Fri, 05 Oct 2018 16:53:36 -0400 nemo this should probably exit -1 - pas2c was complaining about uninitialised var
Fri, 05 Oct 2018 16:22:51 -0400 nemo silly tmp var for sake of pas2c
Fri, 05 Oct 2018 21:58:12 +0200 unc0rr Fix pas2c build dependencies
Fri, 05 Oct 2018 21:41:56 +0200 unc0rr Fix pas2c build a bit more
Fri, 05 Oct 2018 21:31:58 +0200 Wuzzy Precalculate cMaxHogHealth
Fri, 05 Oct 2018 21:30:06 +0200 Wuzzy Merge unC0Rr's pas2c fix
Fri, 05 Oct 2018 21:09:27 +0200 unc0rr Fix previous patch, add support for High(Longword)
Fri, 05 Oct 2018 21:04:19 +0200 Wuzzy Backed out changeset aed7ee68305a
Fri, 05 Oct 2018 21:04:01 +0200 unc0rr Fix pas2c not having support for High(LongInt) in init expressions
Fri, 05 Oct 2018 20:56:40 +0200 Wuzzy Pas2C: Implement rendering of High() similiar to that of Low()
Fri, 05 Oct 2018 20:28:13 +0200 Wuzzy Update Big Armory preview image
Fri, 05 Oct 2018 20:20:09 +0200 Wuzzy Hide creeper from frontend, prevent addition of creeper ammo via ammo scheme
Fri, 05 Oct 2018 19:37:06 +0200 Wuzzy Don't load game scheme from file if name collides with default scheme
Fri, 05 Oct 2018 19:25:14 +0200 Wuzzy Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme
Fri, 05 Oct 2018 17:27:12 +0200 Wuzzy Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
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