2019-08-27 alfadur fix block addition
2019-08-27 alfadur add multicomponent iteration test
2019-08-27 Wuzzy Tempoary (!!!) workaround for incorrect key combination description in frontend
2019-08-27 alfadur fix tupo
2019-08-27 alfadur expand iteration implementation to larger tuples
2019-08-27 alfadur make sure component slice order corresponds to the type args
2019-08-27 unC0Rr Fix a couple more uses of uninitialized variables
2019-08-27 unC0Rr Prevent leaking of thread objects
2019-08-27 Wuzzy King Mode: Automatically select teleport in king placement phase
2019-08-26 raptor Merge
2019-08-26 raptor Add DARWIN flag to fix BUILD_ENGINE_C compilation on macOS
2019-08-26 raptor Remove last vestiges of GLEW
2019-08-26 alfadur add permenent digest logging
2019-08-26 nemo flag some of the renderstringtex which are taking up a ton of processing time with --stats-only and pas2c
2019-08-26 alfadur complete basic ecs
2019-08-26 alfadur implement moving between blocks
2019-08-26 alfadur implement addition to/removal from blocks
2019-08-26 unC0Rr Fix usage of wrong (and uninitialized) variable
2019-08-25 alfadur convert ecs storage to untyped
2019-08-25 alfadur fix world test
2019-08-23 alfadur reduce casting
2019-08-23 alfadur digest with byte arrays
2019-08-23 alfadur install win64 builds into ProgramFiles by default
2019-08-22 alfadur update windows build to detect when a cross-compiler is necessary
2019-08-22 alfadur update .gitignore
2019-08-20 alfadur don't build server with vcpkg by default after all
2019-08-20 alfadur build everything in vcpkg build by default
2019-08-19 alfadur only digest masks for masked land object
2019-08-19 alfadur remove per line digest logging
2019-08-19 alfadur copy alpha extraction to the other digest computation
2019-08-19 nemo make the mask colours more liberal due to possibility that OSX/SDL2 are slightly distorting them
2019-08-19 alfadur fix alpha index
2019-08-19 alfadur alpha digest test
2019-08-19 nemo merge
2019-08-16 raptor Handle a possible linker error on macOS
2019-08-16 Wuzzy gfSwitchHog+gfKing: Fix hog switching being delayed one round too many
2019-08-16 alfadur update library names
2019-08-16 alfadur reduce memory usage of screenshot mirroring
2019-08-16 raptor Merge of 0.9.25 branch with back-grafted macOS changes
2019-08-16 raptor Merge 0.9.25 branch pre-macOS fixes. Discard desyncing changes at nemo's direction
2019-08-13 raptor Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies 0.9.25
2019-08-13 raptor Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+ 0.9.25
2019-08-13 raptor Add build/ directory .hgignore 0.9.25
2019-08-13 raptor Make hardware acceleration optional on MacOS X 0.9.25
2019-08-15 Wuzzy Make color of switch arrows match the team color perfectly (was a bit too bright)
2019-08-15 Wuzzy Fix switching arrows overlapping with hog tags of own hog (while finger is active)
2019-08-15 nemo just to make it build against nightly
2019-08-15 Wuzzy Clean up Switch files
2019-08-15 Wuzzy Update icons for switch hog
2019-08-15 alfadur ensure switch sprite color is black
2019-08-15 alfadur update switch sprite
2019-08-15 Wuzzy Improve Switch outline, add vector files
2019-08-15 Wuzzy Update ChangeLog.txt and CREDITS
2019-08-14 alfadur replace jungle with ogg
2019-08-14 alfadur use different flag for vcpkg debug
2019-08-14 Wuzzy Remove accidental DEBUG flag in Pascal builds
2019-08-14 alfadur update sdl library name
2019-08-14 alfadur remove nopng from vcpkg build
2019-08-14 alfadur remove direct libpng dependency on windows
2019-08-13 raptor Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
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