Mon, 13 Oct 2008 18:37:59 +0000 |
unc0rr |
- Reverse the order of client list
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Mon, 13 Oct 2008 14:52:29 +0000 |
unc0rr |
- Add forgotten PirateFlag map to list of installed maps
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Mon, 13 Oct 2008 14:51:31 +0000 |
unc0rr |
- Remove deprecated stuff
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Mon, 13 Oct 2008 14:44:15 +0000 |
unc0rr |
- Set focus to dead hedgehog
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Mon, 13 Oct 2008 12:58:44 +0000 |
unc0rr |
Make messages be more debug-friendly
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Sun, 12 Oct 2008 17:04:07 +0000 |
unc0rr |
Server erases teams list after round finish, so everything should be okay now
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Sun, 12 Oct 2008 16:45:13 +0000 |
unc0rr |
Clients send roundfinished message to server when the round is over
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Sun, 12 Oct 2008 16:31:23 +0000 |
unc0rr |
Fix water rising too fast
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Fri, 10 Oct 2008 13:19:05 +0000 |
unc0rr |
Rename function
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Fri, 10 Oct 2008 13:18:45 +0000 |
unc0rr |
Allow --port=PORT command-line parameter to specify the port to listen on
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Thu, 09 Oct 2008 21:00:42 +0000 |
unc0rr |
Flush CONNECTED message, so client hasn't to wait for it on connect
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Thu, 09 Oct 2008 20:36:53 +0000 |
unc0rr |
Fix the bug
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Thu, 09 Oct 2008 17:28:22 +0000 |
unc0rr |
Stub to run network game
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Thu, 09 Oct 2008 17:15:04 +0000 |
unc0rr |
Update protocol doc
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Thu, 09 Oct 2008 17:14:29 +0000 |
unc0rr |
Fix team colors mismatch on some conditions (just synchronize them when team is added)
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Thu, 09 Oct 2008 16:05:01 +0000 |
unc0rr |
Small optimization (use partition instead of two filters with opposite predicates)
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Thu, 09 Oct 2008 16:03:27 +0000 |
unc0rr |
Send team removal message to others in room when client disconnects
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Thu, 09 Oct 2008 15:54:09 +0000 |
unc0rr |
- Fix a bug with chosen map (new clinet gets wrong information)
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Thu, 09 Oct 2008 13:57:18 +0000 |
unc0rr |
Fix that bug (lol, pretty fast, eh?)
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Thu, 09 Oct 2008 13:57:02 +0000 |
unc0rr |
Send teams info to newly connected client (has a bug with team sequence, need to discover)
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Thu, 09 Oct 2008 13:53:03 +0000 |
unc0rr |
- Allow team color changing
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Thu, 09 Oct 2008 13:48:06 +0000 |
unc0rr |
- Only team owner can remove team from the list
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Thu, 09 Oct 2008 13:45:40 +0000 |
unc0rr |
Add support for removing team
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Thu, 09 Oct 2008 13:43:47 +0000 |
unc0rr |
Can choose hedgehogs number now
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Thu, 09 Oct 2008 13:01:52 +0000 |
unc0rr |
Add seduction weapon sound
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Wed, 08 Oct 2008 18:56:32 +0000 |
unc0rr |
Adding teams now works
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Wed, 08 Oct 2008 18:46:02 +0000 |
unc0rr |
Get rid of team id in client code
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Wed, 08 Oct 2008 18:38:54 +0000 |
unc0rr |
Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
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Wed, 08 Oct 2008 18:29:16 +0000 |
unc0rr |
Fix protocol implementation to conform documentation
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Wed, 08 Oct 2008 18:25:08 +0000 |
unc0rr |
- Add protocol description (just started)
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Wed, 08 Oct 2008 15:57:35 +0000 |
unc0rr |
Optimize list lookups a bit
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Wed, 08 Oct 2008 15:55:23 +0000 |
unc0rr |
Reformat some code =P
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Wed, 08 Oct 2008 15:53:23 +0000 |
unc0rr |
- Shut the client's tries to configure server up
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Wed, 08 Oct 2008 15:42:09 +0000 |
unc0rr |
Server now fully supports game options
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Wed, 08 Oct 2008 13:58:27 +0000 |
unc0rr |
- Add join and leave messages to chat box
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Wed, 08 Oct 2008 13:54:51 +0000 |
unc0rr |
Implement rooms list refresh
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Wed, 08 Oct 2008 13:52:31 +0000 |
unc0rr |
Implement room create and join
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Wed, 08 Oct 2008 13:40:29 +0000 |
unc0rr |
- Introduce a bit of state miachine in client code (should be more robust and verbosive now)
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Wed, 08 Oct 2008 10:58:21 +0000 |
unc0rr |
Create a page for rooms list
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Tue, 07 Oct 2008 12:37:06 +0000 |
unc0rr |
- Add stub page for rooms list
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Mon, 06 Oct 2008 19:01:59 +0000 |
unc0rr |
Get rid of "internet" network game mode
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Mon, 06 Oct 2008 18:40:47 +0000 |
unc0rr |
Fix a bug with 'ghosts' on server
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Mon, 06 Oct 2008 18:37:47 +0000 |
unc0rr |
Fix another server failure (when second client in room disconnects)
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Mon, 06 Oct 2008 18:07:38 +0000 |
unc0rr |
- Now actually fix
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Sun, 05 Oct 2008 23:36:11 +0000 |
unc0rr |
Fix server crash on client disconnect
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Sun, 05 Oct 2008 23:27:53 +0000 |
unc0rr |
- Fix build of server (has some bugs now)
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Sun, 05 Oct 2008 23:22:14 +0000 |
unc0rr |
Start refactoring standalone server (prepare to change protocol)
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Sun, 05 Oct 2008 16:38:26 +0000 |
unc0rr |
Don't allow team with the same name from the same client (helps with double add due to lags)
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Sun, 05 Oct 2008 16:35:46 +0000 |
unc0rr |
Remove deprecated stuff
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Mon, 29 Sep 2008 22:14:23 +0000 |
unc0rr |
Fix a bug screwing team selection up in network game
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Mon, 29 Sep 2008 22:01:06 +0000 |
unc0rr |
Fix arithmetic bug in CHedgehogerWidget
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Mon, 29 Sep 2008 21:59:19 +0000 |
unc0rr |
Add team surrender flag
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Mon, 29 Sep 2008 09:33:44 +0000 |
unc0rr |
- Fix water rise
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Sun, 28 Sep 2008 22:49:38 +0000 |
unc0rr |
Try to adjust flame parameters
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Sun, 28 Sep 2008 22:47:13 +0000 |
unc0rr |
Prevent AI to damage a teammate when trying to dig with firepunch (patch not tested)
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Sun, 28 Sep 2008 22:39:07 +0000 |
unc0rr |
Start flames rework
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Sun, 28 Sep 2008 21:56:37 +0000 |
unc0rr |
- Hedgehog doesn't take off hat when shooting from shotgun
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Sun, 28 Sep 2008 15:55:07 +0000 |
unc0rr |
Predefined team can have customized hat
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Sun, 28 Sep 2008 15:45:37 +0000 |
unc0rr |
Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
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Sun, 28 Sep 2008 15:39:38 +0000 |
unc0rr |
Update Spanish and Polish translations
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