Tue, 14 Sep 2010 13:45:19 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Tue, 14 Sep 2010 13:05:49 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Tue, 14 Sep 2010 00:17:22 -0400 |
inu |
updated pt
|
changeset |
files
|
Mon, 13 Sep 2010 21:59:49 -0400 |
inu |
typo and fill in "translation" for an empty english stub
|
changeset |
files
|
Mon, 13 Sep 2010 20:27:53 -0400 |
nemo |
more fixing of indentation
|
changeset |
files
|
Mon, 13 Sep 2010 18:53:50 -0400 |
nemo |
clean up koda's indenting :-p
|
changeset |
files
|
Mon, 13 Sep 2010 12:29:02 -0400 |
nemo |
Mucked up offsets of sequences when rearranging.
|
changeset |
files
|
Mon, 13 Sep 2010 11:35:10 -0400 |
nemo |
resized splash (to fit 512 tex limit)
|
changeset |
files
|
Mon, 13 Sep 2010 10:50:09 -0400 |
archl |
updated engine text
|
changeset |
files
|
Sun, 12 Sep 2010 23:26:38 -0400 |
nemo |
Unbreak Team hats, shrink some hat sizes
|
changeset |
files
|
Sun, 12 Sep 2010 19:06:02 -0400 |
nemo |
Adjust to reduced ammo menu dimensions.
|
changeset |
files
|
Sun, 12 Sep 2010 17:56:41 -0400 |
nemo |
Fix kamikaze portal loop
|
changeset |
files
|
Sun, 12 Sep 2010 23:43:20 +0200 |
smaxx |
Sounds:
|
changeset |
files
|
Sun, 12 Sep 2010 17:38:14 -0400 |
szczur |
This change allows computers limited to 512 texture size like szczur's card to run Hedgewars, so long as reduce quality is set to eliminate background textures.
|
changeset |
files
|
Sun, 12 Sep 2010 20:43:11 +0200 |
glykorin |
Fix wrong sized, wrong colored Splash.png in Art theme
|
changeset |
files
|
Fri, 10 Sep 2010 20:46:19 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Fri, 10 Sep 2010 16:42:11 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Thu, 09 Sep 2010 23:13:11 -0400 |
nemo |
Fix swapped x/y in drill rocket test
|
changeset |
files
|
Thu, 09 Sep 2010 14:16:44 -0400 |
nemo |
Untested fix of r3672 - should avoid hogs dying due to multiple health machine sources, and inappropriate application of karma/vampirism to these.
|
changeset |
files
|
Wed, 08 Sep 2010 19:01:11 -0400 |
nemo |
Probably fix missing hats.
|
changeset |
files
|
Wed, 08 Sep 2010 18:18:01 -0400 |
nemo |
Remove ready timer halting game ticks in chat
|
changeset |
files
|
Wed, 08 Sep 2010 17:34:18 -0400 |
nemo |
Trying to adjust behaviour of multishoot w/ portal gun so switching weapons works correctly.
|
changeset |
files
|
Tue, 07 Sep 2010 22:28:33 -0400 |
inu |
Minor text changes
|
changeset |
files
|
Mon, 06 Sep 2010 18:36:50 -0400 |
nemo |
Update to 0.9.45 from 0.8.81
|
changeset |
files
|
Mon, 06 Sep 2010 18:23:26 -0400 |
nemo |
Didn't notice Tiy sneak some images in
|
changeset |
files
|
Mon, 06 Sep 2010 23:14:12 +0100 |
tiyuri |
Underwater updates and fixes by Palewolf
|
changeset |
files
|
Mon, 06 Sep 2010 18:22:48 -0400 |
nemo |
Fix selection while in UFO
|
changeset |
files
|
Mon, 06 Sep 2010 16:23:47 -0400 |
nemo |
Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
|
changeset |
files
|
Mon, 06 Sep 2010 20:40:58 +0100 |
tiyuri |
New compost music from HG
|
changeset |
files
|
Mon, 06 Sep 2010 21:09:58 +0200 |
smaxx |
Frontend:
|
changeset |
files
|
Mon, 06 Sep 2010 15:53:24 +0200 |
smaxx |
Frontend:
|
changeset |
files
|
Sun, 05 Sep 2010 11:26:17 -0400 |
nemo |
Delete CI in ResurrectHedgehog prior to FindPlace. Restrict FindPlace to the waterline, a bit more efficient.
