Wed, 22 Jan 2014 14:45:33 +0400 unc0rr Check if frontend was too lazy to actually send drawn map data to the server
Wed, 22 Jan 2014 09:19:08 +0400 unc0rr Oops, forgot this
Wed, 22 Jan 2014 01:16:11 +0100 sheepluva test tweak/fix
Wed, 22 Jan 2014 00:37:43 +0100 koda more scripts found by sheepluva
Wed, 22 Jan 2014 00:23:08 +0100 koda little gameServer cleanup
Tue, 21 Jan 2014 23:57:34 +0100 koda restore revinfo
Tue, 21 Jan 2014 23:53:26 +0100 koda readd r3be36d2fdca6
Tue, 21 Jan 2014 23:46:48 +0100 koda ok really restore tests
Tue, 21 Jan 2014 23:25:57 +0100 koda restore tests
Tue, 21 Jan 2014 23:15:25 +0100 koda restore gameServer changes
Tue, 21 Jan 2014 22:53:15 +0100 koda merge
Wed, 22 Jan 2014 01:11:13 +0400 unc0rr Halfplement voting
Tue, 21 Jan 2014 21:16:52 +0100 sheepluva Fix uGearsHandlersMess.pas changes lost in merge r1c02143bfe9c.
Tue, 21 Jan 2014 22:04:40 +0400 unc0rr Fix server producing unreplayable records
Tue, 21 Jan 2014 18:02:37 +0100 sheepluva use new API for changing GameFlags
Tue, 21 Jan 2014 15:56:52 +0100 sheepluva luaAPI:
Tue, 21 Jan 2014 11:48:43 +0400 unc0rr Fix detection of mapgen
Tue, 21 Jan 2014 10:59:52 +0400 unc0rr Merge
Mon, 20 Jan 2014 21:16:17 -0500 nemo This adds idle hog tinting. Active hog tinting still needed.
Tue, 21 Jan 2014 01:38:06 +0100 sheepluva let log know when a test finished properly, so that an unexpected termination (segfault, divbyzero, etc) is easier to tell apart from test fail
Tue, 21 Jan 2014 01:27:25 +0100 sheepluva * fix divbyzero found by GetGravity test (cWindSpeed was used where cMaxWindSpeed should have been)
Tue, 21 Jan 2014 01:23:57 +0100 sheepluva test for GetGravity and SetGravity
Mon, 20 Jan 2014 22:42:36 +0100 sheepluva add a test based on unC0Rr's suggestion. still a lot of mess and redundancy involved, sry :P
Tue, 21 Jan 2014 00:09:06 +0400 unc0rr Implement drawnMapData function so checker could check replays with drawn maps
Mon, 20 Jan 2014 15:31:45 +0100 sheepluva drill rocket test
Mon, 20 Jan 2014 10:40:59 +0100 sheepluva new cmake option NOVERSIONINFOUPDATE -- to be used if source is in a git/repo that is NOT the hedgewars repo
Mon, 20 Jan 2014 10:16:29 +0100 sheepluva remove DroidSans font from source dir. it is unused afaik and also wrongly included in the source tarballs
Sun, 19 Jan 2014 22:39:06 +0100 sheepluva fix despeckle mutilating blurry land
Mon, 20 Jan 2014 00:25:40 +0400 unc0rr - Make Racer report achievements
Sun, 19 Jan 2014 17:53:16 +0100 sheepluva no idea how I ended up forgetting about the offset I need for same position in different rows (in 1d array); also remove obsolete comment
Sun, 19 Jan 2014 16:35:06 +0100 sheepluva small tweak/hax for blurry land to make tile borders vanish (when clamping is off)
Tue, 21 Jan 2014 22:44:37 +0100 koda add travis tests for the two new cmake options
Sun, 19 Jan 2014 14:58:54 +0100 sheepluva (experimental) merging the new procedures for different pixel representations (1D/2D arrays) into a single procedure with the algorithm and two procedures for the different mapping. - because redundant code sucks (at least twice)
Tue, 21 Jan 2014 22:43:06 +0100 koda fixwhitespace and dos2unix
Sun, 19 Jan 2014 13:41:11 +0100 sheepluva (experimental) make the mysterious borders around land/hats/etc that appear on zoom vanish
Tue, 21 Jan 2014 22:38:13 +0100 koda partial merge of the webgl branch
Sun, 19 Jan 2014 00:18:28 +0400 Wohlstand Fix checker logon process
Sat, 18 Jan 2014 18:20:43 +0100 sheepluva changing build files without testing the change is fun, isn't it? especially for trivial things that would take less than 10 seconds to test :p
Sat, 18 Jan 2014 08:09:55 -0500 nemo Make poison damage possibly variable (might as well since effects is a count). Scripts might find it handy.
