Mon, 09 Nov 2015 19:21:40 +0100 sheepluva fix hedgehog on parachute facing in wrong direction if parachute opens during double-jump
Mon, 09 Nov 2015 21:09:51 +0300 unc0rr - Fix check which was supposed to prevent sending same record to different checkers
Mon, 09 Nov 2015 18:03:47 +0000 hwmirror merge
Mon, 09 Nov 2015 18:37:57 +0100 Vittorio Giovara Merge pull request #33 from bananaoomarang/cmakeWarnings
Sun, 26 Apr 2015 13:02:38 +0100 Milo Mordaunt Remove quotes when checking Haskell Modules to adopt new CMake
Mon, 09 Nov 2015 20:51:18 +0300 unc0rr Pass correct script name for scripts with spaces in name
Mon, 09 Nov 2015 16:34:32 +0000 hwmirror Merge with github pull requests
Mon, 09 Nov 2015 16:34:03 +0000 hwmirror Merge from github
Tue, 06 Oct 2015 13:28:11 +0200 sheepluva Merge pull request #36 from LocutusOfBorg/italian
Tue, 06 Oct 2015 07:08:15 +0200 Gianfranco Costamagna Update italian tips
Mon, 05 Oct 2015 18:51:44 +0200 Gianfranco Costamagna Translate italian missions
Thu, 01 Oct 2015 12:17:42 +0200 sheepluva Merge pull request #35 from LocutusOfBorg/fedora
Thu, 01 Oct 2015 10:59:24 +0200 Gianfranco Costamagna Add metadata for license (From Fedora)
Thu, 01 Oct 2015 10:59:02 +0200 Gianfranco Costamagna Add multiarch location to library (From Fedora)
Mon, 09 Nov 2015 08:40:45 +0300 unc0rr Oops, fix the fix
Sun, 08 Nov 2015 14:54:22 +0100 sheepluva update changelog
Sun, 08 Nov 2015 12:06:13 +0300 unc0rr Fix replay sanity check
Sat, 07 Nov 2015 23:44:49 +0300 unc0rr Store some more details on game config in the database
Sat, 07 Nov 2015 21:01:04 +0100 sheepluva fix google code links in readme
Sat, 07 Nov 2015 17:33:43 +0100 Vittorio Giovara Add markdown extension to README so github can render it more nicely
Sat, 07 Nov 2015 16:15:27 +0100 sheepluva merge orphan head (while discarding all its changes) to make koda and his hg-git happy
Sat, 07 Nov 2015 15:07:33 +0100 koda videorec: Drop setting x264 preset
Sat, 07 Nov 2015 13:15:06 +0100 sheepluva merging ios-revival brain into default. includes updates to russian translation and general translation fixes
Fri, 06 Nov 2015 04:34:29 +0100 antonc27 - Small corrections for rus localization of stats messages ios-revival
Fri, 06 Nov 2015 03:21:00 +0100 antonc27 - 'iOS Deployment Target' bump to 8.0 ios-revival
Fri, 06 Nov 2015 01:29:22 +0100 antonc27 - Merge from default ios-revival
Fri, 06 Nov 2015 01:26:32 +0100 antonc27 - Restored Turkish localization ios-revival
Fri, 06 Nov 2015 00:33:41 +0100 antonc27 - Support screen refactoring: ios-revival
Fri, 06 Nov 2015 00:12:37 +0100 antonc27 - Appirater: ios-revival
Thu, 05 Nov 2015 21:54:19 +0100 antonc27 - Update rus localization for 'About' screen ios-revival
Thu, 05 Nov 2015 05:33:24 +0100 antonc27 - 'About' screen on iOS now is up-to-date with Qt front-end 'About' ios-revival
Thu, 05 Nov 2015 04:45:20 +0100 antonc27 - Missed localization for 'Clear All' button on SavedGamesVirewController ios-revival
Thu, 05 Nov 2015 04:29:44 +0100 antonc27 - Rus localization for following multiplayer missions: ios-revival
Thu, 05 Nov 2015 04:42:22 +0100 sheepluva fix bug reported by S.D.: throwing a sticking mine into a bouncy pit never ends turn. see also http://hedgewars.org/node/6350
Thu, 05 Nov 2015 03:35:59 +0100 antonc27 - 'ClimbHome' map deprecated as it crashes ios-revival
Thu, 05 Nov 2015 03:30:57 +0100 antonc27 - 'Cheese' map not blacklisted anymore ios-revival
Thu, 05 Nov 2015 03:08:49 +0100 antonc27 - Rus localization for following game styles: ios-revival
Wed, 04 Nov 2015 16:53:43 +0100 Vittorio Giovara Let initialization happen in the appropriate function