|
changeset |
files
|
Sun, 05 Sep 2010 00:48:07 +0200 |
burp |
gfAISurvival: fix issue when cpu cannot find new place to spawn
|
changeset |
files
|
Sat, 04 Sep 2010 16:24:11 +0200 |
koda |
Added tag Hedgewars-iOS-1.0 for changeset 81db3c85784b
|
changeset |
files
|
Sat, 04 Sep 2010 16:24:00 +0200 |
koda |
headers ftw, also right project file
Hedgewars-iOS-1.0
|
changeset |
files
|
Sat, 04 Sep 2010 15:49:34 +0200 |
koda |
Removed tag Hedgewars-iOS-1.0
|
changeset |
files
|
Sat, 04 Sep 2010 03:26:19 +0200 |
koda |
merge
|
changeset |
files
|
Sat, 04 Sep 2010 03:09:16 +0200 |
koda |
Added tag Hedgewars-iOS-1.0 for changeset fd6c20cd90e3
|
changeset |
files
|
Sat, 04 Sep 2010 02:09:24 +0200 |
koda |
typos, reduced sound size and last minute fixes
|
changeset |
files
|
Fri, 03 Sep 2010 21:01:00 -0400 |
archl |
updated translation
|
changeset |
files
|
Fri, 03 Sep 2010 02:03:44 +0200 |
koda |
also remove sinegun from the ifrontend for whatever reason
|
changeset |
files
|
Fri, 03 Sep 2010 01:54:29 +0200 |
koda |
*patch by arrom: fix installation of fort images
|
changeset |
files
|
Fri, 03 Sep 2010 01:41:51 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Fri, 03 Sep 2010 01:26:58 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Thu, 02 Sep 2010 19:22:37 -0400 |
nemo |
Disable sine gun in all weapon sets, slap a beta on the name and incomplete in description. This is to reassure sheepluva who fears his WIP making it prominently into a release.
|
changeset |
files
|
Fri, 03 Sep 2010 00:31:13 +0200 |
koda |
add a noconsole symbol, update the project file for appstore distribution
|
changeset |
files
|
Fri, 03 Sep 2010 00:01:04 +0200 |
koda |
merge
|
changeset |
files
|
Thu, 02 Sep 2010 23:44:35 +0200 |
koda |
a little more intuitive team editing
|
changeset |
files
|
Thu, 02 Sep 2010 23:03:10 +0200 |
TheXception |
Frontend: improve statsPage (clean up translation strings)
|
changeset |
files
|
Thu, 02 Sep 2010 22:37:24 +0200 |
koda |
discrimination between ai and humans
|
changeset |
files
|
Thu, 02 Sep 2010 21:55:11 +0100 |
tiyuri |
Fixed Sky files
|
changeset |
files
|
Thu, 02 Sep 2010 21:49:36 +0400 |
unc0rr |
use built-in method QString::isEmpty()
|
changeset |
files
|
Thu, 02 Sep 2010 19:21:41 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Thu, 02 Sep 2010 17:55:37 +0100 |
tiyuri |
Fix graphic issue
|
changeset |
files
|
Thu, 02 Sep 2010 17:30:38 +0100 |
tiyuri |
another small update to sheep
|
changeset |
files
|
Thu, 02 Sep 2010 17:21:53 +0100 |
tiyuri |
Completely rework sheep theme
|
changeset |
files
|
Thu, 02 Sep 2010 20:19:27 +0400 |
unc0rr |
zero span is undefined, use -1 instead
|
changeset |
files
|
Thu, 02 Sep 2010 14:12:02 +0200 |
smaxx |
Locales:
|
changeset |
files
|
Thu, 02 Sep 2010 12:49:12 +0100 |
tiyuri |
Adding new weapon descriptions
|
changeset |
files
|
Thu, 02 Sep 2010 12:45:22 +0100 |
tiyuri |
Added descriptions for new weapons
|
changeset |
files
|
Thu, 02 Sep 2010 01:49:16 +0200 |
koda |
remove now useless toggle, add ai team
|
changeset |
files
|
Wed, 01 Sep 2010 19:31:32 -0400 |
nemo |
Fix for issue #20
|
changeset |
files
|
Thu, 02 Sep 2010 12:43:46 +0100 |
tiyuri |
Added descriptions for new weapons
|
changeset |
files
|
Wed, 01 Sep 2010 22:18:13 +0100 |
tiyuri |
New Art theme music (thank the lord!)
