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Sat, 02 Jun 2012 14:27:09 +0200
Medo
Merge
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Sat, 02 Jun 2012 16:25:13 -0400
nemo
add onGameTick20 to basic training, extend laser sight out way more (it was visible at top when completely zoomed out), move call of new turn to after AfterSwitchHedgehog to avoid lua issues in onNewTurn - if this causes problems, lua can do delayed actions in onGameTick
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Fri, 01 Jun 2012 12:42:44 +0400
unc0rr
Some brainfucking code which greatly reduces number of TestCollision* calls in hedgehog walk routine. Especially helpful to AI optimization. Also fixes some edge cases.
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Fri, 01 Jun 2012 00:19:30 +0200
mikade
merge
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Sat, 02 Jun 2012 14:26:52 +0200
Medo
Demo recording for the frontend library
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Thu, 31 May 2012 12:52:31 -0400
nemo
Name the flags for fall tracking and indicating whether the explosion erases terrain.
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Thu, 31 May 2012 18:54:40 +0200
Medo
Moved frontlib into project_files
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Thu, 31 May 2012 20:07:40 +0400
unc0rr
merge
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