Fri, 17 Jan 2014 16:13:10 -0500 nemo Add check for gear kind of hedgehog on invulnerability effect. This probably fixes bug #766, is similar to change in previous r2a1483d91977 and was introduced by r7d925e82e572
Fri, 17 Jan 2014 15:37:24 -0500 nemo well. let's fix this at least - only apply to gears that are actually hedgehogs, not just ones associated with a hedgehog (which can be pretty much any gear since damage tracking was added)
Sat, 18 Jan 2014 00:10:33 +0400 unc0rr Convert some ansistrings to pchars
Fri, 17 Jan 2014 18:17:47 +0100 koda drop redundancies for lua and physfs
Fri, 17 Jan 2014 18:04:49 +0100 koda fix linking physfs after a run of cmake
Fri, 17 Jan 2014 16:50:01 +0100 koda happy 10000th commit
Fri, 17 Jan 2014 16:29:11 +0100 unC0Rr fix build on travis
Fri, 17 Jan 2014 16:31:36 +0100 koda use bundled physfs on win and osx
Fri, 17 Jan 2014 16:16:28 +0100 koda fix some travis BUILD_ARGS and add a new one
Fri, 17 Jan 2014 06:58:28 -0800 Vittorio Giovara Merge pull request #11 from LocutusOfBorg/fix-arm
Fri, 17 Jan 2014 15:32:50 +0100 sheepluva disallow currenthh arrow to go offscreen, always point in direction of the hog - this should make the life of new players easier
Fri, 17 Jan 2014 13:51:47 +0100 sheepluva position "finger"/pointer over current hog above tags
Fri, 17 Jan 2014 01:42:12 +0100 sheepluva style tweaks
Fri, 17 Jan 2014 01:06:54 +0100 sheepluva update copyright to 2014
Fri, 17 Jan 2014 00:24:23 +0100 sheepluva move room state filter
Thu, 16 Jan 2014 22:38:43 +0100 sheepluva unCORr likes PChar arrays
Thu, 16 Jan 2014 23:47:36 +0400 unc0rr In special rooms game starts when all players are ready
Thu, 16 Jan 2014 19:50:18 +0100 sheepluva * allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu'
Thu, 16 Jan 2014 17:18:53 +0100 sheepluva allow engine to use symlinked fonts. disallow packages to "overwrite" fonts
Thu, 16 Jan 2014 12:28:41 +0100 sheepluva PhysicsFS 2.0.0 seems to be sufficient; also fix a typo
Wed, 15 Jan 2014 23:48:18 +0100 sheepluva add compatibility for physicsfs 2.0
Thu, 16 Jan 2014 01:27:44 +0400 unc0rr oops, fix build
Thu, 16 Jan 2014 01:19:21 +0400 unc0rr Also define default value of THEME
Tue, 14 Jan 2014 22:56:13 +0100 sheepluva simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
Tue, 14 Jan 2014 11:45:52 +0100 sheepluva fix seteffect documentation, lua wiki misled me there
Sun, 19 Jan 2014 23:57:52 +0400 unc0rr ifdef for now webgl
Tue, 14 Jan 2014 12:44:29 +0400 unc0rr GravRacer, GravHigh, GravMutant, Grav... uhm... shoppamap? Easy! Gravity script could be combined with any other script now.
