Wed, 07 Nov 2018 15:59:51 +0100 |
unC0Rr |
Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
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Wed, 07 Nov 2018 15:55:32 +0100 |
unC0Rr |
Make hedgewars-engine crate produce shared library, implement some basics
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Wed, 07 Nov 2018 15:55:00 +0100 |
unC0Rr |
Fix some warnings here and there, remove unwelcomed code
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Wed, 07 Nov 2018 03:35:56 +0300 |
alfadur |
start loading theme textures
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Wed, 07 Nov 2018 00:02:48 +0300 |
alfadur |
make fill point asserts persistent
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Tue, 06 Nov 2018 23:45:54 +0300 |
alfadur |
a bit more simplification without an apparent performance gain
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Tue, 06 Nov 2018 23:29:12 +0300 |
alfadur |
seems like about 25% speedup in land filling
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Tue, 06 Nov 2018 12:44:38 -0500 |
nemo |
workaround for the freepascal bug courtesy of koda
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Tue, 06 Nov 2018 20:20:13 +0300 |
alfadur |
add more point operators
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Tue, 06 Nov 2018 20:02:45 +0300 |
Grigory Ustinov |
Update frontend russian translation
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Tue, 06 Nov 2018 19:44:20 +0300 |
alfadur |
pull land into collision detector
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Tue, 06 Nov 2018 17:00:35 +0100 |
unC0Rr |
Start working on frontend to rust engine rewrite
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Tue, 06 Nov 2018 16:40:54 +0300 |
alfadur |
fix tangents
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Tue, 06 Nov 2018 16:23:43 +0300 |
alfadur |
fix ray construction
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Tue, 06 Nov 2018 00:02:23 +0100 |
unc0rr |
Bezierize land outline
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Mon, 05 Nov 2018 21:36:28 +0100 |
unc0rr |
Implement BeizerCurveSegments, no tests
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Mon, 05 Nov 2018 23:15:56 +0300 |
alfadur |
merge
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Mon, 05 Nov 2018 23:15:34 +0300 |
alfadur |
collapse rectangle types back together with consistent usage of size
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Mon, 05 Nov 2018 14:46:35 -0500 |
nemo |
wtf
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Mon, 05 Nov 2018 22:43:58 +0300 |
alfadur |
separate rectangle types based on right/bottom edge inclusivity
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Mon, 05 Nov 2018 21:21:53 +0300 |
alfadur |
actually there is a way to preserve mutable polygon iterator
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Mon, 05 Nov 2018 20:22:09 +0300 |
alfadur |
fix polygons getting unclosed on mirroring
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Mon, 05 Nov 2018 19:56:28 +0300 |
alfadur |
merge
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Mon, 05 Nov 2018 19:53:26 +0300 |
alfadur |
organize landgen a bit more
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Sun, 04 Nov 2018 10:52:02 +0100 |
unc0rr |
- Fix land_dump always skipping bezierize step
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Sun, 04 Nov 2018 07:19:58 +0300 |
alfadur |
yaml crate is having problems with unaligned arrays
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Sun, 04 Nov 2018 07:16:34 +0300 |
alfadur |
add command arguments to use a template from file into land_dump
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Sun, 04 Nov 2018 04:43:30 +0300 |
alfadur |
add a higher level map generation lib to load yaml templates into somewhere
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Sun, 04 Nov 2018 04:39:21 +0300 |
alfadur |
resolve some clippy complaints
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Sun, 04 Nov 2018 00:20:27 +0100 |
unc0rr |
- Add distance-divider option to land_dump
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Sun, 04 Nov 2018 00:25:27 +0300 |
alfadur |
polygonize OutlinePoints
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Sat, 03 Nov 2018 23:19:28 +0300 |
alfadur |
fix compile errors
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Sat, 03 Nov 2018 21:09:01 +0100 |
unc0rr |
Implement non-overflowing calculations for high values
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Sat, 03 Nov 2018 18:29:58 +0100 |
unc0rr |
land_dump app for testing templated landgen
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Sat, 03 Nov 2018 17:40:21 +0100 |
Wuzzy |
Fix portal color being switchable after losing control
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Sat, 03 Nov 2018 16:37:27 +0100 |
Wuzzy |
Move spoken text from HillBilly's PoisonCough to new files, make cough more quiet
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Sat, 03 Nov 2018 15:27:27 +0100 |
Wuzzy |
GameServer: Print syntax help if calling /maxteams without argument
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Sat, 03 Nov 2018 15:17:46 +0100 |
Wuzzy |
GameServer: Turn some messages into warnings
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Sat, 03 Nov 2018 16:20:31 +0300 |
alfadur |
probably should reuse it everywhere then
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Sat, 03 Nov 2018 16:02:38 +0300 |
alfadur |
should have been just norm
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Sat, 03 Nov 2018 10:57:47 +0100 |
unc0rr |
You cannot optimize integral division like this. You end up multiplying by 0, 1 or 2 instead of whole spectre of ratios.
