2010-11-14 koda fix compilation server for me 0.9.14.1
2010-11-14 unc0rr Latest proto num is 35 0.9.14.1 0.9.14.1-release
2010-11-14 nemo revert delay on mines to 0.9.13 0-3 range 0.9.14.1
2010-11-14 nemo merge 0.9.14
2010-11-14 nemo fix placement 0.9.14.1
2010-11-14 Palewolf Apply hit animation ONLY to bullets
2010-11-14 unc0rr set vesion to 0.9.14.1 0.9.14.1
2010-11-14 Palewolf Small animation on bullet impact
2010-11-14 unc0rr 35 -> 0.9.14.1 mapping 0.9.14.1
2010-11-14 nemo sorry bout that guys.
2010-11-14 nemo revert koda's bind button. seems to cause failures to switch weaponsets, and thus desyncs 0.9.14.1
2010-11-13 jose1711 another typo
2010-11-14 nemo this reverts 3861 0.9.14.1
2010-11-13 inu fixed typo
2010-11-14 koda bumping qt minimum version 0.9.14.1
2010-11-13 Henek clean up and lua update, very minor
2010-11-14 unc0rr Set protocol num to 35 0.9.14.1
2010-11-13 nemo merge 0.9.14 back into trunk
2010-11-14 nemo add a couple of emits to try and fix the desync. needs testing to make sure everything else is being passed correctly 0.9.14.1
2010-11-13 unc0rr merge
2010-11-14 nemo disable offsets in GetLaunchX/GetLaunchY instead 0.9.14.1
2010-11-13 Henek made napalm use napalmbombs instead of just dropping fire
2010-11-13 unc0rr Optimization fail fixed
2010-11-14 nemo 2 of the fixes for 0.9.14.1 - still need to fix the frontend desync and config-dir 0.9.14.1
2011-01-16 koda trying to close 0.9.14 branch 0.9.14
2010-11-13 nemo merge of 0.9.14 changes into default - hopefully I successfully avoided the parts we don't want
2010-11-14 nemo revert prior revision. moving to new branch 0.9.14
2010-11-13 Henek added new sprite for drill strike drills, not intended for .15 release
2010-11-14 nemo set all offsets to 0 based on user complaints. 0.9.14
2010-11-13 Henek better description of disable wind
2010-11-13 nemo lighten tex to look more sandy 0.9.14
2010-11-13 nemo check in frontend flag for more wind mode
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