 -0400 |
nemo |
Add Auto Camera messages to localisation
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files
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Mon, 03 Nov 2014 23:36:53 +0300 |
unc0rr |
Allow using right button or wheel to change team color
qmlfrontend
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files
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Tue, 28 Oct 2014 10:27:35 -0400 |
nemo |
Remove loc() called with a variable.
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files
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Mon, 03 Nov 2014 00:01:02 +0300 |
unc0rr |
Show team color in teams list widget, also allow to change it on mouse click
qmlfrontend
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files
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Tue, 28 Oct 2014 10:17:49 -0400 |
nemo |
Update Qt strings too
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files
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Sat, 01 Nov 2014 22:51:07 +0300 |
unc0rr |
- Store index of color instead of its value
qmlfrontend
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changeset |
files
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Tue, 28 Oct 2014 09:56:28 -0400 |
nemo |
Update locale to latest strings. This does NOT include the string format improvement.
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files
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Sat, 01 Nov 2014 00:23:22 +0300 |
unc0rr |
- Allow to delete teams from config
qmlfrontend
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changeset |
files
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Mon, 27 Oct 2014 21:24:55 +0900 |
mikade |
Add Construction Mode (probably needs testing / fixing)
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files
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Fri, 31 Oct 2014 00:36:08 +0300 |
unc0rr |
Perform some checks on team add
qmlfrontend
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files
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Sat, 25 Oct 2014 15:17:02 -0400 |
nemo |
cosmetic disabling of clouds with sea edges and underwater theme
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files
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Sat, 25 Oct 2014 00:31:10 +0400 |
unc0rr |
Teams widget now allows to add and remove teams (basic implementation, no checks performed, no colors, no hedgehogs)
qmlfrontend
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files
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Sat, 25 Oct 2014 11:29:45 -0400 |
nemo |
Remove switching of hog's hat to chef. do it in draw instead.
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files
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Mon, 20 Oct 2014 22:55:12 +0400 |
unc0rr |
Load and show local teams list
qmlfrontend
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files
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Sat, 25 Oct 2014 10:42:30 -0400 |
nemo |
Revert hog tinting from rdb65298717da since it wasn't sufficiently complete for a release. More sprites need converting, and there's a slight bug in hog tinting, for away hogs with hats I believe.
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files
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Mon, 13 Oct 2014 23:46:49 +0400 |
unc0rr |
- Implement getTeamsList (not tested)
qmlfrontend
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files
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Mon, 20 Oct 2014 19:50:46 +0200 |
sheepluva |
allow toggling ammo menu while NoTeamOrHH, as suggested by unC0Rr
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files
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Thu, 02 Oct 2014 00:48:14 +0400 |
unc0rr |
Filter out garbage from themes list
qmlfrontend
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changeset |
files
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Mon, 20 Oct 2014 15:31:44 +0200 |
sheepluva |
find and add lua tests automagically
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changeset |
files
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Wed, 01 Oct 2014 01:20:05 +0400 |
unc0rr |
flib provides theme icons, qmlFrontend shows them
qmlfrontend
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changeset |
files
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Sun, 19 Oct 2014 15:46:09 -0400 |
nemo |
allow hogs to repeatedly enter portals placed on the ground
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changeset |
files
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Tue, 30 Sep 2014 00:54:04 +0400 |
unc0rr |
Themes model, also add some files I forgot to add previously
qmlfrontend
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changeset |
files
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Thu, 09 Oct 2014 22:14:55 +0400 |
unc0rr |
some unfinished stuff
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changeset |
files
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Sun, 28 Sep 2014 21:33:14 +0400 |
unc0rr |
Quick Game PoC
qmlfrontend
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changeset |
files
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Thu, 02 Oct 2014 18:04:14 +0200 |
sheepluva |
another small rendering tweak/fix
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changeset |
files
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Sun, 28 Sep 2014 01:17:55 +0400 |
unc0rr |
Getter and setter for seed
qmlfrontend
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changeset |
files
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Thu, 02 Oct 2014 13:44:54 +0200 |
sheepluva |
simplify {$IF that pas2c did not seem to understand
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files
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Sun, 28 Sep 2014 00:49:04 +0400 |
unc0rr |
More refactoring: move PoC preview getting code into flib
qmlfrontend
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files
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Thu, 02 Oct 2014 13:18:58 +0200 |
sheepluva |
also fix top/bottom and side-by-side rendering (got also broken in webgl branch)
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files
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Sun, 28 Sep 2014 00:18:01 +0400 |
unc0rr |
Some refactoring
qmlfrontend
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changeset |
files
