Fri, 26 Mar 2010 15:56:26 +0000 |
nemo |
Horizontally flip background textures on all themes but Desert and City. Also reduce PNG sizes a bit
|
changeset |
files
|
Fri, 26 Mar 2010 15:55:20 +0000 |
nemo |
Remove doubled call of freeEverything
|
changeset |
files
|
Fri, 26 Mar 2010 15:52:47 +0000 |
nemo |
Uppercase all theme and map names
|
changeset |
files
|
Fri, 26 Mar 2010 12:38:11 +0000 |
mbait |
New field in THedgehog for poisoning. New type of explosion- poisoned
|
changeset |
files
|
Fri, 26 Mar 2010 12:34:18 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 26 Mar 2010 12:16:12 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Fri, 26 Mar 2010 09:40:26 +0000 |
koda |
add another button to close the game and return to the iFrontend (untested)
|
changeset |
files
|
Fri, 26 Mar 2010 03:04:19 +0000 |
nemo |
I don't know why I'm bothering. Sheepluva has a whole new approach in the works.
|
changeset |
files
|
Fri, 26 Mar 2010 00:53:31 +0000 |
nemo |
Add more dY checks to allow greater 45 deg bouncing, simplify check for stopped gear in interests of perf.
|
changeset |
files
|
Fri, 26 Mar 2010 00:49:02 +0000 |
nemo |
Change settings for birdy in default weapon sets
|
changeset |
files
|
Fri, 26 Mar 2010 00:39:49 +0000 |
smxx |
CMake:
|
changeset |
files
|
Fri, 26 Mar 2010 00:39:00 +0000 |
nemo |
remove utility flag
|
changeset |
files
|
Fri, 26 Mar 2010 00:37:36 +0000 |
smxx |
CMake:
|
changeset |
files
|
Fri, 26 Mar 2010 00:26:32 +0000 |
nemo |
Enable birdy. Has egg bombing. Eggs should possibly have a dX component. No poison yet, no egg sprite.
|
changeset |
files
|
Thu, 25 Mar 2010 23:03:21 +0000 |
mbait |
Birdy egg added
|
changeset |
files
|
Thu, 25 Mar 2010 23:02:55 +0000 |
koda |
testing ftw
|
changeset |
files
|
Thu, 25 Mar 2010 23:01:50 +0000 |
koda |
reworked interaction of engine/frontend when closing
|
changeset |
files
|
Thu, 25 Mar 2010 02:02:53 +0000 |
nemo |
tweak kick in case of wrapping
|
changeset |
files
|
Wed, 24 Mar 2010 23:31:13 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Wed, 24 Mar 2010 18:01:49 +0000 |
nemo |
Android hat
|
changeset |
files
|
Wed, 24 Mar 2010 15:36:46 +0000 |
nemo |
Tiy redraws random order button
|
changeset |
files
|
Wed, 24 Mar 2010 14:03:03 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 24 Mar 2010 11:01:21 +0000 |
nemo |
Use MAXTHEMEOBJECTS instead of Count which appears to be 0 at this point.
|
changeset |
files
|
Tue, 23 Mar 2010 23:08:57 +0000 |
palewolf |
- Avoid gaps between land and grass in mushroom2
|
changeset |
files
|
Tue, 23 Mar 2010 21:58:23 +0000 |
koda |
fix a build error on 10.5, LandPixels properly initialized
|
changeset |
files
|
Tue, 23 Mar 2010 21:50:26 +0000 |
palewolf |
Make UFO rotate while flying
|
changeset |
files
|
Tue, 23 Mar 2010 19:06:43 +0000 |
nemo |
Free land object SDL surfaces.
|
changeset |
files
|
Tue, 23 Mar 2010 16:53:45 +0000 |
unc0rr |
wtf
|
changeset |
files
|
Tue, 23 Mar 2010 16:50:13 +0000 |
unc0rr |
Ok, this part is ok
|
changeset |
files
|
Mon, 22 Mar 2010 20:57:49 +0000 |
smxx |
Maps:
|
changeset |
files
|