Thu, 09 Jan 2014 19:10:12 +0100 Gianfranco Costamagna Fixed build failure to a missing math library linked with BUILD_ENGINE_C=1 and clang webgl
Mon, 13 Jan 2014 14:40:06 -0500 nemo Free cached ammo menu tex on quit.
Thu, 09 Jan 2014 23:54:40 +0400 unc0rr '-d' option to pas2c webgl
Mon, 13 Jan 2014 23:07:27 +0400 unc0rr Parse " and \ escaping in binds
Wed, 08 Jan 2014 23:49:08 +0100 koda rename NOPASCAL option to BUILD_ENGINE_C webgl
Mon, 13 Jan 2014 19:34:39 +0100 sheepluva fix missing escape for usernick used in regexp
Wed, 08 Jan 2014 16:44:23 +0100 koda cosmetics webgl
Sun, 12 Jan 2014 16:21:57 +0400 unc0rr Oops, forgot 'hg add' this file
Wed, 08 Jan 2014 16:43:49 +0100 koda call pas2c on hwengine only webgl
Sun, 12 Jan 2014 16:12:25 +0400 unc0rr Allow logins at any interval, but not more than 2 logins in 30 seconds, 4 in 2 minutes and 6 in 10 minutes.
Wed, 08 Jan 2014 13:04:50 +0400 unc0rr Oops webgl
Sun, 12 Jan 2014 15:15:59 +0400 unc0rr Stub for joins monitor which is a replacement to plain ban for 10 seconds system after join
Wed, 08 Jan 2014 01:16:20 +0400 unc0rr Remove X and Y from the structure since those are misaligned in c code and I failed to do anything about that and they were the last cause of desyncs and only used in 4 places and I'm too lazy webgl
Sun, 12 Jan 2014 11:07:49 +0400 unc0rr That check was too weird and complicated
Wed, 08 Jan 2014 00:31:30 +0400 unc0rr Fix these too webgl
Fri, 10 Jan 2014 22:56:10 +0400 unc0rr Cake falls when loses ground
Wed, 08 Jan 2014 00:13:12 +0400 unc0rr Fix two desync causes webgl
Fri, 10 Jan 2014 11:35:02 -0500 nemo keep velocity from fluttering between 2 and 3px / ms when falling...
Tue, 07 Jan 2014 22:08:02 +0400 unc0rr pas2c engine now writes debug log webgl
Wed, 08 Jan 2014 23:46:02 +0100 koda fix a few uses of VERSION_* checks
Tue, 07 Jan 2014 01:58:23 +0400 unc0rr Render chars as hex numbers webgl
Wed, 08 Jan 2014 23:39:43 +0100 koda drop extra spaces from a few CMakeLists.txt files
Tue, 07 Jan 2014 00:02:58 +0400 unc0rr oh those signed chars webgl
Wed, 08 Jan 2014 23:29:30 +0100 koda consistent cmake checks
Mon, 06 Jan 2014 01:36:33 +0400 unc0rr Fix doStepHandlers confusion webgl
Wed, 08 Jan 2014 19:19:09 +0100 koda use mainstream project name
Sun, 05 Jan 2014 23:58:13 +0400 unc0rr - Don't define NOCONSOLE webgl
Wed, 08 Jan 2014 18:57:23 +0100 koda add other libav library versions
Sun, 05 Jan 2014 13:08:50 +0400 unc0rr Prevent assertion on uninitialized variable webgl
Wed, 08 Jan 2014 20:29:34 +0400 unc0rr 21 now
Sun, 05 Jan 2014 10:54:03 +0400 unc0rr - Fix build via pas2c webgl
Wed, 08 Jan 2014 19:34:12 +0400 unc0rr Ban arch.c from source tarball
Sun, 05 Jan 2014 00:46:26 +0400 unc0rr Fix build (no idea what's going on in this branch btw) webgl
Tue, 07 Jan 2014 13:56:03 -0500 nemo pick random x/y prior to addgear (as generic faller does) to avoid random numbers picked out of order
Sat, 04 Jan 2014 23:55:54 +0400 unc0rr merge default webgl