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Thu, 02 Oct 2014 13:01:18 +0200 |
sheepluva |
fix stereoscopic rendering leading to screen "running away to the left" since webgl merge (due to bug in webgl branch). reason was incomplete change of name/scope of variable stereoDepth -> cStereoDepth
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files
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Sat, 27 Sep 2014 12:49:08 +0400 |
unc0rr |
- Get rid of engine's PathPrefix and UserPathPrefix
qmlfrontend
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changeset |
files
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Thu, 02 Oct 2014 12:08:22 +0200 |
sheepluva |
fix mapgen of other scripts too
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changeset |
files
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Fri, 26 Sep 2014 00:56:36 +0400 |
unc0rr |
- Pages
qmlfrontend
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changeset |
files
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Thu, 02 Oct 2014 00:40:25 +0200 |
sheepluva |
use constants for mapgen, expose those to lua
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changeset |
files
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Mon, 22 Sep 2014 02:10:39 +0400 |
unc0rr |
flib:
qmlfrontend
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changeset |
files
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Thu, 02 Oct 2014 00:06:59 +0200 |
sheepluva |
some more splash code tweaking/fixing
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changeset |
files
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Sun, 21 Sep 2014 00:37:50 +0400 |
unc0rr |
Move away from passing shortstrings into C code, now IPC works
qmlfrontend
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changeset |
files
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Wed, 01 Oct 2014 22:46:58 +0200 |
sheepluva |
tweak splash position
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changeset |
files
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Sat, 20 Sep 2014 00:56:54 +0400 |
unc0rr |
- Remove --port command
qmlfrontend
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changeset |
files
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Wed, 01 Oct 2014 15:51:17 -0400 |
nemo |
☹
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changeset |
files
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Fri, 19 Sep 2014 14:27:41 +0400 |
unc0rr |
Strip some HWLIBRARY ifdefs
qmlfrontend
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changeset |
files
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Fri, 26 Sep 2014 22:20:12 -0400 |
nemo |
climb home training/multiplayer
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changeset |
files
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Thu, 18 Sep 2014 23:02:05 +0400 |
unc0rr |
- More flib IPC routines
qmlfrontend
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changeset |
files
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Wed, 17 Sep 2014 23:03:24 -0400 |
nemo |
Make it a bit easier/safer to build ice bridges
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changeset |
files
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Thu, 18 Sep 2014 00:19:05 +0400 |
unc0rr |
Some work on new IPC, built with the use of mutexes and condition variables
qmlfrontend
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changeset |
files
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Tue, 09 Sep 2014 10:48:11 +0200 |
sheepluva |
update manpage
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changeset |
files
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Tue, 16 Sep 2014 12:46:58 +0400 |
unc0rr |
Some more of ignoration
qmlfrontend
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changeset |
files
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Mon, 08 Sep 2014 18:53:34 +0200 |
sheepluva |
mention the hwplay:// thing in --help
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changeset |
files
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Tue, 16 Sep 2014 12:47:39 +0400 |
unc0rr |
Basic layout of frontlib, some more sdl bindings
qmlfrontend
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changeset |
files
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Mon, 08 Sep 2014 18:12:13 +0200 |
sheepluva |
fix for < LocutusOfBorg1> https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=760776
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changeset |
files
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Sat, 13 Sep 2014 00:27:10 +0400 |
unc0rr |
- Fix arguments parsing in engine assuming paramcount > 0
qmlfrontend
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changeset |
files
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Sun, 07 Sep 2014 15:11:08 -0400 |
nemo |
update with new winners
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changeset |
files
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Fri, 12 Sep 2014 00:51:14 +0400 |
unc0rr |
Let's get it started
qmlfrontend
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changeset |
files
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Mon, 25 Aug 2014 22:52:59 +0400 |
unc0rr |
- Revert try to add local team on rejoin
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changeset |
files
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Mon, 25 Aug 2014 00:11:19 +0400 |
unc0rr |
This should make frontend aware of your own teams in game on rejoin
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changeset |
files
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Sun, 24 Aug 2014 23:53:33 +0400 |
unc0rr |
Also pass maze_size parameter to perlin generator in game mode
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changeset |
files
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Sun, 24 Aug 2014 23:41:06 +0400 |
unc0rr |
Also convert the message if current team is gone
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changeset |
files
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Sun, 24 Aug 2014 15:18:26 -0400 |
nemo |
rename of variable typo for readability
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changeset |
files
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Sun, 24 Aug 2014 14:51:11 -0400 |
nemo |
ok. that's weird. I wonder if I was having non-clean build issues last time I tried messing with this. that could explain why my changing offsets didn't do anything.