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Sat, 03 Nov 2018 09:08:13 +0300 |
alfadur |
fix normal offset for split points and make directions more consistent
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Sat, 03 Nov 2018 07:52:34 +0300 |
alfadur |
reorder split rectangles
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Sat, 03 Nov 2018 07:31:35 +0300 |
alfadur |
simplify normal direction check for bounds distances
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Sat, 03 Nov 2018 06:45:05 +0300 |
alfadur |
import some clarity into border distance computation
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Sat, 03 Nov 2018 02:58:24 +0300 |
alfadur |
fix typos
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Sat, 03 Nov 2018 02:48:24 +0300 |
alfadur |
a bit more simplification
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Sat, 03 Nov 2018 02:31:21 +0300 |
alfadur |
swap coordinate system
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Sat, 03 Nov 2018 02:21:45 +0300 |
alfadur |
a bit of simplification
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Sat, 03 Nov 2018 02:16:13 +0300 |
alfadur |
typofix
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Sat, 03 Nov 2018 00:07:25 +0100 |
unc0rr |
Fix another typo
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Sat, 03 Nov 2018 00:02:03 +0100 |
unc0rr |
Fix typo
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Sat, 03 Nov 2018 01:52:05 +0300 |
alfadur |
mark the center in the theme editor
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Sat, 03 Nov 2018 01:47:39 +0300 |
alfadur |
fix play area rect
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Fri, 02 Nov 2018 22:59:22 +0100 |
unc0rr |
Finish porting FindPoint()
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Fri, 02 Nov 2018 23:33:22 +0300 |
alfadur |
add an existing template to the theme editor
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Fri, 02 Nov 2018 22:55:15 +0300 |
alfadur |
add basic land template to theme editor
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Fri, 02 Nov 2018 22:50:45 +0300 |
alfadur |
fix some compile errors
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Fri, 02 Nov 2018 22:41:11 +0300 |
alfadur |
add some more rectangle convenience methods
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Fri, 02 Nov 2018 20:30:22 +0100 |
unc0rr |
Move flip and mirror to outline methods
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Fri, 02 Nov 2018 21:30:48 +0300 |
alfadur |
add polygons
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Fri, 02 Nov 2018 20:46:17 +0300 |
alfadur |
fix infinite loop in landgen
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Fri, 02 Nov 2018 20:30:13 +0300 |
alfadur |
add more rectangle methods
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Fri, 02 Nov 2018 18:27:34 +0100 |
Wuzzy |
Add grenka to credits for Russian translation
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Fri, 02 Nov 2018 19:45:16 +0300 |
alfadur |
update theme editor
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Fri, 02 Nov 2018 17:43:06 +0100 |
Wuzzy |
Add some useful translation checker scripts for Lua
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Fri, 02 Nov 2018 19:37:47 +0300 |
alfadur |
component-wise division is actually useful sometimes
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Fri, 02 Nov 2018 17:29:27 +0100 |
Grigory Ustinov |
Shortened translations of map types in Russian
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Fri, 02 Nov 2018 17:14:31 +0100 |
Wuzzy |
Merge unC0Rr's FindPoint() stuff
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Fri, 02 Nov 2018 17:03:39 +0100 |
Grigory Ustinov |
Update translations in ru.lua
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Fri, 02 Nov 2018 16:59:55 +0100 |
Grigory Ustinov |
Update Russian frontend translation
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Fri, 02 Nov 2018 16:58:35 +0100 |
Grigory Ustinov |
Fix mistakes in russian translation of tips
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Fri, 02 Nov 2018 16:55:43 +0100 |
Grigory Ustinov |
Update Russian frontend translations
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Fri, 02 Nov 2018 17:03:58 +0100 |
unC0Rr |
Start convertion of FindPoint()
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Fri, 02 Nov 2018 15:48:58 +0100 |
Wuzzy |
Typecast the ASCII ESC char
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Fri, 02 Nov 2018 14:33:05 +0100 |
unC0Rr |
abs(hwRound()) is nonsense
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Fri, 02 Nov 2018 14:29:24 +0100 |
unC0Rr |
- Add methods to work with Rect as box
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Fri, 02 Nov 2018 13:30:04 +0100 |
unC0Rr |
Refactor tests, add fn center() for Line
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Fri, 02 Nov 2018 13:17:46 +0100 |
unC0Rr |
Introduce OutlineSegmentsIterator, some refactoring
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Fri, 02 Nov 2018 14:08:45 +0100 |
Wuzzy |
Remove pointless string assignment in PlaySoundV
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Fri, 02 Nov 2018 14:05:08 +0100 |
Wuzzy |
Fix ambigious abs in uGearsHandlersMess
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Fri, 02 Nov 2018 13:19:38 +0100 |
Wuzzy |
Fix bad "not" in uTeams (made pas2c angry)
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Fri, 02 Nov 2018 13:17:35 +0100 |
Wuzzy |
Use hexadecimal number to represent ASCII ESC
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Fri, 02 Nov 2018 12:58:53 +0100 |
Wuzzy |
Add Official racer challenge #17
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Fri, 02 Nov 2018 10:31:08 +0100 |
Wuzzy |
Update official challenge hashes, improve console logging (warning: racer #17 is missing!)