|
changeset |
files
|
Wed, 01 Sep 2010 20:41:45 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Wed, 01 Sep 2010 18:06:52 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Wed, 01 Sep 2010 17:42:56 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Wed, 01 Sep 2010 13:03:43 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Wed, 01 Sep 2010 22:15:23 +0100 |
tiyuri |
New Art theme music (thank the lord!)
|
changeset |
files
|
Tue, 31 Aug 2010 12:18:53 +0100 |
tiyuri |
Updated some stats graphics
|
changeset |
files
|
Mon, 30 Aug 2010 22:05:41 +0200 |
burp |
o0 merge
|
changeset |
files
|
Mon, 30 Aug 2010 06:33:56 +0200 |
koda |
help page for lobby
|
changeset |
files
|
Mon, 30 Aug 2010 05:42:03 +0200 |
koda |
help page for ingame, some other fixes here and there
|
changeset |
files
|
Mon, 30 Aug 2010 01:43:21 +0200 |
koda |
patch by inu to fix a glitch in netgame chatbox
|
changeset |
files
|
Mon, 30 Aug 2010 01:38:46 +0200 |
koda |
added a smaller version of forts, fixed a couple of regressions
|
changeset |
files
|
Mon, 30 Aug 2010 22:02:33 +0200 |
TheXception |
adds prettier after-game statistics page with more stats
|
changeset |
files
|
Sun, 29 Aug 2010 23:36:22 +0200 |
koda |
about page done
|
changeset |
files
|
Mon, 30 Aug 2010 15:24:49 +0200 |
legutus |
Improves room list with filter for state/rules/weapons and general search
|
changeset |
files
|
Sun, 29 Aug 2010 16:55:58 +0200 |
koda |
merge
|
changeset |
files
|
Sun, 29 Aug 2010 16:48:20 +0200 |
burp |
Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
|
changeset |
files
|
Sun, 29 Aug 2010 16:55:27 +0200 |
koda |
X&Y buttons, sounds for some buttons, cleanup
|
changeset |
files
|
Sat, 28 Aug 2010 05:35:02 +0200 |
koda |
add a description field for schemes and weapons
|
changeset |
files
|
Sat, 28 Aug 2010 05:03:26 +0200 |
koda |
modified file format for schemes files (which is going to introduce a lot of pre-release bugs, i'm sure)
|
changeset |
files
|
Sat, 28 Aug 2010 02:35:26 +0200 |
koda |
fade in when returning from game, labels rewritten so that they are drawn at runtime (more flexibility with i18n and iphone support)
|
changeset |
files
|
Sat, 28 Aug 2010 01:37:21 +0200 |
koda |
tap to dismiss 'get ready', add a toggle to enable/disable it
|
changeset |
files
|
Sat, 28 Aug 2010 00:30:29 +0200 |
koda |
add a nice group of hogs in lobby page
|
changeset |
files
|
Thu, 26 Aug 2010 22:58:38 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Thu, 26 Aug 2010 22:41:36 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Thu, 26 Aug 2010 22:38:25 +0200 |
burp |
gfAISurvival/heResurrectable: respawn always with 100HP
|
changeset |
files
|
Thu, 26 Aug 2010 16:02:09 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Thu, 26 Aug 2010 14:46:30 +0100 |
tiyuri |
Fixes memory leak -Burp
|
changeset |
files
|
Thu, 26 Aug 2010 14:32:29 +0100 |
tiyuri |
Daisy Hat updated
|
changeset |
files
|
Thu, 26 Aug 2010 14:26:23 +0100 |
tiyuri |
Princess Daisy hat (recoloured peach hat) Recolour by Armonte
|
changeset |
files
|
Thu, 26 Aug 2010 14:02:48 +0100 |
tiyuri |
Add kill counter to Survival Mode -Burp
|
changeset |
files
|
Thu, 26 Aug 2010 06:06:28 -0400 |
arrom |
translation update
|
changeset |
files
|
Wed, 25 Aug 2010 21:06:34 +0100 |
tiyuri |
Some survival mode changes by burp
|
changeset |
files
|
Wed, 25 Aug 2010 12:28:37 +0200 |
smaxx |
Frontend:
|
changeset |
files
|
