2008-10-18 unc0rr - Customize QTextBrowser look
2008-10-18 unc0rr Move back from server setup page
2008-10-18 unc0rr Start new hedgewars server instead of old one
2008-10-18 unc0rr Get rid of old net server
2008-10-18 unc0rr Fix out-of-source build
2008-10-18 unc0rr Fix error message
2008-10-18 unc0rr Fix compilation
2008-10-18 unc0rr Add hedgewars server to build process
2008-10-18 unc0rr - Add brazilian translation
2008-10-16 unc0rr - Frontend: don't reset playing teams list after end of round
2008-10-16 unc0rr Use seduction sound
2008-10-16 unc0rr Reorganize mapContainer widget. Fixes a bunch of bugs, improves widget.
2008-10-16 unc0rr - Fix crash when changing maps
2008-10-15 unc0rr Fix a typo
2008-10-15 unc0rr Fix using wrong variable =(
2008-10-15 unc0rr Fix uninitialised variable
2008-10-15 unc0rr Small rope optimization
2008-10-15 unc0rr Fix doubling chat message
2008-10-15 unc0rr Fix conditions to disconnect
2008-10-15 unc0rr Fix chat messages in saves and demos
2008-10-15 unc0rr Oops... fix introduced bug
2008-10-15 unc0rr Share chat between frontend and engine
2008-10-15 unc0rr Further improve disconnects handling
2008-10-15 unc0rr Various small insignificant improvements everywhere
2008-10-14 unc0rr - Perform lupdate-qt4 && lrelease-qt4
2008-10-14 unc0rr Add more support for handling disconnects while playing (not fully tested)
2008-10-13 unc0rr Add partial implementation of handling disconnects while playing via network
2008-10-13 unc0rr - Reverse the order of client list
2008-10-13 unc0rr - Add forgotten PirateFlag map to list of installed maps
2008-10-13 unc0rr - Remove deprecated stuff
2008-10-13 unc0rr - Set focus to dead hedgehog
2008-10-13 unc0rr Make messages be more debug-friendly
2008-10-12 unc0rr Server erases teams list after round finish, so everything should be okay now
2008-10-12 unc0rr Clients send roundfinished message to server when the round is over
2008-10-12 unc0rr Fix water rising too fast
2008-10-10 unc0rr Rename function
2008-10-10 unc0rr Allow --port=PORT command-line parameter to specify the port to listen on
2008-10-09 unc0rr Flush CONNECTED message, so client hasn't to wait for it on connect
2008-10-09 unc0rr Fix the bug
2008-10-09 unc0rr Stub to run network game
2008-10-09 unc0rr Update protocol doc
2008-10-09 unc0rr Fix team colors mismatch on some conditions (just synchronize them when team is added)
2008-10-09 unc0rr Small optimization (use partition instead of two filters with opposite predicates)
2008-10-09 unc0rr Send team removal message to others in room when client disconnects
2008-10-09 unc0rr - Fix a bug with chosen map (new clinet gets wrong information)
2008-10-09 unc0rr Fix that bug (lol, pretty fast, eh?)
2008-10-09 unc0rr Send teams info to newly connected client (has a bug with team sequence, need to discover)
2008-10-09 unc0rr - Allow team color changing
2008-10-09 unc0rr - Only team owner can remove team from the list
2008-10-09 unc0rr Add support for removing team
2008-10-09 unc0rr Can choose hedgehogs number now
2008-10-09 unc0rr Add seduction weapon sound
2008-10-08 unc0rr Adding teams now works
2008-10-08 unc0rr Get rid of team id in client code
2008-10-08 unc0rr Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
2008-10-08 unc0rr Fix protocol implementation to conform documentation
2008-10-08 unc0rr - Add protocol description (just started)
2008-10-08 unc0rr Optimize list lookups a bit
2008-10-08 unc0rr Reformat some code =P
2008-10-08 unc0rr - Shut the client's tries to configure server up
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