Wed, 04 Nov 2015 16:53:38 +0100 Vittorio Giovara Specify the enum type for Pixel and Sample formats
Wed, 04 Nov 2015 16:53:33 +0100 Vittorio Giovara Update libav API, keeping forward and backward compatibility
Wed, 04 Nov 2015 06:56:37 +0100 antonc27 - Disabled non-adapted for mobile game styles ios-revival
Wed, 04 Nov 2015 06:39:04 +0100 antonc27 - Added 'World Edge' flag for Scheme Settings ios-revival
Wed, 04 Nov 2015 06:17:31 +0100 antonc27 - Refactoring for SingleSchemeViewController: checkValueString macro changed to helper method ios-revival
Wed, 04 Nov 2015 03:42:11 +0100 antonc27 - Disabling generation of position-dependent code for 'Distro Adhoc' config ios-revival
Wed, 04 Nov 2015 03:40:38 +0100 antonc27 - '-Os' fpc optimization compiler flag replaced with '-O2' ios-revival
Wed, 04 Nov 2015 03:23:32 +0100 antonc27 - GCC_THUMB_SUPPORT removed ios-revival
Wed, 04 Nov 2015 03:19:03 +0100 antonc27 - Removing unnecessary '-Wl,-no_order_inits' linker flag ios-revival
Wed, 04 Nov 2015 01:36:34 +0100 sheepluva wrap bee during pre-flight too
Wed, 04 Nov 2015 01:30:28 +0100 sheepluva bump version too
Tue, 03 Nov 2015 23:33:32 +0100 sheepluva merge changelog changes of 0.9.22 into default
Tue, 03 Nov 2015 22:57:01 +0100 antonc27 - Added 'Air Mines' flag for Scheme Settings ios-revival
Tue, 03 Nov 2015 21:43:05 +0100 antonc27 - Fix for localization of game settings detailLabel in SingleSchemeViewController ios-revival
Tue, 03 Nov 2015 23:32:14 +0100 sheepluva add HedgeEditor to changelog 0.9.22
Tue, 03 Nov 2015 22:06:16 +0100 sheepluva tweak changelog 0.9.22
Tue, 03 Nov 2015 21:24:35 +0100 sheepluva bump protocol number
Tue, 03 Nov 2015 21:18:25 +0100 sheepluva make hammer non-lethal again (as requested by unC0Rr)
Tue, 03 Nov 2015 21:07:24 +0100 sheepluva 0.9.22 branch 0.9.22
Tue, 03 Nov 2015 21:43:56 +0300 unc0rr Workaround mysql-simple library stupiness regarding executeMany
Tue, 03 Nov 2015 04:49:50 +0100 antonc27 - Implement fake 'Normal' game style as in qt front-end ios-revival
Tue, 03 Nov 2015 01:27:15 +0100 antonc27 - Better place for removeObserver: calls ios-revival
Tue, 03 Nov 2015 01:22:35 +0100 antonc27 - Stub for disabling game styles on mobile ios-revival
Tue, 03 Nov 2015 01:14:27 +0100 koda Always install before making dmg
Tue, 03 Nov 2015 00:51:11 +0100 koda Fix compiling engine with OSX frameworks
Tue, 03 Nov 2015 00:13:44 +0100 koda Added tag 0.9.22-release for changeset 9621fdcad965
Mon, 02 Nov 2015 23:23:06 +0300 unc0rr Let's try to store games info necessary for ratings
Sun, 01 Nov 2015 15:08:39 -0500 nemo do the same thing for the chute/birdy/saucer block 0.9.22-release
Sun, 01 Nov 2015 15:06:55 -0500 nemo Make camera refocus less aggressive. Only if there's a camera target already.
Sun, 01 Nov 2015 18:35:18 +0300 unc0rr Update versions information
Sun, 01 Nov 2015 16:58:34 +0300 unc0rr This is .22 release revision
Mon, 02 Nov 2015 06:58:08 +0100 sheepluva merge default gettext
Sat, 31 Oct 2015 21:38:59 +0300 unc0rr inc(HEDGEWARS_PROTO_VER)
Sat, 31 Oct 2015 04:03:17 +0100 antonc27 - Finally added rus localization for all User Missions ios-revival
Fri, 30 Oct 2015 23:06:25 +0100 antonc27 - Return of stereo sound for mobile! ios-revival
Fri, 30 Oct 2015 21:08:05 +0100 antonc27 - Set iPad version to require fullscreen ios-revival
Fri, 30 Oct 2015 21:06:03 +0100 antonc27 - Fix for not compiling Pascal sources when archiving app for AppStore ios-revival
Fri, 30 Oct 2015 16:04:51 -0400 nemo refocus camera on roping hog. totally untested.