Wed, 25 Aug 2010 01:30:25 +0200 |
koda |
add a little explanation when modifying weaponset in ifrontend
|
changeset |
files
|
Wed, 25 Aug 2010 00:17:51 +0200 |
koda |
set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
|
changeset |
files
|
Tue, 24 Aug 2010 17:03:44 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Tue, 24 Aug 2010 13:24:37 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Tue, 24 Aug 2010 01:19:17 +0200 |
smaxx |
Campaign:
|
changeset |
files
|
Tue, 24 Aug 2010 01:17:24 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Mon, 23 Aug 2010 19:06:34 +0200 |
smaxx |
Frontend:
|
changeset |
files
|
Mon, 23 Aug 2010 17:53:02 +0200 |
smaxx |
Frontend:
|
changeset |
files
|
Mon, 23 Aug 2010 16:29:12 +0200 |
smaxx |
Frontend:
|
changeset |
files
|
Mon, 23 Aug 2010 13:58:46 +0200 |
smaxx |
Frontend:
|
changeset |
files
|
Mon, 23 Aug 2010 12:53:00 +0200 |
burp |
lua function SetEffect to set and remove THogEffects
|
changeset |
files
|
Mon, 23 Aug 2010 12:49:58 +0200 |
burp |
GetHogLevel lua function
|
changeset |
files
|
Mon, 23 Aug 2010 00:54:56 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Mon, 23 Aug 2010 00:46:06 +0200 |
koda |
small update for the about page
|
changeset |
files
|
Sun, 22 Aug 2010 22:08:39 +0200 |
koda |
add the new flag, fix a couple of hicups in creating config files, swap animation between settings and lobby
|
changeset |
files
|
Sun, 22 Aug 2010 16:31:57 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Sat, 21 Aug 2010 22:54:43 +0200 |
burp |
SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
|
changeset |
files
|
Sat, 21 Aug 2010 22:36:59 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Sat, 21 Aug 2010 17:19:52 +0200 |
zuloo |
Fixed gamepad/joystick axes using SDL 1.2
|
changeset |
files
|
Fri, 20 Aug 2010 11:54:14 -0400 |
nemo |
Some more that were not native
|
changeset |
files
|
Fri, 20 Aug 2010 11:52:30 -0400 |
nemo |
bleah
|
changeset |
files
|
Fri, 20 Aug 2010 17:41:59 +0200 |
smaxx |
Misc:
|
changeset |
files
|
Fri, 20 Aug 2010 11:52:08 -0400 |
nemo |
Convert from dos
|
changeset |
files
|
Fri, 20 Aug 2010 11:26:27 -0400 |
nemo |
Flag for AI survival mode
|
changeset |
files
|
Tue, 17 Aug 2010 19:43:17 -0400 |
nemo |
merge
|
changeset |
files
|
Mon, 16 Aug 2010 18:43:32 +0400 |
unc0rr |
Add some more strictness, use unsafeThaw and unsafeFreeze functions which work at O(1)
|
changeset |
files
|
Sun, 15 Aug 2010 10:25:21 -0400 |
nemo |
...
|
changeset |
files
|
Sat, 14 Aug 2010 02:10:27 +0200 |
koda |
disable AI teleport
|
changeset |
files
|
Fri, 13 Aug 2010 02:44:44 +0200 |
koda |
better to do that in this way
|
changeset |
files
|
Fri, 13 Aug 2010 02:13:18 +0200 |
koda |
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
|
changeset |
files
|
Thu, 12 Aug 2010 23:15:11 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Fri, 13 Aug 2010 13:42:18 -0400 |
nemo |
Remove Thumbs.db, reduce file sizes
|
changeset |
files
|
Tue, 10 Aug 2010 21:57:33 +0200 |
burp |
* SpawnCustomCrateAt procedure + lua bindings
|
changeset |
files
|
Sat, 07 Aug 2010 23:32:43 -0400 |
nemo |
oh yeah. And merge again, I always forget to update first
|
changeset |
files
|
Sat, 07 Aug 2010 13:09:32 +0100 |
tiyuri |
More script updates for FJ
|
changeset |
files
|
Sat, 07 Aug 2010 12:44:55 +0100 |
tiyuri |
Remove random placement of health crate, looks like LUA random function may not be synced over network.
