2014-11-18 unc0rr getScriptsList implementation qmlfrontend
2014-11-19 sheepluva update changelog a little
2014-11-18 unc0rr merge default qmlfrontend
2014-11-18 sheepluva chat: fix some glitches, add /togglechat command for changing chat visibility
2014-11-18 sheepluva fixes to chat input history: remember all inputs, don not remember duplicates
2014-11-17 sheepluva fix underwater-skipping bug and make air-strike missiles submersible when fired from within weSea
2014-11-17 unc0rr This should work, can't test: room flags passed in room info message instead of just 'in-game' state, including 'in-game', 'restricted joins', 'registered only' and 'passworded' flags
2014-11-17 sheepluva some whitespace fixes
2014-11-16 sheepluva some gravity script fixes
2014-11-16 sheepluva add bounce effect to bouncy world edges
2014-11-16 sheepluva I'm such a dirty boi... cleaning up my own mess a little
2014-11-16 sheepluva fix health crate collision
2014-11-15 unc0rr This helps too
2014-11-15 unc0rr hmpf
2014-11-15 unc0rr Oops
2014-11-15 unc0rr Fix difference in map generation between fpc and pas2c engine
2014-11-15 nemo per template dab vals
2014-11-15 nemo oups
2014-11-15 nemo modestly randomise dab, bump points again.
2014-11-15 unc0rr Model file for coverity checks
2014-11-15 unc0rr [PAS2C] Don't generate result variable for trivial functions consisting of single exit() call
2014-11-15 unc0rr Fix use of uninitialized variable
2014-11-14 unc0rr - Comment out getrandom in addgear for hedgehog, causes preview-game desync
2014-11-14 unC0Rr Fix warnings given by 32-bit fpc
2014-11-12 mikade oops
2014-11-11 nemo lfObjMask is only used when flood filling
2014-11-11 nemo flip slider for perlin
2014-11-11 unc0rr Fix some stuff from coverity
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