Fri, 30 Oct 2015 03:14:39 +0100 antonc27 - Rus localization for Target Practices ios-revival
Fri, 30 Oct 2015 01:31:32 +0100 antonc27 - Rus localization for Speed Shoppa Challenges ios-revival
Fri, 30 Oct 2015 00:03:58 +0100 antonc27 - Removing of CMake generated files in 'UpdateDataFolder' script ios-revival
Fri, 30 Oct 2015 00:01:26 +0100 antonc27 - Better handling of cell's tag in SingleTeamViewController ios-revival
Thu, 29 Oct 2015 23:59:51 +0100 antonc27 - Refactoring of SavedViewController: ios-revival
Thu, 29 Oct 2015 03:48:42 +0100 antonc27 - FindTable functionality for HoldTableViewCell and EditableCellView extracted to category ios-revival
Wed, 28 Oct 2015 10:01:31 -0400 nemo few more missing nil checks in crate spawn
Wed, 28 Oct 2015 03:41:00 +0100 antonc27 - Fix for crash while deleting >=2 saved games ios-revival
Wed, 28 Oct 2015 01:29:39 +0100 sheepluva Removed tag Nice one
Wed, 28 Oct 2015 00:06:13 +0100 sheepluva Added tag 0.9.22-RC for changeset d9622394ec9c
Tue, 27 Oct 2015 21:11:44 +0100 sheepluva somebody was so nice to mention me in credits, but misspelled my last name ios-revival
Tue, 27 Oct 2015 23:04:15 +0300 unc0rr Also pass script information alongwith winner/achievements info, so that we could potentially have per mode ratings
Tue, 27 Oct 2015 05:11:48 +0100 antonc27 - Rus localization for portal mission ios-revival
Mon, 26 Oct 2015 00:54:58 +0100 antonc27 - Rus localization update for Basic Trainings in ru.lua ios-revival
Sun, 25 Oct 2015 03:14:49 +0100 antonc27 - Partial rus localization for User Missions and Basic Trainings in ru.lua ios-revival
Sun, 25 Oct 2015 20:40:27 +0100 sheepluva changelog update
Sat, 24 Oct 2015 16:01:19 +0200 antonc27 - Fix for formatting non-english characters, received from engine ios-revival
Sat, 24 Oct 2015 15:27:47 +0200 antonc27 - Fix for sending to engine non-english characters ios-revival
Sat, 24 Oct 2015 03:56:02 +0200 antonc27 - Fix for loading non-existing missions in MissionTrainingViewController ios-revival
Sat, 24 Oct 2015 02:26:54 +0200 antonc27 - Possible fix for loading game styles scripts without .cfg file ios-revival
Sat, 24 Oct 2015 01:42:31 +0200 antonc27 - Rus translation for Mutant game style ios-revival
Sat, 24 Oct 2015 00:21:15 +0200 sheepluva fixed: poison clouds could bounce
Fri, 23 Oct 2015 04:02:36 +0200 antonc27 - Rus localization update for 'Data/Locale/missions_ru.txt' ios-revival
Fri, 23 Oct 2015 03:15:35 +0200 antonc27 - Rus localization update for 'Data/Locale/ru.txt' ios-revival
Fri, 23 Oct 2015 01:49:32 +0200 antonc27 - Fix for wrong localization key for sound in GeneralSettingsViewController ios-revival
Fri, 23 Oct 2015 01:46:00 +0200 antonc27 - Localization for missed strings in RestoreViewController (for eng(as reference) and rus) ios-revival
Fri, 23 Oct 2015 00:45:57 +0200 antonc27 - Localization for missed strings in StatsPage (for both eng and rus) ios-revival
Fri, 23 Oct 2015 00:06:35 +0200 antonc27 - Rus localization updated for iOS front-end ios-revival
Thu, 22 Oct 2015 22:21:35 +0200 antonc27 - Some strings localizations for Settings ios-revival
Thu, 22 Oct 2015 21:57:05 +0200 antonc27 - Toolbar elements are localizable now in GameConfig for iPhone ios-revival
Thu, 22 Oct 2015 03:02:43 +0200 antonc27 - All labels in HelpPageLobby now localizable (with text from IB as localization keys) ios-revival
Thu, 22 Oct 2015 03:00:22 +0200 antonc27 - SegmentedControl is localizable now in MapConfig ios-revival
Thu, 22 Oct 2015 00:46:45 +0200 antonc27 - simpleGameButton and missionsButton are localizable now in MainMenu ios-revival
Wed, 21 Oct 2015 23:46:11 +0200 antonc27 - 'Press the target button to mark the target' message is localizable now ios-revival
Wed, 21 Oct 2015 21:58:50 +0200 antonc27 - Workaround for team's name with spaces in StatsPage ios-revival
Wed, 21 Oct 2015 18:15:19 +0200 antonc27 - Some improvements for 'loadNiceHogs' in GameConfig for iPad ios-revival
Wed, 21 Oct 2015 02:19:04 +0200 antonc27 - Fix for 'loadNiceHogs' in GameConfig for iPad ios-revival
Wed, 21 Oct 2015 00:49:04 +0200 antonc27 - Refactoring of Missions screen: ios-revival
Tue, 20 Oct 2015 23:56:31 +0200 antonc27 - Retrieving language ID moved to HWUtils ios-revival
Tue, 20 Oct 2015 00:51:45 +0200 antonc27 - Small adjust for cell selection color of Missions screen ios-revival
Mon, 19 Oct 2015 03:39:47 +0200 antonc27 - Big refactoring of front-end Settings for both iPhone and iPad: ios-revival
