Sun, 04 Oct 2015 16:30:55 -0400 |
nemo |
Avoid waiting past end of turn for smine.
|
changeset |
files
|
Sat, 03 Oct 2015 17:02:57 -0400 |
nemo |
Add nil check in fake crate spawn for if crate fails to spawn
|
changeset |
files
|
Mon, 28 Sep 2015 01:31:47 +0200 |
antonc27 |
- GameController framework added to project (required by last version of SDL)
ios-revival
|
changeset |
files
|
Mon, 28 Sep 2015 01:07:21 +0200 |
antonc27 |
- Bitcode disabled (for Xcode 7)
ios-revival
|
changeset |
files
|
Fri, 25 Sep 2015 23:31:16 -0400 |
nemo |
Scan from right too. Not sure this is actually helpful, so committing separately.
|
changeset |
files
|
Fri, 25 Sep 2015 23:30:21 -0400 |
nemo |
This should probably fix feedback that hogs weren't spawning on left side of map.
|
changeset |
files
|
Wed, 23 Sep 2015 07:49:46 +0200 |
sheepluva |
fp complained about this line being too long
|
changeset |
files
|
Sun, 20 Sep 2015 03:02:21 +0200 |
antonc27 |
- 'Shoppa Pro' ammo set added to iOS front-end
ios-revival
|
changeset |
files
|
Sun, 20 Sep 2015 02:56:33 +0200 |
antonc27 |
- Weapon and scheme plist's names(which passed to engine) must contain spaces, not underscores
ios-revival
|
changeset |
files
|
Sun, 20 Sep 2015 02:52:49 +0200 |
antonc27 |
- 'Construction Mode' ammo set and game parameters added to iOS front-end
ios-revival
|
changeset |
files
|
Sun, 20 Sep 2015 02:08:12 +0200 |
antonc27 |
- 'Highlander' ammo set added to iOS front-end
ios-revival
|
changeset |
files
|
Sun, 20 Sep 2015 01:48:18 +0200 |
antonc27 |
- 'One of everything' ammo set added to iOS front-end
ios-revival
|
changeset |
files
|
Sat, 19 Sep 2015 22:17:50 +0200 |
sheepluva |
tweak tips a little (loosely based on Wuzzy's suggestions)
|
changeset |
files
|
Fri, 18 Sep 2015 06:03:49 +0200 |
antonc27 |
- Fix for getting the correct fort name in FortsViewController
ios-revival
|
changeset |
files
|
Fri, 18 Sep 2015 05:37:55 +0200 |
antonc27 |
- Added functionality to select one hat for all hogs at team settings
ios-revival
|
changeset |
files
|
Fri, 18 Sep 2015 04:33:37 +0200 |
antonc27 |
- Fix for consequent selection of same hat for all hogs in settings
ios-revival
|
changeset |
files
|
Thu, 17 Sep 2015 23:53:54 +0200 |
antonc27 |
- Refactoring of MainMenuViewController
ios-revival
|
changeset |
files
|
Thu, 17 Sep 2015 09:59:58 +0200 |
sheepluva |
speed up TrophyRace deaths
|
changeset |
files
|
Thu, 17 Sep 2015 07:41:40 +0200 |
sheepluva |
add TODO
|
changeset |
files
|
Wed, 16 Sep 2015 08:58:51 -0400 |
nemo |
remove racist trydo 😝
|
changeset |
files
|
Tue, 15 Sep 2015 06:05:11 +0200 |
antonc27 |
- Possibility to send log file by email from app
ios-revival
|
changeset |
files
|
Tue, 15 Sep 2015 04:28:25 +0200 |
antonc27 |
- Refactoring. Separation of game log viewing code to GameLogViewController
ios-revival
|
changeset |
files
|
Mon, 14 Sep 2015 07:02:06 +0200 |
antonc27 |
- Attempt to fix a crash while selecting 'Random' for map generation
ios-revival
|
changeset |
files
|
Sun, 13 Sep 2015 18:58:22 -0400 |
nemo |
airmine hand sprite by wuzzy. totally temporary...
|
changeset |
files
|
Sun, 13 Sep 2015 16:38:53 -0400 |
nemo |
aaand make sure the commented out line matches
|
changeset |
files
|
Sun, 13 Sep 2015 16:36:39 -0400 |
nemo |
Add damage to gear values to mess with
|
changeset |
files
|
Sun, 13 Sep 2015 16:24:37 -0400 |
nemo |
Oups. 6, not 12 - was testing
|
changeset |
files
|
Sun, 13 Sep 2015 16:23:32 -0400 |
nemo |
Allow for arbitrary number of airstrike bombs and spacing.
|
changeset |
files
|
Sun, 13 Sep 2015 15:36:06 -0400 |
nemo |
Move health:= 6 to gear addition so lua can more easily override it.
|
changeset |
files
|
Mon, 02 Nov 2015 06:23:46 +0100 |
sheepluva |
silent qm-compile did not play well with out-of-source building
gettext
|
changeset |
files
|