|
changeset |
files
|
Sat, 07 Aug 2010 01:45:31 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Fri, 06 Aug 2010 11:53:28 +0200 |
smaxx |
Frontend:
|
changeset |
files
|
Fri, 06 Aug 2010 11:45:20 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Wed, 04 Aug 2010 17:30:24 +0100 |
tiyuri |
Allow 2v2 on FlightJoust, lua script needs tweaking to seperate hogs
|
changeset |
files
|
Wed, 04 Aug 2010 17:18:21 +0100 |
tiyuri |
Flightjoust lua script
|
changeset |
files
|
Wed, 04 Aug 2010 16:50:55 +0100 |
tiyuri |
FlightJoust Map, needs updating
|
changeset |
files
|
Wed, 04 Aug 2010 17:35:45 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Wed, 04 Aug 2010 16:54:15 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Wed, 04 Aug 2010 15:57:27 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Tue, 03 Aug 2010 17:47:37 +0100 |
tiyuri |
Update stage theme icon
|
changeset |
files
|
Tue, 03 Aug 2010 15:13:32 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Sat, 07 Aug 2010 23:04:43 -0400 |
szczur |
Polish translation update
|
changeset |
files
|
Tue, 03 Aug 2010 13:40:11 +0100 |
tiyuri |
Ammo menu graphics for hammer weapon
|
changeset |
files
|
Tue, 03 Aug 2010 14:19:47 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Tue, 03 Aug 2010 12:52:21 +0100 |
tiyuri |
One more mine graphic, I'm on a roll!
|
changeset |
files
|
Tue, 03 Aug 2010 12:41:09 +0100 |
tiyuri |
Various mine graphics
|
changeset |
files
|
Tue, 03 Aug 2010 02:33:57 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Tue, 03 Aug 2010 01:33:20 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Tue, 03 Aug 2010 00:36:36 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Mon, 02 Aug 2010 23:15:34 +0200 |
koda |
merge
|
changeset |
files
|
Mon, 02 Aug 2010 18:19:55 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Mon, 02 Aug 2010 18:13:29 +0200 |
koda |
clean and reorder arguments passed to engine
|
changeset |
files
|
Mon, 02 Aug 2010 15:23:16 +0200 |
koda |
applied from experimental3D, use a slider to set up quality
|
changeset |
files
|
Mon, 02 Aug 2010 23:15:22 +0200 |
koda |
resize checkbox
|
changeset |
files
|
Mon, 02 Aug 2010 01:07:51 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Mon, 02 Aug 2010 23:13:12 +0200 |
koda |
completing the ifrontend interface...
|
changeset |
files
|
Mon, 02 Aug 2010 00:48:15 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Mon, 02 Aug 2010 00:55:24 +0200 |
koda |
halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
|
changeset |
files
|
Sun, 01 Aug 2010 22:08:07 +0200 |
smaxx |
merge
|
changeset |
files
|
Sun, 01 Aug 2010 17:58:09 +0200 |
koda |
rewrite portions of some uiviewcontrollers
|
changeset |
files
|
Sun, 01 Aug 2010 22:05:27 +0200 |
smaxx |
Graphics:
|
changeset |
files
|
Sun, 01 Aug 2010 09:17:59 -0400 |
nemo |
Let's try this instead.
|
changeset |
files
|
Thu, 26 Aug 2010 23:59:18 +0200 |
koda |
rename two rendering methods and performe some interface tricks about fullscreen
experimental3D
|
changeset |
files
|
Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
|
changeset |
files
|
Wed, 18 Aug 2010 20:29:41 +0200 |
smaxx |
Engine:
experimental3D
|
changeset |
files
|
Sat, 31 Jul 2010 10:52:43 +0200 |
koda |
reverted stereo craziness - the experimental3D branch has been created for a reason
|
changeset |
files
|
Mon, 02 Aug 2010 15:05:56 +0200 |
koda |
new quality slider widget (needs to be customized), removed obsolete arguments
experimental3D
|
changeset |
files
|
Sat, 31 Jul 2010 10:42:40 +0200 |
koda |
merge
|
changeset |
files
|
Mon, 02 Aug 2010 12:24:06 +0200 |
koda |
these were removed by mistake
experimental3D
|
changeset |
files
|
Fri, 30 Jul 2010 19:56:28 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Sat, 31 Jul 2010 10:53:54 +0200 |
koda |
applying smaxx patch where it should be
experimental3D
|
changeset |
files
|
Fri, 30 Jul 2010 18:20:42 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Fri, 30 Jul 2010 13:36:03 +0200 |
koda |
add some comments and fix indentation
experimental3D
|
changeset |
files
|
Fri, 30 Jul 2010 12:07:30 -0400 |
tiy |
New weapon graphics
|
changeset |
files
|
Fri, 30 Jul 2010 13:07:46 +0200 |
koda |
creating a new branch for experimental 3d stereographic rendering
experimental3D
|
changeset |
files
|
Thu, 29 Jul 2010 18:31:48 -0400 |
nemo |
I keep forgetting to merge.