Sat, 17 Oct 2015 20:07:10 +0200 antonc27 - Better way of creating/using doneButton in Settings ios-revival
Sat, 17 Oct 2015 00:32:02 +0200 antonc27 - Possible fix for wrong layout on iOS 9 when going back from rotated stats page (for iPad) ios-revival
Fri, 16 Oct 2015 17:34:06 +0200 antonc27 - Added new set of tabbar icons for Settings on iPhone ios-revival
Fri, 16 Oct 2015 02:54:03 +0200 antonc27 - Fix for autorotation of table view of StatsPageVC ios-revival
Thu, 15 Oct 2015 23:27:56 +0200 antonc27 - Mortar, Mudball and Land Spray need up/down buttons on mobile ios-revival
Thu, 15 Oct 2015 22:48:32 +0200 antonc27 - Workaround for wrong sprite in utility widget when selecting DrillStrike ios-revival
Thu, 15 Oct 2015 21:58:30 +0200 antonc27 - Target button added to mobile touch controls ios-revival
Thu, 15 Oct 2015 21:13:43 +0200 antonc27 - Target button added to mobile touch controls ios-revival
Thu, 15 Oct 2015 20:36:08 +0200 antonc27 - Timer button added to mobile touch controls ios-revival
Thu, 15 Oct 2015 01:13:23 +0200 antonc27 - Fix for wrong path of restored game ios-revival
Wed, 14 Oct 2015 21:25:49 +0200 antonc27 - Better random number generation for front-end: random() replaced with arc4random_uniform() ios-revival
Wed, 14 Oct 2015 02:28:32 +0200 antonc27 - Button's restyling for RestoreViewController ios-revival
Sat, 10 Oct 2015 18:18:26 +0200 sheepluva Lua-API: onSuddenDeath hook
Thu, 08 Oct 2015 10:48:16 -0400 nemo Pass overridden uid into AddGear instead
Thu, 08 Oct 2015 10:42:00 -0400 nemo restore uid on resurrection as well
Wed, 07 Oct 2015 23:20:31 +0200 sheepluva TrophyRace: fix nil error warning, caused by needlessly re-retrieving the name of the best hedgehog (which could be dead at that point)
Mon, 05 Oct 2015 20:31:46 +0200 antonc27 - Fix for locale string in SingleWeaponViewController ios-revival
Mon, 05 Oct 2015 19:17:40 +0200 antonc27 - Fix for locale string passed to engine (like "ru-FR") ios-revival
Mon, 05 Oct 2015 13:38:25 +0200 sheepluva preselect baseball bat in Knockball and Basketball
Sun, 04 Oct 2015 16:30:55 -0400 nemo Avoid waiting past end of turn for smine.
Sat, 03 Oct 2015 17:02:57 -0400 nemo Add nil check in fake crate spawn for if crate fails to spawn
Mon, 28 Sep 2015 01:31:47 +0200 antonc27 - GameController framework added to project (required by last version of SDL) ios-revival
Mon, 28 Sep 2015 01:07:21 +0200 antonc27 - Bitcode disabled (for Xcode 7) ios-revival
Fri, 25 Sep 2015 23:31:16 -0400 nemo Scan from right too. Not sure this is actually helpful, so committing separately.
Fri, 25 Sep 2015 23:30:21 -0400 nemo This should probably fix feedback that hogs weren't spawning on left side of map.
Wed, 23 Sep 2015 07:49:46 +0200 sheepluva fp complained about this line being too long
Sun, 20 Sep 2015 03:02:21 +0200 antonc27 - 'Shoppa Pro' ammo set added to iOS front-end ios-revival
Sun, 20 Sep 2015 02:56:33 +0200 antonc27 - Weapon and scheme plist's names(which passed to engine) must contain spaces, not underscores ios-revival
Sun, 20 Sep 2015 02:52:49 +0200 antonc27 - 'Construction Mode' ammo set and game parameters added to iOS front-end ios-revival
Sun, 20 Sep 2015 02:08:12 +0200 antonc27 - 'Highlander' ammo set added to iOS front-end ios-revival
Sun, 20 Sep 2015 01:48:18 +0200 antonc27 - 'One of everything' ammo set added to iOS front-end ios-revival
Sat, 19 Sep 2015 22:17:50 +0200 sheepluva tweak tips a little (loosely based on Wuzzy's suggestions)
Fri, 18 Sep 2015 06:03:49 +0200 antonc27 - Fix for getting the correct fort name in FortsViewController ios-revival
Fri, 18 Sep 2015 05:37:55 +0200 antonc27 - Added functionality to select one hat for all hogs at team settings ios-revival
Fri, 18 Sep 2015 04:33:37 +0200 antonc27 - Fix for consequent selection of same hat for all hogs in settings ios-revival
Thu, 17 Sep 2015 23:53:54 +0200 antonc27 - Refactoring of MainMenuViewController ios-revival
Thu, 17 Sep 2015 09:59:58 +0200 sheepluva speed up TrophyRace deaths
Thu, 17 Sep 2015 07:41:40 +0200 sheepluva add TODO
Wed, 16 Sep 2015 08:58:51 -0400 nemo remove racist trydo 😝
Tue, 15 Sep 2015 06:05:11 +0200 antonc27 - Possibility to send log file by email from app ios-revival
Tue, 15 Sep 2015 04:28:25 +0200 antonc27 - Refactoring. Separation of game log viewing code to GameLogViewController ios-revival
Mon, 14 Sep 2015 07:02:06 +0200 antonc27 - Attempt to fix a crash while selecting 'Random' for map generation ios-revival
Sun, 13 Sep 2015 18:58:22 -0400 nemo airmine hand sprite by wuzzy. totally temporary...
