Wed, 27 Feb 2008 12:51:57 +0000 |
unc0rr |
Polish translation by Maciej MroziĊski
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Mon, 25 Feb 2008 20:12:00 +0000 |
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Make AI aware of new high jump technique (there's still an issue with two successive jumps)
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Mon, 25 Feb 2008 18:10:12 +0000 |
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Make high jump behaviour like in worms (back somersault)
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Sun, 24 Feb 2008 20:00:31 +0000 |
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- More accurate rope collision detection
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Fri, 22 Feb 2008 16:07:16 +0000 |
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- Get rid of PageSimpleGame, now pressing 'quick game' just starts round
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Thu, 21 Feb 2008 19:31:53 +0000 |
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- Bring back usual console look
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Thu, 21 Feb 2008 18:59:07 +0000 |
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Some bugfixing
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Thu, 21 Feb 2008 18:48:16 +0000 |
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Start console OpenGL reincarnation
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Tue, 05 Feb 2008 18:25:46 +0000 |
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- Handle new command in game record and net
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Tue, 05 Feb 2008 17:53:38 +0000 |
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- New command 'set weapon'
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Sun, 03 Feb 2008 17:02:20 +0000 |
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Full support for out-of-source build
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Sat, 02 Feb 2008 15:20:41 +0000 |
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First steps to support out-of-source build
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Fri, 01 Feb 2008 16:39:37 +0000 |
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- Store sky color in theme cfg file
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Thu, 31 Jan 2008 20:01:07 +0000 |
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Hopefully finish freebsd port
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Wed, 30 Jan 2008 18:41:01 +0000 |
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Try to prepare freebsd port for 0.9.2. Not finished yet.
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Mon, 28 Jan 2008 22:21:47 +0000 |
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Solve problem with crosshairs
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Mon, 28 Jan 2008 19:05:29 +0000 |
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Convert the rest of rotated sprites to be rotated by OpenGL
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Mon, 28 Jan 2008 18:22:35 +0000 |
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- Some optimizations
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Mon, 28 Jan 2008 17:51:18 +0000 |
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Add alpha-channel to maps
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Mon, 28 Jan 2008 17:45:03 +0000 |
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- Reanimate Volcano theme
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Mon, 28 Jan 2008 17:26:57 +0000 |
unc0rr |
Don't update all land texture when drawing tunnel (saves video throughput)
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Mon, 28 Jan 2008 17:11:19 +0000 |
unc0rr |
- Enable back console (doesn't render yet)
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Sun, 27 Jan 2008 20:47:30 +0000 |
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- Add alpha-channel to all sprites left
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Sun, 27 Jan 2008 20:35:40 +0000 |
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- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
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Sun, 27 Jan 2008 19:29:00 +0000 |
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Store Land surface in memory:
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Sun, 27 Jan 2008 18:39:02 +0000 |
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Introduce UpdateLandTexture function to update just parts of surface
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Sun, 27 Jan 2008 17:27:13 +0000 |
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- Update land texture after explosions
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Sun, 27 Jan 2008 17:04:54 +0000 |
unc0rr |
Fix a bug introduced in previous revision (accidental delete of land surface)
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Sun, 27 Jan 2008 16:49:11 +0000 |
unc0rr |
Now game looks almost like it did before switching to OpenGL
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Sun, 27 Jan 2008 15:07:31 +0000 |
unc0rr |
Add alpha-channel to horizont sprites
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