Sun, 10 Aug 2008 14:23:25 +0000 |
unc0rr |
Fix installation path for Castle map
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Fri, 08 Aug 2008 21:01:00 +0000 |
unc0rr |
Convert the rest of themes too
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Fri, 08 Aug 2008 20:54:55 +0000 |
unc0rr |
Step 5: Finally... we have theme objects with alpha-channel!
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Fri, 08 Aug 2008 20:45:13 +0000 |
unc0rr |
- Fix previous commit
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Fri, 08 Aug 2008 20:38:26 +0000 |
unc0rr |
Allow theme-customizable water and girder
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Fri, 08 Aug 2008 20:33:57 +0000 |
unc0rr |
Step 4: repair girder rendering (girder is 32bit now)
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Fri, 08 Aug 2008 20:13:32 +0000 |
unc0rr |
Step 3: Maps are rendered correctly, but without objects yet
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Fri, 08 Aug 2008 19:39:22 +0000 |
unc0rr |
Step 2: painted maps loading correctly
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Fri, 08 Aug 2008 19:34:55 +0000 |
unc0rr |
Start implementing support for 32bit sprites concerned in map generation process.
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Fri, 08 Aug 2008 13:46:12 +0000 |
unc0rr |
This needs to be changed too
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Fri, 08 Aug 2008 13:43:24 +0000 |
unc0rr |
- Fix Qt's runtime warning
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Fri, 08 Aug 2008 13:11:41 +0000 |
unc0rr |
Add "Castle" map copyright info
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Fri, 08 Aug 2008 12:59:34 +0000 |
unc0rr |
Disallow AI to hurts itself with mortar (in quite rare cases it tries to shoot directly up)
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Thu, 07 Aug 2008 19:01:32 +0000 |
unc0rr |
Update frontend background
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Thu, 07 Aug 2008 18:57:26 +0000 |
unc0rr |
Oops, fix map install path
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