Mon, 09 Jul 2012 21:45:30 +0400 | Stepan777 | fix bug with desynced camera positions | changeset | files |
Thu, 12 Jul 2012 06:19:32 -0400 | nemo | Reduce number of walk bonuses further, doubt even 128 are needed. Fix count reset. | changeset | files |
Tue, 10 Jul 2012 16:38:50 +0200 | Wolfgang Steffens | Debug commit | changeset | files |
Mon, 09 Jul 2012 17:03:57 +0400 | Stepan777 | rework saving of camera positions so there is no need to know framerate during prerecording. | changeset | files |
Wed, 11 Jul 2012 22:18:43 -0400 | nemo | Tell AI to avoid edges, especially ones over water (this does not include checking whether a knock could drown yet). Also make flakes pick a new random dx/dy on respawn to further reduce patterns. Also disable a couple of weapons for the particularly dumb AI levels, and disable switching for the dumbest. | changeset | files |
Tue, 10 Jul 2012 11:09:38 +0200 | Wolfgang Steffens | Merge | changeset | files |
Mon, 09 Jul 2012 16:42:13 +0400 | Stepan777 | merge | changeset | files |