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changeset |
files
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Sun, 24 Aug 2014 10:43:49 +0400 |
unc0rr |
Better diagnostics in log, even though it shouldn't matter anymore
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changeset |
files
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Fri, 22 Aug 2014 20:18:13 +0400 |
unc0rr |
Fix map contrainer widget look in russian locale
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changeset |
files
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Fri, 22 Aug 2014 19:43:26 +0400 |
unc0rr |
Fix issue 813
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changeset |
files
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Fri, 22 Aug 2014 00:57:07 +0400 |
alfadur |
- Support for pausing multiplayer games
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changeset |
files
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Fri, 22 Aug 2014 00:37:26 +0400 |
unc0rr |
Add separate option for perlin gen
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changeset |
files
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Thu, 21 Aug 2014 15:01:19 +0200 |
sheepluva |
don't render crosshair/laser during kamikaze
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changeset |
files
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Fri, 15 Aug 2014 08:31:34 +0200 |
sheepluva |
comment out some debug output code
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changeset |
files
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Fri, 15 Aug 2014 08:23:15 +0200 |
sheepluva |
part of patch in issue 803 (ty) - this hopefully should fix issues with cmake Makefiles trying to run "Qt4::lrelease" in the shell
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changeset |
files
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Wed, 13 Aug 2014 23:14:08 +0400 |
unc0rr |
Apply new distortion on maze gen
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changeset |
files
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Wed, 13 Aug 2014 22:31:28 +0400 |
unc0rr |
Smooth perlin's outline
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changeset |
files
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Wed, 13 Aug 2014 15:39:32 +0000 |
vittorio giovara |
add bug reference to explain the qt version check on osx
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changeset |
files
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Wed, 13 Aug 2014 17:25:55 +0200 |
sheepluva |
I can't read. sry
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changeset |
files
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Wed, 13 Aug 2014 17:06:17 +0200 |
sheepluva |
contradiction with a hint of BS
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changeset |
files
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Wed, 13 Aug 2014 15:16:33 +0200 |
sheepluva |
this should fix the cmake 3.0 issue. thanks to Spacey for reporting
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changeset |
files
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Wed, 13 Aug 2014 14:50:13 +0200 |
sheepluva |
tweak test
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changeset |
files
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Wed, 13 Aug 2014 13:41:19 +0200 |
sheepluva |
add test I used for bisecting
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changeset |
files
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Wed, 13 Aug 2014 13:36:35 +0200 |
sheepluva |
I a recent commit I caused flames to use uninitialized values. that lead to fire burning slow and desyncs. this commit fixes/reverts this
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changeset |
files
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Tue, 12 Aug 2014 17:58:36 +0400 |
unc0rr |
Fix PlaceSprite
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changeset |
files
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Tue, 12 Aug 2014 13:21:32 +0400 |
unc0rr |
Challenge map #12
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changeset |
files
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Mon, 11 Aug 2014 08:31:57 -0400 |
nemo |
text visibility "fix"
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changeset |
files
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Sun, 10 Aug 2014 17:03:02 +0200 |
sheepluva |
do not render chat if HUD is hidden
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changeset |
files
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Sat, 02 Aug 2014 15:11:13 +0400 |
unc0rr |
Oops
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changeset |
files
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Sat, 02 Aug 2014 02:42:12 +0200 |
sheepluva |
fix flake angles
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changeset |
files
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Sat, 02 Aug 2014 02:20:48 +0200 |
sheepluva |
"fix" sinegun
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changeset |
files
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Mon, 28 Jul 2014 15:46:15 -0400 |
nemo |
should be RGBA, not RGB
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changeset |
files
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Sun, 27 Jul 2014 22:47:52 -0400 |
nemo |
Using blended makes smilies and CJK less hideous.
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changeset |
files
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Fri, 25 Jul 2014 20:42:06 +0400 |
unc0rr |
One more map
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changeset |
files
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Fri, 25 Jul 2014 20:41:52 +0400 |
unc0rr |
Forced sprites placing mode, exposed to scripts (not tested at all)
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changeset |
files
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Fri, 25 Jul 2014 14:16:33 +0400 |
unc0rr |
Oops
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changeset |
files
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Fri, 25 Jul 2014 14:00:51 +0400 |
unc0rr |
Official racer map #11
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changeset |
files
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Thu, 10 Jul 2014 13:40:49 +0400 |
unc0rr |
Racer challenge map #10
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changeset |
files
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Mon, 07 Jul 2014 16:07:49 +0200 |
sheepluva |
burst drowning gears into bubbles after timeout
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changeset |
files
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Mon, 07 Jul 2014 15:43:48 +0200 |
sheepluva |
drowning tweaks
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changeset |
files
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Mon, 07 Jul 2014 00:48:12 +0200 |
sheepluva |
cont.
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changeset |
files
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Mon, 07 Jul 2014 00:37:10 +0200 |
sheepluva |
simplifying some code
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changeset |
files
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Sun, 06 Jul 2014 19:20:43 +0200 |
sheepluva |
some adjustments and support for mirrored world rendering. disabled atm though, I think it is more confusing than helping
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changeset |
files
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Sun, 06 Jul 2014 12:19:24 +0200 |
sheepluva |
one finger ought to be enough for everybody
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changeset |
files
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Sun, 06 Jul 2014 12:02:55 +0200 |
sheepluva |
tweaks
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changeset |
files
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Sat, 05 Jul 2014 22:54:58 +0200 |
sheepluva |
merge (even although I rebased... ok)
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changeset |
files
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