Sun, 13 Sep 2015 16:38:53 -0400 nemo aaand make sure the commented out line matches
Sun, 13 Sep 2015 16:36:39 -0400 nemo Add damage to gear values to mess with
Sun, 13 Sep 2015 16:24:37 -0400 nemo Oups. 6, not 12 - was testing
Sun, 13 Sep 2015 16:23:32 -0400 nemo Allow for arbitrary number of airstrike bombs and spacing.
Sun, 13 Sep 2015 15:36:06 -0400 nemo Move health:= 6 to gear addition so lua can more easily override it.
Mon, 02 Nov 2015 06:23:46 +0100 sheepluva silent qm-compile did not play well with out-of-source building gettext
Sat, 12 Sep 2015 21:13:35 +0200 wuzzy german translation update (incl. string reordering - blame sheepluva)
Sat, 12 Sep 2015 21:53:53 +0200 sheepluva conversion script gettext
Sat, 12 Sep 2015 20:47:12 +0200 wuzzy german translation updates gettext
Sat, 12 Sep 2015 20:01:26 +0200 sheepluva experimental gettext for lua gettext
Sat, 12 Sep 2015 19:00:52 +0200 wuzzy german translation updates
Sat, 12 Sep 2015 05:46:59 +0200 antonc27 Merge ios-revival
Sat, 12 Sep 2015 05:39:35 +0200 antonc27 - Revert of 'Reset for previously selected static map' ios-revival
Sat, 12 Sep 2015 05:20:52 +0200 sheepluva uVariables: also initialize arrays and records in initModule
Sat, 12 Sep 2015 05:23:28 +0200 antonc27 - These properties are not necessary to clean when receiving memory warning ios-revival
Sat, 12 Sep 2015 05:21:21 +0200 antonc27 - We don't need to explicitly propagate vc lifecycle messages ios-revival
Sat, 12 Sep 2015 04:12:29 +0200 antonc27 - Reset for previously selected static map ios-revival
Sat, 12 Sep 2015 04:02:27 +0200 antonc27 Merge ios-revival
Fri, 11 Sep 2015 21:42:55 +0200 sheepluva merge
Fri, 11 Sep 2015 21:41:35 +0200 sheepluva simplify code ios-revival
Fri, 11 Sep 2015 09:18:08 +0200 sheepluva exclude uMatrix from pas2c build
Fri, 11 Sep 2015 08:15:17 +0200 sheepluva fix pas2c build, it was broken in the long long ago ( 97f9a25024e6 )
Fri, 11 Sep 2015 07:39:01 +0200 sheepluva pas2c doesn't like {$ENDIF} with argument
Fri, 11 Sep 2015 05:54:17 +0200 sheepluva make uVariables not depend on implicit one-time initialization by FPC
Fri, 11 Sep 2015 01:05:02 +0200 antonc27 - ifdef for IPHONEOS in glLoadExtension ios-revival
Thu, 10 Sep 2015 18:50:39 +0200 sheepluva stop rc plane prop/engine sound when out of fuel
Thu, 10 Sep 2015 18:22:52 +0200 sheepluva merge branch ios-revival into default
Thu, 10 Sep 2015 17:51:49 +0200 antonc27 - ifdef for CMEM ios-revival
Thu, 10 Sep 2015 17:47:01 +0200 antonc27 - ifdef for engine exit/halt ios-revival
Thu, 10 Sep 2015 01:49:15 +0200 antonc27 - Refactoring in order to remove some warning related to using of int instead of NSInteger ios-revival
Thu, 10 Sep 2015 01:31:52 +0200 antonc27 - First attempt to fix crashes on loading 'Styles' ios-revival
Sun, 06 Sep 2015 04:30:30 +0200 antonc27 - Fixes for cropped background image on iPhone ios-revival
Sun, 06 Sep 2015 03:17:22 +0200 antonc27 - Restyle of 'Simple' and 'Missions' buttons at Main screen ios-revival
Sat, 05 Sep 2015 23:46:31 +0200 antonc27 - Added required icons ios-revival
Sat, 05 Sep 2015 23:12:23 +0200 antonc27 - arm64 added as valid arch ios-revival
Thu, 27 Aug 2015 23:52:38 +0200 antonc27 - Version bump to 2.0 ios-revival
Thu, 27 Aug 2015 23:21:07 +0200 antonc27 - Fix for crash on loading SingleWeaponViewController in Settings ios-revival
Thu, 27 Aug 2015 23:19:29 +0200 antonc27 - 'safeScale' now always 1.0 ios-revival
Thu, 27 Aug 2015 23:18:29 +0200 antonc27 - Load fonts on init if not 'mobile' ios-revival
Tue, 18 Aug 2015 01:11:17 +0200 antonc27 - Property for port in MapPreviewButtonView ios-revival
