Fri, 24 Dec 2010 22:39:20 +0300 unc0rr Pass SCHEME before AMMO
Fri, 24 Dec 2010 20:25:03 +0100 Palewolf Updated spanish translation
Fri, 24 Dec 2010 20:33:17 +0300 unc0rr - Fix encoding function to iterate reversed list
Fri, 24 Dec 2010 11:54:34 -0500 nemo Make basic training solvable again. Freeze RNG at current version for less of this kind of issue in future, and a bit more savable of seeds. Disable offsets in preparation for release.
Fri, 24 Dec 2010 10:04:01 -0500 szczur+nemo add new translation phrases missed through insufficient quoting, remove duplicated hog name entries, add almost complete polish translation
Fri, 24 Dec 2010 09:35:24 -0500 szczur polish lua update
Fri, 24 Dec 2010 00:53:50 -0500 mikade+nemo Add a bunch of lua from mikade, update translation files
Fri, 24 Dec 2010 00:21:42 -0500 mikade Whole ton of script callbacks on commands. Poor engine.
Fri, 24 Dec 2010 00:20:18 -0500 szczur+nemo Add polish translation. Also make it clearer in the commented lines that each line must have a comma
Thu, 23 Dec 2010 23:46:14 -0500 nemo more fiddling with graphics to try and satisfy both fire and snow
Thu, 23 Dec 2010 20:21:47 -0500 nemo oops
Thu, 23 Dec 2010 19:17:14 -0500 nemo quick and dirty fix to reversed paths and dropped last message causing drawmap desync
Fri, 24 Dec 2010 00:24:16 +0100 koda beaver hat
Thu, 23 Dec 2010 18:06:09 -0500 nemo Might want the snow actually showing up. Also disable it while rope is active due to bad side effects.
Thu, 23 Dec 2010 21:45:50 +0100 jose1711 Updated lua Slovak translation
Thu, 23 Dec 2010 20:46:51 +0100 jose1711 Updated Slovak translation
Thu, 23 Dec 2010 20:44:15 +0100 jose1711 fix commit
Thu, 23 Dec 2010 20:32:45 +0100 jose1711 merge
Thu, 23 Dec 2010 22:05:42 +0300 unc0rr Oops, typo
Thu, 23 Dec 2010 22:01:19 +0300 unc0rr Add logging of map drawing process
Thu, 23 Dec 2010 21:54:57 +0300 unc0rr - Remove loading from file procedure
Thu, 23 Dec 2010 20:26:31 +0100 jose1711 merge+Slovak transl update
Thu, 23 Dec 2010 12:30:33 -0500 nemo stub locale
Thu, 23 Dec 2010 12:14:44 -0500 nemo sort strings, update with missing strings. just some quick and dirty shellscript. might want to standardise
Thu, 23 Dec 2010 11:13:57 -0500 jose1711 merge
Thu, 23 Dec 2010 11:06:52 -0500 arrom Portuguese updates
Thu, 23 Dec 2010 10:54:47 -0500 nemo Try to be safer in my pixel checks
Thu, 23 Dec 2010 00:01:56 -0500 nemo Tweak more wind values / densities
Wed, 22 Dec 2010 23:46:07 -0500 nemo oops. hopefully unbreak maps while still preserving mask behaviour as before (basketball nets etc)
Wed, 22 Dec 2010 21:57:52 -0500 nemo apparently some sanity checks are needed here. christmas theme object dimensions are crashing placement
Wed, 22 Dec 2010 21:36:17 -0500 nemo change "mudball" on christmas theme
Wed, 22 Dec 2010 21:33:46 -0500 nemo enable snow on Christmas theme
Thu, 23 Dec 2010 01:35:06 +0100 Palewolf and others New Christmas theme
Wed, 22 Dec 2010 19:25:00 -0500 nemo more tweaking land graphics due to snow
Wed, 22 Dec 2010 18:50:00 -0500 nemo Visual tweaks for snow
Wed, 22 Dec 2010 18:29:43 -0500 nemo braces fail
Wed, 22 Dec 2010 14:25:25 -0500 anon Graphics updates
Wed, 22 Dec 2010 14:19:11 -0500 nemo raise Y start to cloud level
Wed, 22 Dec 2010 14:01:43 -0500 nemo Another snow variant
Wed, 22 Dec 2010 11:59:35 -0500 nemo FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
Wed, 22 Dec 2010 10:09:39 -0500 nemo trying a graphic with more white and less translucency
Wed, 22 Dec 2010 09:56:13 -0500 nemo knock back y two to make snow pile up a bit less high
Wed, 22 Dec 2010 15:42:47 +0100 Henek fixed showmission so it actually displays the right icons
Wed, 22 Dec 2010 02:16:07 -0500 nemo should allow snow to spawn against explosion land back tex. a bit messy but I'm sleepy. g'nite
Wed, 02 Feb 2011 21:53:39 +0300 unc0rr Close branch server_refactor
Wed, 22 Dec 2010 01:30:03 -0500 nemo apply cGravityf when changing cGravity
Mon, 31 Jan 2011 21:40:17 +0300 unc0rr Implement room delegation when admin lefts it server_refactor
Wed, 22 Dec 2010 01:19:47 -0500 nemo more snow
Sun, 30 Jan 2011 20:43:18 +0300 unc0rr Reimplement a bunch of administrator commands server_refactor
Wed, 22 Dec 2010 01:17:46 -0500 nemo fix desync in snow
Sun, 30 Jan 2011 20:38:40 +0300 unc0rr Reimplement KICK server_refactor
Wed, 22 Dec 2010 01:11:48 -0500 nemo minor visual tweaks to snow
Sun, 30 Jan 2011 20:36:32 +0300 unc0rr Reimplement FOLLOW server_refactor
Wed, 22 Dec 2010 00:58:00 -0500 nemo oops. forgot the graphic
Sun, 30 Jan 2011 20:32:23 +0300 unc0rr Reimplement some more protocol commands server_refactor
Wed, 22 Dec 2010 00:48:06 -0500 nemo minor position tweaks. hopefully checking array bounds correctly
Sat, 29 Jan 2011 21:33:24 +0300 unc0rr - Reactivate pings timer, reimplement PING handler server_refactor
Wed, 22 Dec 2010 00:17:43 -0500 nemo A very very basic snow implementation
Sat, 29 Jan 2011 13:43:07 +0300 unc0rr Introduce numbered server notice messages server_refactor
Wed, 22 Dec 2010 04:09:56 +0100 koda merge
Fri, 28 Jan 2011 22:34:07 +0300 unc0rr Make client quit on send exception (was commented due to another approach in handling connection lost) server_refactor
Wed, 22 Dec 2010 03:56:12 +0100 koda update weapons
Fri, 28 Jan 2011 22:21:29 +0300 unc0rr Force RNF in AnswerClients too, in order to prevent lazyness in actions (most probably it's redundant to do that, still I do) server_refactor
Wed, 22 Dec 2010 03:28:14 +0100 koda this should prevent that ever again
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