Tue, 07 Jan 2014 11:40:58 +0100 Gianfranco Costamagna Added cast to qreal, avoiding ftbfs due to issue #758
Sat, 04 Jan 2014 23:30:52 +0400 unc0rr +speedup in binds config (fixes issue 749)
Sat, 04 Jan 2014 02:41:23 +0100 koda enable verbosity in travis builds
Sat, 04 Jan 2014 02:36:55 +0100 koda revert 58dee07f7552
Sat, 04 Jan 2014 02:15:01 +0100 koda hwlibrary also depends on hwengine
Sat, 04 Jan 2014 02:00:12 +0100 koda correctly set this pascal flag for future compatibility
Sat, 04 Jan 2014 01:56:22 +0100 koda update copyright year (twice) for Info.plist
Sat, 04 Jan 2014 01:55:43 +0100 koda set common pascal library search path once
Sat, 04 Jan 2014 01:51:33 +0100 koda explicitly set linker library path for pascal when deploying an older version
Sat, 04 Jan 2014 01:50:23 +0100 koda allow specifying a different CMAKE_OSX_SYSROOT
Fri, 03 Jan 2014 20:15:43 +0100 koda less spam
Fri, 03 Jan 2014 14:11:16 -0500 nemo I'd meant for this to match the frontend
Fri, 03 Jan 2014 19:28:14 +0100 koda fix git hash reporting
Fri, 03 Jan 2014 19:17:42 +0100 koda enable travis bot
Fri, 03 Jan 2014 17:20:06 +0100 koda add more travis tests
Mon, 01 Jun 2015 14:39:25 +0200 koda Close branch 0.9.20
Fri, 03 Jan 2014 17:14:19 +0100 koda have revinfo also try to pick up git hashes
Mon, 01 Jun 2015 14:30:22 +0200 koda Fix building on OSX when autoupdate is disabled 0.9.20
Fri, 03 Jan 2014 07:50:42 -0800 Vittorio Giovara Merge pull request #10 from LocutusOfBorg/fix-avwrapper2
Wed, 05 Mar 2014 12:35:51 +0100 sheepluva don't stack bye/teleport sounds of hogs (when a team is gone) 0.9.20
Fri, 03 Jan 2014 16:24:49 +0100 Gianfranco Costamagna Fixed commit 887b9eca023c94c26daf9607c7ac9b18172c634d
Tue, 07 Jan 2014 11:40:58 +0100 Gianfranco Costamagna backport of r2aa9cf5badfcc978268a9bf06950942f27dfd366 0.9.20
Fri, 03 Jan 2014 07:19:04 -0800 Vittorio Giovara Merge pull request #8 from LocutusOfBorg/fix-avwrapper-exit-calls
Sat, 04 Jan 2014 02:36:55 +0100 koda revert 58dee07f7552 0.9.20
Fri, 03 Jan 2014 14:21:39 +0100 Gianfranco Costamagna Fixed avwrapper exit calls, fixing issue 752
Sat, 04 Jan 2014 02:15:01 +0100 koda hwlibrary also depends on hwengine 0.9.20
Fri, 03 Jan 2014 07:09:28 -0800 Vittorio Giovara Merge pull request #7 from LocutusOfBorg/fix-FPIC
Sat, 04 Jan 2014 02:18:57 +0100 koda correctly set this pascal flag for future compatibility 0.9.20
Fri, 03 Jan 2014 13:07:19 +0100 Gianfranco Costamagna Fixed fPIC link failure with arm and sparc architectures, fixing issue #757
Fri, 03 Jan 2014 15:24:22 +0100 koda unsynced remote changes...
Sat, 04 Jan 2014 02:18:57 +0100 koda update copyright year (twice) for Info.plist 0.9.20
Fri, 03 Jan 2014 05:58:18 -0800 Vittorio Giovara Merge pull request #6 from LocutusOfBorg/added-travis
Fri, 03 Jan 2014 00:31:07 -0500 nemo tweak
Sat, 04 Jan 2014 02:18:57 +0100 koda set common pascal library search path once 0.9.20
Fri, 03 Jan 2014 10:41:16 +0100 Gianfranco Costamagna Added simple travis file
Thu, 02 Jan 2014 23:52:34 -0500 nemo hey, if unc0rr can screw with gravity...