Tue, 18 Aug 2015 01:08:21 +0200 Anton Malmygin - Using of @autoreleasepool is better ios-revival
Tue, 18 Aug 2015 00:51:23 +0200 antonc27 - Fix for iPhone 4S screen size ios-revival
Sun, 16 Aug 2015 02:32:03 +0200 antonc27 - Fix for 'hold for delete' for cells in teams table ios-revival
Sat, 15 Aug 2015 20:49:06 +0200 antonc27 Merge with ios-rus-localization ios-revival
Sat, 15 Aug 2015 20:48:13 +0200 antonc27 - Fix for retrieving 'Maze' preview genration ios-revival
Sat, 15 Aug 2015 20:38:07 +0200 antonc27 - Improved fix for UI elements positioning at GameConfigViewController ios-revival
Sat, 15 Aug 2015 17:08:50 +0200 antonc27 - Localization for SingleSchemeViewController fixed ios-rus-localization
Sat, 15 Aug 2015 16:26:00 +0200 antonc27 - Russian Scheme.strings localized ios-rus-localization
Sat, 15 Aug 2015 04:23:12 +0200 antonc27 - Russian Localizable.strings localized ios-rus-localization
Sat, 15 Aug 2015 04:20:33 +0200 antonc27 - Fix for localization of detail labels at AboutViewController ios-rus-localization
Sat, 15 Aug 2015 02:41:35 +0200 antonc27 - Russian About.strings localized ios-rus-localization
Sat, 15 Aug 2015 02:24:36 +0200 antonc27 - Rus localization started ios-rus-localization
Sat, 15 Aug 2015 02:22:17 +0200 antonc27 - Russian localization files added ios-revival
Sat, 15 Aug 2015 01:44:21 +0200 antonc27 - Small fix for debug view frame ios-revival
Sat, 15 Aug 2015 01:40:06 +0200 antonc27 - Fix for initial wrong UI positioning for GameConfigViewController ios-revival
Sat, 15 Aug 2015 00:59:33 +0200 antonc27 - Fix for show/hide helpPage animations ios-revival
Sat, 15 Aug 2015 00:22:04 +0200 antonc27 - HelpPageLobbyViewController updated: various UI fixes, autorotation fixes, help bubbles for iPad grouped ios-revival
Fri, 14 Aug 2015 21:27:55 +0200 antonc27 - HelpPageLobbyViewController returned to project (back from 2012!), also help bubble images added ios-revival
Fri, 14 Aug 2015 02:10:53 +0200 antonc27 - Fix for loading missions descriptions ios-revival
Fri, 14 Aug 2015 02:09:46 +0200 antonc27 - Fix for strange problem with table view in StatsPage - rowHeight is 1 by default. So, fixed by implicit size. ios-revival
Fri, 14 Aug 2015 02:04:46 +0200 antonc27 - RestoreViewController functionality uncommented ios-revival
Fri, 14 Aug 2015 02:02:15 +0200 Anton Malmygin - Interscreen transitions fixed ios-revival
Fri, 14 Aug 2015 01:55:42 +0200 antonc27 - MGSplitViewController updated to last version with iOS 8 fixes ios-revival
Thu, 13 Aug 2015 13:41:50 +0200 antonc27 - Fix for main view orientation problems ios-revival
Thu, 13 Aug 2015 13:40:12 +0200 antonc27 - Fix for app crash after ending game ios-revival
Thu, 13 Aug 2015 01:34:01 +0200 antonc27 - Name fixing for buttons ios-revival
Thu, 13 Aug 2015 01:33:40 +0200 antonc27 - Using come for internal memory management ios-revival
Thu, 13 Aug 2015 01:31:37 +0200 antonc27 - 'Generate position dependent code' et to NO. Otherwise crashed at initialization step. ios-revival
Tue, 11 Aug 2015 02:42:53 +0200 antonc27 - VALID_ARCHS reduced for all projects ios-revival
Tue, 11 Aug 2015 00:16:28 +0200 antonc27 - VALID_ARCHS changed ios-revival
Tue, 11 Aug 2015 00:15:30 +0200 antonc27 - Small warning fix ios-revival
Mon, 10 Aug 2015 22:50:34 +0200 antonc27 - Actually fix for rendering on iOS ]:-> ios-revival
Mon, 10 Aug 2015 22:49:52 +0200 antonc27 - Fix for hiding launch window after launch and not blocking SDL window on engine anymore ios-revival
Mon, 10 Aug 2015 22:48:02 +0200 antonc27 - Some weird staff with bounds commented here ios-revival
Mon, 10 Aug 2015 22:47:37 +0200 antonc27 - Bogus 'lodeNiceHogs' disabled ios-revival