|
changeset |
files
|
Thu, 29 Jul 2010 18:31:34 -0400 |
nemo |
Set these to saveSurf (still need to actually, oh, write the code to cache the textures)
|
changeset |
files
|
Thu, 29 Jul 2010 18:29:29 -0400 |
nemo |
Revert broken generating of qm in cmake, restore source control of .qm for now.
|
changeset |
files
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Thu, 29 Jul 2010 13:43:57 +0200 |
smaxx |
Engine:
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changeset |
files
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Mon, 26 Jul 2010 13:05:07 +0200 |
smaxx |
Frontend:
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changeset |
files
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Sat, 31 Jul 2010 10:39:20 +0200 |
koda |
fix panning when zoomed (finally)
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changeset |
files
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Mon, 26 Jul 2010 13:03:42 +0200 |
smaxx |
Frontend:
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changeset |
files
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Sat, 31 Jul 2010 08:19:56 +0200 |
koda |
patch by lucass (polished by me) - command line parsing is now much more flexible
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changeset |
files
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Mon, 26 Jul 2010 11:04:32 +0200 |
smaxx |
Engine:
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changeset |
files
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Sat, 31 Jul 2010 07:05:06 +0200 |
koda |
fix issue #6 (missing nick in chat)
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changeset |
files
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Sun, 25 Jul 2010 22:40:31 +0400 |
unc0rr |
merge
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changeset |
files
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Sun, 25 Jul 2010 17:32:07 +0200 |
koda |
merge
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changeset |
files
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Sun, 25 Jul 2010 22:39:59 +0400 |
unc0rr |
Some comments on the reason of the bug, leave bug not fixed yet
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changeset |
files
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Sun, 25 Jul 2010 17:30:19 +0200 |
koda |
shrink confirmation button, double tap resets zoom and centers hog
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changeset |
files
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Sun, 25 Jul 2010 18:55:54 +0400 |
unc0rr |
- burp's patch cleaning up module dependancies + cabal file
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changeset |
files
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Sun, 25 Jul 2010 16:02:02 +0200 |
koda |
use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
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changeset |
files
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Sun, 25 Jul 2010 10:16:34 -0400 |
nemo |
merge. forgot again.
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changeset |
files
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Sun, 25 Jul 2010 01:59:41 +0200 |
koda |
tap to play piano notes, fix for audio and pause glitch
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changeset |
files
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Sat, 24 Jul 2010 23:23:10 +0200 |
koda |
use external libs more consistently
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changeset |
files
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Sun, 25 Jul 2010 10:15:56 -0400 |
nemo |
Fix splashes
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changeset |
files
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Fri, 23 Jul 2010 22:14:56 +0400 |
unc0rr |
New stress testing app with advanced features (not complete yet)
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changeset |
files
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Fri, 23 Jul 2010 15:08:44 +0200 |
koda |
sound is loaded lazily
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changeset |
files
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Thu, 22 Jul 2010 12:47:32 +0200 |
koda |
reduce the number of keywords used and switch to BMP format for screenshots
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changeset |
files
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Thu, 22 Jul 2010 03:08:17 +0200 |
koda |
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
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changeset |
files
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Tue, 20 Jul 2010 23:30:54 +0200 |
koda |
i can haz panning
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changeset |
files
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Tue, 20 Jul 2010 05:37:58 +0200 |
koda |
complete settings page rework
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changeset |
files
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Tue, 20 Jul 2010 03:14:43 +0200 |
koda |
half reworking of the settings page with delegation
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changeset |
files
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Mon, 19 Jul 2010 23:38:18 +0400 |
unc0rr |
Make server stay alive when some clients get kicked
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changeset |
files
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Mon, 19 Jul 2010 23:31:08 +0400 |
unc0rr |
Run core timer
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changeset |
files
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Mon, 19 Jul 2010 23:30:08 +0400 |
unc0rr |
Make ROUNDFINISHED work correctly
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changeset |
files
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Mon, 19 Jul 2010 23:10:33 +0400 |
unc0rr |
Reimplement ROUNDFINISHED
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changeset |
files
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Mon, 19 Jul 2010 23:00:10 +0400 |
unc0rr |
Reimplement ping timeout
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changeset |
files
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Mon, 19 Jul 2010 22:37:47 +0400 |