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Fri, 02 Nov 2018 09:45:54 +0100 |
unC0Rr |
Rework lib structure, no code changes
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Fri, 02 Nov 2018 01:34:21 +0100 |
Wuzzy |
Update LastVoice when switching to fallback voice
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Fri, 02 Nov 2018 02:31:01 +0300 |
alfadur |
wrestle with borrow checker
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Fri, 02 Nov 2018 00:09:05 +0100 |
unc0rr |
Commit broken code for divide_edges in hope for salvation
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Fri, 02 Nov 2018 01:58:27 +0300 |
alfadur |
fix overflow check in airmine handling
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Thu, 01 Nov 2018 22:54:01 +0100 |
unc0rr |
Also ban special symbols block
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Thu, 01 Nov 2018 20:29:42 +0100 |
Wuzzy |
Fix game window width/height setting being broken when using Arabic locale
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Thu, 01 Nov 2018 21:39:45 +0300 |
Grigory Ustinov |
Slightly correct russian translation of word utility
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Thu, 01 Nov 2018 21:39:39 +0300 |
Grigory Ustinov |
Update russian translation
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Thu, 01 Nov 2018 21:39:29 +0300 |
Grigory Ustinov |
Adapt russian translation for modern gaming language
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Thu, 01 Nov 2018 21:30:21 +0300 |
alfadur |
start a physics engine to try out this data oriented thing everyone seems to be talking about
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Thu, 01 Nov 2018 12:09:29 +0100 |
KoBeWi |
Fix too long Polish translation of fps
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Thu, 01 Nov 2018 09:17:51 +0100 |
Wuzzy |
Enable CJK font when using any full/halfwith char (U+FF00 to U+FFEF)
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Thu, 01 Nov 2018 08:39:22 +0100 |
KoBeWi |
Add missing translation in pl.lua
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Thu, 01 Nov 2018 04:04:33 +0300 |
alfadur |
prevent minigun bullet land impacts from pushing hedgehogs
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Thu, 01 Nov 2018 03:38:13 +0300 |
alfadur |
update theme editor to use new land generator implementation
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Thu, 01 Nov 2018 01:07:26 +0100 |
Wuzzy |
Fix taunts playing too fast after a shot
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Thu, 01 Nov 2018 02:55:22 +0300 |
alfadur |
merge
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Wed, 31 Oct 2018 23:36:05 +0100 |
unc0rr |
Implement OutlinePoints for land generators, some ground work for template based landgen
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Mon, 29 Oct 2018 23:06:18 +0100 |
unc0rr |
Use next_power_of_two() just like hedgewars engine does, expose original and real dimensions
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Wed, 31 Oct 2018 22:41:05 +0300 |
alfadur |
add missions_ja.txt
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Wed, 31 Oct 2018 15:32:47 -0400 |
nemo |
check for teamgone before activating switcher
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Wed, 31 Oct 2018 18:41:02 +0100 |
Wuzzy |
Fix various string errors in Lua locale files
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Wed, 31 Oct 2018 20:42:04 +0300 |
alfadur |
japanese translation fixes
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Wed, 31 Oct 2018 19:18:53 +0300 |
alfadur |
bump server dependencies
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Wed, 31 Oct 2018 16:50:34 +0100 |
Wuzzy |
Fix critical Lua syntax errors in lt.lua
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Wed, 31 Oct 2018 16:31:16 +0100 |
KoBeWi |
Update Polish translation
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