Sat, 04 Jan 2014 02:18:57 +0100 koda explicitly set linker library path for pascal when deploying an older version 0.9.20
Fri, 03 Jan 2014 01:41:32 +0100 koda merge cmake osx sdk changes
Sat, 04 Jan 2014 02:18:57 +0100 koda allow specifying a different CMAKE_OSX_SYSROOT 0.9.20
Fri, 03 Jan 2014 00:46:23 +0400 unc0rr Oops, fix message
Sat, 04 Jan 2014 02:18:57 +0100 nemo I'd meant for this to match the frontend 0.9.20
Fri, 03 Jan 2014 00:37:48 +0400 unc0rr - Utility script for parameters handling
Sat, 04 Jan 2014 02:18:57 +0100 koda fix git hash reporting 0.9.20
Wed, 01 Jan 2014 23:41:49 +0400 unc0rr Only emit roomNameUpdated when it actually is changed
Sat, 04 Jan 2014 02:18:57 +0100 koda have revinfo also try to pick up git hashes 0.9.20
Wed, 01 Jan 2014 23:28:24 +0400 unc0rr Prepend '!' to 42nd scheme parameter in network traffic
Sat, 04 Jan 2014 02:18:57 +0100 Gianfranco Costamagna Fixed commit 887b9eca023c94c26daf9607c7ac9b18172c634d 0.9.20
Wed, 01 Jan 2014 14:16:01 +0400 unc0rr Special script parameter variable in game scheme
Sat, 04 Jan 2014 02:18:57 +0100 Gianfranco Costamagna Fixed avwrapper exit calls, fixing issue 752 0.9.20
Wed, 01 Jan 2014 13:42:38 +0400 unc0rr Try to keep old weapon sets (not tested at all)
Sat, 04 Jan 2014 02:18:57 +0100 Gianfranco Costamagna Fixed fPIC link failure with arm and sparc architectures, fixing issue #757 0.9.20
Wed, 01 Jan 2014 13:22:46 +0400 unc0rr Don't set gravity to normal immediately on turn end, let watchdog do its job if game gets frozen
Wed, 01 Jan 2014 00:45:28 +0400 unc0rr This is the way I like it: 0.9.20
Wed, 01 Jan 2014 00:18:10 -0500 nemo tip is no longer .20 compatible
Tue, 31 Dec 2013 00:53:29 +0400 unc0rr Some fixes 0.9.20
Wed, 01 Jan 2014 00:45:28 +0400 unc0rr This is the way I like it:
Tue, 31 Dec 2013 00:17:58 +0400 unc0rr Not a thing which is needed in release tarball 0.9.20
Mon, 30 Dec 2013 23:28:47 -0500 nemo allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2
Mon, 30 Dec 2013 23:28:47 -0500 nemo allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2 0.9.20
Tue, 31 Dec 2013 04:56:16 +0100 koda Added tag 0.9.20-release for changeset af0520a6bf00
Fri, 03 Jan 2014 01:40:50 +0100 koda remove one spurious WARNING tag from cmake message 0.9.20
Tue, 31 Dec 2013 01:33:49 +0100 koda merge from .20 again
Fri, 03 Jan 2014 01:40:23 +0100 koda improve OSX SDK selection when build and deploy target don't match 0.9.20
Tue, 31 Dec 2013 00:32:55 +0100 koda switch every optimization from Os to O2 0.9.20 0.9.20-release
Mon, 30 Dec 2013 18:29:23 -0500 nemo missed this in the merge. rejected the uGearsHandlersMess changes thinking they were all desyncing, but there was the function rename from uLandGraphics 0.9.20
Tue, 31 Dec 2013 00:53:29 +0400 unc0rr Some fixes
Tue, 31 Dec 2013 00:19:12 +0100 koda move CMAKE_Pascal_FLAGS_* flags after enabling the Pascal language or they get overwritten 0.9.20
Tue, 31 Dec 2013 00:17:58 +0400 unc0rr Not a thing which is needed in release tarball
Mon, 30 Dec 2013 14:56:47 -0500 nemo merge safe fixes from default. physfs include order, tips file length check, server checker fixes, shoppa border fix, land drawing optimisations, physfs off by 1 (probably unused by us), rubber svg image 0.9.20
Mon, 30 Dec 2013 13:34:24 -0500 nemo merge from .20
Sun, 29 Dec 2013 12:37:05 +0100 koda merge
Sun, 29 Dec 2013 15:08:52 +0400 unc0rr Uberfix. TODO: ask fpc guys wtf.