Mon, 10 Aug 2015 22:44:51 +0200 antonc27 - Restore game functionality disabled, because it blocks main screen ios-revival
Sun, 09 Aug 2015 16:20:35 +0200 antonc27 Added tag Nice one for changeset 0f5961910e27 ios-revival
Sun, 09 Aug 2015 15:38:00 +0200 antonc27 - Resolves problem with wrong path to chef hat on iOS ios-revival
Sun, 09 Aug 2015 15:37:29 +0200 antonc27 - Fix for wrong start paramIndex in case of Hwlibrary ios-revival
Sun, 09 Aug 2015 00:04:41 +0200 antonc27 - Fix for new name of SDL 2 libraries ios-revival
Sat, 08 Aug 2015 23:01:02 +0200 antonc27 - Fix for launching with SDL ios-revival
Sat, 08 Aug 2015 22:55:02 +0200 antonc27 - Fix for "Exception: Could not load OpenGL from /System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib" at start of app ios-revival
Sat, 08 Aug 2015 22:52:24 +0200 antonc27 - Fix for "error: invalid abbreviation code [115] for DIE at" ios-revival
Sat, 08 Aug 2015 22:45:23 +0200 antonc27 - Fix for PascalImports and for GenLandPreview ios-revival
Sat, 08 Aug 2015 22:08:43 +0200 antonc27 - Fix for "operator delete[](void*)", referenced from: not found for architecture x86_64" ios-revival
Sat, 08 Aug 2015 22:06:03 +0200 antonc27 - Small reorg of project ios-revival
Sat, 08 Aug 2015 22:04:56 +0200 antonc27 - CoreMotion framework added to project for SDL 2 ios-revival
Sat, 08 Aug 2015 22:02:31 +0200 antonc27 - Fix for "uWorld.s:4736:8: error: base register is 64-bit, but index register is not leal (%rax,%edx),%eax" ios-revival
Sat, 08 Aug 2015 21:58:28 +0200 antonc27 - Fix for ArgParsers.pas:368: 23: Identifier not found "cDefaultPathPrefix" ios-revival
Sat, 08 Aug 2015 21:50:23 +0200 antonc27 - Fix for uTouch.pas:365: 34: Identifier not found "nilFingerId" ios-revival
Sat, 08 Aug 2015 21:45:38 +0200 antonc27 - Fix for uPhysFSLayer.pas:167: 17: Identifier not found "cFontsPaths" ios-revival
Sat, 08 Aug 2015 21:42:41 +0200 antonc27 - Another fix for uRender.pas ios-revival
Sat, 08 Aug 2015 21:37:19 +0200 antonc27 - Fix for compiling 'uRender.pas' ios-revival
Sat, 08 Aug 2015 21:25:59 +0200 antonc27 - Missed pascal source files added to project ios-revival
Sat, 08 Aug 2015 21:22:19 +0200 antonc27 - Turkish localization removed from Xcode project ios-revival
Sat, 08 Aug 2015 21:04:47 +0200 antonc27 - fpc updated to 3.1.1 ios-revival
Sat, 08 Aug 2015 20:58:13 +0200 antonc27 - 'Default-568h@2x.png' added for retina screen ios-revival
Sat, 08 Aug 2015 20:52:30 +0200 antonc27 - VALID_ARCHS updated for main project ios-revival
Sat, 08 Aug 2015 20:51:12 +0200 antonc27 - Xcode projects updated to recommended settings (auto done by Xcode) ios-revival
Sat, 08 Aug 2015 20:35:35 +0200 antonc27 - .hgignore file updated for Xcode related files ios-revival
Thu, 10 Sep 2015 04:59:02 +0200 sheepluva small code cleanup
Tue, 08 Sep 2015 19:20:58 +0300 unc0rr more work qmlfrontend
Sat, 05 Sep 2015 20:12:49 +0300 unc0rr Generate handlers for lists qmlfrontend
Fri, 04 Sep 2015 08:14:12 -0400 nemo fix a couple of typos
Thu, 03 Sep 2015 23:33:06 +0300 unc0rr Generate handlers accepting parameters dummies qmlfrontend
Thu, 03 Sep 2015 15:01:55 -0400 Wuzzy Updated shoppa tournament winners
Thu, 03 Sep 2015 20:59:48 +0300 unc0rr Merge default qmlfrontend
Thu, 03 Sep 2015 11:51:08 -0400 nemo Add some HHGear nil checks to teleport. google bug #974
Thu, 03 Sep 2015 09:00:26 -0400 Wuzzy tip changes, mostly new strategy suggestions
Thu, 03 Sep 2015 01:26:03 +0200 sheepluva allow holding PRECISE key to switch portal ball colors in reverse order
Wed, 02 Sep 2015 11:55:37 -0400 nemo Trying to get these scripts to behave properly, still WIP though.