unc0rr |
Reimplement statistics
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changeset |
files
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Sun, 18 Jul 2010 03:58:06 +0200 |
koda |
merge
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changeset |
files
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Sun, 18 Jul 2010 03:55:56 +0200 |
koda |
switching hogs now works
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changeset |
files
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Sun, 18 Jul 2010 03:26:15 +0200 |
koda |
add a timer selection for grenades
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changeset |
files
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Sat, 17 Jul 2010 16:35:14 +0200 |
koda |
aim now starts slow and then moves faster
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changeset |
files
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Sat, 17 Jul 2010 06:56:39 +0200 |
koda |
some further chat polishing
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changeset |
files
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Sat, 17 Jul 2010 03:59:10 +0200 |
koda |
making chat work... (keyboard support is heavily broken in sdl upstream)
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changeset |
files
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Fri, 16 Jul 2010 00:18:03 +0200 |
koda |
don't make the confirmation button disappear, present an alert if game doesn't start
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changeset |
files
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Sat, 17 Jul 2010 23:44:42 +0400 |
unc0rr |
Reimplement REMOVE_TEAM
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changeset |
files
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Thu, 15 Jul 2010 04:31:25 +0200 |
koda |
finished ammo configuration (which is the last page missing in config \o/)
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changeset |
files
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Thu, 15 Jul 2010 03:28:29 +0200 |
koda |
reworked the ammunition configuration page (visually)
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changeset |
files
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Thu, 15 Jul 2010 01:18:51 +0200 |
koda |
support for static map added to iFrontend
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changeset |
files
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Wed, 14 Jul 2010 00:43:36 +0200 |
koda |
save the gl client state to get a nice 80% fps boost
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changeset |
files
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Tue, 13 Jul 2010 17:39:00 -0400 |
nemo |
Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
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changeset |
files
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Mon, 12 Jul 2010 01:42:43 +0200 |
koda |
use a button instead of label and simplify a lot touch interaction
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changeset |
files
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Sun, 11 Jul 2010 18:39:01 +0200 |
koda |
touch overlay reworked, improvements to zoom and confirmation
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changeset |
files
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Sun, 11 Jul 2010 03:23:26 +0200 |
koda |
implement the check on the type of ammo requiring a second tap to confirm
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changeset |
files
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Sat, 10 Jul 2010 18:43:28 +0200 |
koda |
merge
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changeset |
files
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Sat, 10 Jul 2010 18:42:47 +0200 |
koda |
improvements to touch interface (tap to select weap, don't move camera for spourious taps, ask for confirmation when using click-weapons)
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changeset |
files
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Sat, 10 Jul 2010 15:39:07 +0200 |
koda |
cWeaponTooltips -> rqTooltipsOff
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changeset |
files
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Fri, 09 Jul 2010 20:09:46 -0400 |
nemo |
Updated Island theme.
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changeset |
files
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Sat, 10 Jul 2010 02:02:37 +0200 |
koda |
fix land check fo' real
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changeset |
files
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Thu, 08 Jul 2010 23:34:25 +0200 |
koda |
fix land check
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changeset |
files
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Thu, 08 Jul 2010 23:06:21 +0200 |
koda |
fix static land loading on desktop
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changeset |
files
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Thu, 08 Jul 2010 02:23:10 +0200 |
koda |
redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
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changeset |
files
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Wed, 07 Jul 2010 03:16:12 +0200 |
koda |
enable tooltips on ipad (todo: disable them on iphone)
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changeset |
files
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Wed, 07 Jul 2010 03:03:59 +0200 |
koda |
the game now respects the orientation of the frontend
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changeset |
files
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Wed, 07 Jul 2010 02:52:11 +0200 |
koda |
fix the multitouch shooting and moving
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changeset |
files
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Tue, 06 Jul 2010 03:33:01 +0200 |
koda |
icons \o/
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changeset |
files
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Mon, 05 Jul 2010 22:42:43 +0200 |
koda |
button to open ammomenu
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changeset |
files
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