Sun, 29 Dec 2013 15:07:51 +0400 unc0rr A bit of formatting
Sun, 29 Dec 2013 12:32:36 +0400 unc0rr Be friendly with pas2c
Sat, 28 Dec 2013 12:35:30 -0500 nemo debian is pedantic and isn't aware this is just a dev comment
Sat, 28 Dec 2013 11:01:28 -0500 nemo Delete Application
Sat, 28 Dec 2013 08:18:41 -0500 nemo also make drill much much less likely to explode on shallow angles
Fri, 27 Dec 2013 23:52:04 -0500 nemo reset X/Y too (make drill less explodey. mask fixes revealed an issue)
Fri, 27 Dec 2013 17:06:21 -0500 nemo add the source image so it doesn't get misplaced again
Sun, 29 Dec 2013 12:36:16 +0100 koda merge further changes from 0.9.20
Mon, 30 Dec 2013 13:33:58 -0500 nemo I don't trust fpc with -O3 0.9.20
Fri, 27 Dec 2013 01:23:12 +0400 unc0rr Store protocol number in database for replays
Sun, 29 Dec 2013 15:08:52 +0400 unc0rr Uberfix. TODO: ask fpc guys wtf. 0.9.20
Fri, 27 Dec 2013 01:22:42 +0400 unc0rr Heh, hardcoded paths :D
Sat, 28 Dec 2013 12:35:30 -0500 nemo debian is pedantic and isn't aware this is just a dev comment 0.9.20
Fri, 27 Dec 2013 01:22:12 +0400 unc0rr Oops, meant Land
Sat, 28 Dec 2013 11:01:28 -0500 nemo Delete Application 0.9.20
Thu, 26 Dec 2013 16:52:51 +0100 hasufell BUILD: make binary/libdir destinations modifiable 0.9.20
Thu, 26 Dec 2013 16:52:51 +0100 hasufell BUILD: make binary/libdir destinations modifiable
Sat, 28 Dec 2013 22:00:57 +0100 koda include paths before platform, move config code around 0.9.20
Thu, 26 Dec 2013 16:51:46 +0100 koda merge a few changes from 0.9.20
Sat, 28 Dec 2013 21:53:17 +0100 koda drop 10.4 support, needed after introduction of @rpath 0.9.20
Thu, 26 Dec 2013 16:51:11 +0100 koda Added tag 0.9.20-release for changeset 2b8f928faa14
Sat, 28 Dec 2013 21:24:23 +0100 koda correctly handle @rpath 0.9.20
Thu, 26 Dec 2013 05:48:51 -0800 Vittorio Giovara Merge pull request #5 from AMDmi3/freebsd
Fri, 27 Dec 2013 01:25:03 +0400 unc0rr merge 0.9.20
Wed, 25 Dec 2013 08:44:39 -0500 nemo give cake a tiny initial push so it does something useful in zerog
Wed, 25 Dec 2013 11:52:09 +0400 unc0rr Prevent div by zero
Thu, 26 Dec 2013 16:18:19 +0100 koda skip writing the full destination name 0.9.20
Tue, 24 Dec 2013 18:39:23 -0500 nemo merge w/ 0.9.20
Thu, 26 Dec 2013 16:17:22 +0100 koda copy the png library 0.9.20
Tue, 24 Dec 2013 18:38:27 -0500 nemo forgot this one too 0.9.20
Tue, 24 Dec 2013 17:00:17 -0500 nemo pick up trunk changes (AI, encoding) 0.9.20
Tue, 24 Dec 2013 16:58:49 -0500 nemo I hate windows. This probably fixes text.
