Sat, 28 Feb 2015 22:20:53 +0100 |
sheepluva |
fix chat input history not restoring utf8-related info
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files
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Sat, 28 Feb 2015 17:29:07 +0100 |
sheepluva |
engine: moveable chat cursor. note: discovered bug that utf8 char info is lost/corrupted when input history is used
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Thu, 26 Feb 2015 15:38:10 +0300 |
unC0Rr |
Racer challenge map #14
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files
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Wed, 18 Feb 2015 14:44:59 +0300 |
unC0Rr |
Racer challenge #13
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files
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Tue, 17 Feb 2015 16:05:54 -0500 |
nemo |
Clear flag set by gear on gear deletion. Also added a few more nil checks on HHGear
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files
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Tue, 17 Feb 2015 12:09:27 -0500 |
nemo |
Make hedgewars frontend not change scheme/weps to Default if script cfg doesn't match a known scheme. That is, will leave on whatever is selected. Also set a bunch of schemes where we don't care what the scheme/weps are to *
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files
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Tue, 17 Feb 2015 10:04:32 -0500 |
nemo |
avoid airmines too when spawning
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files
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Tue, 17 Feb 2015 09:50:22 -0500 |
nemo |
bit more friction. remove gstSubmersible clearing. was for the old "sea" thing that is totally gone now. As a general attribute, better to let other stuff clear it as needed.
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Mon, 16 Feb 2015 13:58:32 -0500 |
nemo |
make mines submersible
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files
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Sun, 15 Feb 2015 21:27:27 -0500 |
nemo |
oops, forgot this annoying thing
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Sun, 15 Feb 2015 15:35:46 -0500 |
nemo |
0s mine time
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files
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Sun, 15 Feb 2015 15:34:32 -0500 |
nemo |
make air mines respawn on climbhome
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files
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Mon, 16 Feb 2015 22:33:15 +0300 |
unc0rr |
Introducing cbAmmo
qmlfrontend
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files
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Sat, 14 Feb 2015 22:25:31 -0500 |
nemo |
hook up to frontend
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files
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Mon, 09 Feb 2015 00:37:59 +0300 |
unc0rr |
Fix schemes loading
qmlfrontend
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files
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Sat, 14 Feb 2015 17:47:28 -0500 |
nemo |
Fix bug, undo debug level in server, set air mine number to something non-debug
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Sun, 08 Feb 2015 00:10:05 +0300 |
unc0rr |
Send selected scheme config on engine initialization (WIP)
qmlfrontend
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Sat, 14 Feb 2015 17:34:12 -0500 |
nemo |
Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
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Sat, 07 Feb 2015 23:26:14 +0300 |
unc0rr |
merge with default
qmlfrontend
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Sat, 07 Feb 2015 23:25:33 +0300 |
unc0rr |
merge
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files
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Sat, 07 Feb 2015 11:53:08 +0300 |
unc0rr |
Fix pas2c?
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files
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Sat, 07 Feb 2015 00:19:54 +0300 |
unc0rr |
This should help with second rejoin bug. (reverting previous workaround over frontend bug and making a new one)
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files
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Fri, 06 Feb 2015 16:08:02 +0300 |
unC0Rr |
One more medium template
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files
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Sat, 31 Jan 2015 23:14:12 -0500 |
nemo |
fix typo
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files
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Sat, 31 Jan 2015 22:18:40 -0500 |
nemo |
I guess the params shouldn't be all or nothing.
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Sat, 31 Jan 2015 22:13:44 -0500 |
nemo |
add some config params - speed,accel,delaytime,delayheight,nocake. water rise speed, water rise acceleration, time delay from start of turn for water rise, height delay for same, and disable cake. also set start boulder to indestructible
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Sun, 25 Jan 2015 16:10:20 -0500 |
nemo |
Add generic getter/setter for a bunch of more obscure gear structure values
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Sun, 25 Jan 2015 14:48:02 -0500 |
nemo |
Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
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Sat, 24 Jan 2015 13:49:57 -0500 |
nemo |
Make the various mine states a bit clearer (inactive, active but not in seek mode, seek mode, chasing target)
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Wed, 21 Jan 2015 16:00:08 -0500 |
nemo |
more turn-based-y
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