Wed, 25 Dec 2013 00:56:44 +0400 unc0rr merge from default 0.9.20
Tue, 24 Dec 2013 15:55:22 -0500 nemo quick sanity change for AI + zerog
Wed, 25 Dec 2013 00:55:26 +0400 unc0rr Bump up protocol number 0.9.20
Tue, 24 Dec 2013 15:44:50 -0500 nemo few more changes
Wed, 25 Dec 2013 00:32:41 +0400 unc0rr this is really annoying
Tue, 24 Dec 2013 15:21:28 -0500 nemo 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
Wed, 25 Dec 2013 00:30:50 +0400 unc0rr Allow skip in move
Wed, 25 Dec 2013 00:10:16 +0400 unc0rr merge
Tue, 24 Dec 2013 23:17:44 +0400 unc0rr Make server aware of new versions
Tue, 24 Dec 2013 22:16:07 +0400 unc0rr Rework of No Gravity script:
Tue, 24 Dec 2013 15:07:41 -0500 nemo Remove some wtfism that was breaking localisation
Tue, 24 Dec 2013 12:52:08 -0500 nemo Recover old tips from .ts files. This addresses bug #740
Tue, 24 Dec 2013 10:10:56 -0500 nemo Pick random tip from the tip file each time front page is viewed.
Tue, 24 Dec 2013 09:53:08 -0500 nemo Localise tips again. Including new german contribution from bug #738. We should look into the old .ts files and see if there are translations that can be recovered.
Tue, 24 Dec 2013 01:10:38 +0200 Periklis Ntanasis typos correction
Mon, 23 Dec 2013 15:11:55 -0500 nemo svg
Mon, 23 Dec 2013 23:08:40 +0400 unc0rr 'Open packages directory' button on dlc page
Mon, 23 Dec 2013 13:51:51 -0500 nemo merge of volkan's commit followed by lupdate to pick up the new strings
Mon, 23 Dec 2013 12:52:39 -0500 nemo Purely a whitespace change. Going to try to stick to consistent line endings in the future.
Mon, 23 Dec 2013 12:49:45 -0500 wuzzy update german
Mon, 23 Dec 2013 12:22:55 -0500 nemo more advbounce flagging
Mon, 23 Dec 2013 00:52:02 -0500 nemo make punch usable with no gravity lua
Mon, 23 Dec 2013 03:15:39 +0200 Periklis Ntanasis code formatting/consistency
Mon, 23 Dec 2013 03:11:17 +0200 Periklis Ntanasis oops, remove debug message
Mon, 23 Dec 2013 02:59:44 +0200 Periklis Ntanasis check if save from old campaign name scheme exists and if so rename it to use _ instead of spaces -see issue 722
Sun, 22 Dec 2013 15:49:01 -0500 nemo stricter check of dY and collision
Mon, 23 Dec 2013 00:20:02 +0400 unc0rr Move to No_Gravity and add .cfg
Sun, 22 Dec 2013 15:11:13 -0500 nemo Default to ...
Sun, 22 Dec 2013 14:46:30 -0500 nemo allow poison clouds to flag active using tmpflag
Sun, 22 Dec 2013 23:17:42 +0400 unc0rr No gravity mode
Sun, 22 Dec 2013 23:16:55 +0400 unc0rr - Fix typo in frontend debug output
Sun, 22 Dec 2013 13:44:28 -0500 nemo Graves should not be kicked for EXPLDoNotTouchAny
Sun, 22 Dec 2013 08:37:10 -0500 wuzzy add a preliminary description
Sat, 21 Dec 2013 15:39:16 -0500 nemo redraw ownertex to fix tinting issue
Fri, 20 Dec 2013 22:25:06 -0500 nemo make rubber bouncy even in winter. was considering icy as well but, one, evil, two, would prob want ice sprite like girder
(0) -10000 -3000 -1000 -240 +240 +1000 +3000 tip