Wed, 02 Sep 2015 16:58:31 +0200 sheepluva fix internal function name
Wed, 02 Sep 2015 05:59:21 +0200 wuzzy make tunnels script use MapFeatureSize
Wed, 02 Sep 2015 05:52:02 +0200 sheepluva some more tweaks
Wed, 02 Sep 2015 04:59:17 +0200 sheepluva make diagonal maze use map feature size
Wed, 02 Sep 2015 04:49:11 +0200 sheepluva also expose MapFeatureSize in onPreviewInit
Wed, 02 Sep 2015 04:25:24 +0200 sheepluva Lua API: expose MapFeatureSize during init
Wed, 02 Sep 2015 04:03:24 +0200 sheepluva fix on-code documentation of EraseSprite
Wed, 02 Sep 2015 01:25:29 +0200 sheepluva display circle for custom build dist values, display nothing if no limit. map borders are not taken into account at this point
Wed, 02 Sep 2015 00:39:35 +0200 sheepluva Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
Tue, 01 Sep 2015 23:54:13 +0200 sheepluva global variable for defining construction distance limit. value smaller 1 means no limit (wip)
Sun, 30 Aug 2015 18:03:44 +0300 unc0rr Restore player clan on rejoin (issue 934, not tested)
Sun, 30 Aug 2015 17:12:12 +0300 unc0rr Fix inverse paused state for spectators joining paused game (not tested)
Thu, 27 Aug 2015 22:03:57 +0300 unc0rr Check for CMD message a bit further down the control flow
Thu, 27 Aug 2015 14:47:38 +0300 unC0Rr Don't accept any password from players banned on the website
Mon, 17 Aug 2015 14:14:58 -0400 nemo add missing state binds in lua
Mon, 17 Aug 2015 10:56:24 -0400 nemo just some indentation tweaks to help me read this while looking for possible causes of the iOS crasher
Sat, 15 Aug 2015 16:23:00 +0300 unc0rr Some fixes qmlfrontend
Sun, 09 Aug 2015 07:20:18 +0200 Wuzzy Update English weapon descriptions
Fri, 14 Aug 2015 17:07:36 +0300 unC0Rr Break it even more during refactoring qmlfrontend
Wed, 12 Aug 2015 17:30:14 +0300 unC0Rr Generate parameters structures qmlfrontend
Mon, 10 Aug 2015 03:53:11 +0200 sheepluva more copyright fixes
Mon, 10 Aug 2015 02:39:34 +0200 sheepluva update copyright year in manpage
Sun, 09 Aug 2015 05:19:56 +0200 sheepluva this should prevent hogs from hovering in air after using hammer
Sun, 09 Aug 2015 04:30:41 +0200 sheepluva Hammer had been accessing dangling pointers under particular circumstances (e.g. when hitting a mine/barrel right when it exploded)
Sun, 09 Aug 2015 04:02:23 +0200 sheepluva fix the fix
Sun, 09 Aug 2015 00:49:49 +0200 sheepluva comment tweaks
Sun, 09 Aug 2015 00:25:35 +0200 sheepluva tweak prev commit
Sun, 09 Aug 2015 00:19:33 +0200 sheepluva Hammer changes/fixes: honor extra-damage (Issue 975), round up damage, do correct damage when being spammed in infinite-attack mode
Fri, 07 Aug 2015 07:30:14 -0400 nemo Fix weapon name - bug #967
Thu, 06 Aug 2015 12:12:42 +0900 mikade HedgeEditor (bring on the bug reports, wahey!)
Wed, 05 Aug 2015 11:33:02 -0400 nemo oops. melon pieces need friction and elasticity to bounce right.
Mon, 03 Aug 2015 17:07:38 +0900 mikade May He Improve Our Graphics Forevermore
Mon, 03 Aug 2015 12:24:12 +0900 mikade Add Wuzzy's SpeedShoppa challenges.
Sat, 01 Aug 2015 00:13:05 +0300 unc0rr Make RESTART_SERVER invokable
Sat, 01 Aug 2015 00:09:59 +0300 unc0rr Use helper function instead of ton of copypasta
Fri, 31 Jul 2015 00:25:31 +0300 unc0rr Fixes to 10760 to reduce desyncs on checkers and better heat my room during long dark winter nights
Thu, 30 Jul 2015 16:28:35 -0400 nemo darken and blur the cupcake a bit so that people stop trying to teleport on it
Thu, 30 Jul 2015 22:19:05 +0900 mikade GetHogVoicepack,GetHogFlag,GetHogGrave
Mon, 27 Jul 2015 11:51:05 -0400 Wuzzy Block bouncing on the anti-portal surfaces
Thu, 23 Jul 2015 19:51:14 +0300 unc0rr Don't allow too big messages from clients
Tue, 21 Jul 2015 23:51:58 +0300 unc0rr Put diagnostic message into log when quitting due to end of input in demo replay mode
Tue, 21 Jul 2015 08:41:06 -0400 nemo just disable landpixels w/ blurry land instead. the mask can be helpful for debugging at least.
Tue, 21 Jul 2015 08:28:48 -0400 nemo disable land dump when using blurry land setting.
Sun, 19 Jul 2015 13:19:20 +0200 sheepluva some visual tweaks to art theme. sue. me.
Sun, 19 Jul 2015 04:05:19 +0200 sheepluva add some chat message colors
Sun, 19 Jul 2015 03:10:00 +0200 sheepluva fix timebox sprite
Sat, 18 Jul 2015 19:10:57 +0200 sheepluva fix pickhammer collision when moving upwards, thanks to MK for reporting
Sat, 18 Jul 2015 02:44:36 +0200 sheepluva always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
Fri, 17 Jul 2015 10:06:00 +0200 sheepluva unpause game when finishing game
Thu, 16 Jul 2015 22:16:35 +0200 sheepluva change theme used by sniper training, for performance reasons
Thu, 16 Jul 2015 21:50:59 +0200 sheepluva remove 2 training missions as suggested in issue #868
Thu, 16 Jul 2015 08:39:35 -0400 nemo CRLF purge
Wed, 15 Jul 2015 00:27:12 +0200 sheepluva small german string fix
Tue, 14 Jul 2015 20:06:07 +0900 mikade ups, remove random testing vars
Tue, 14 Jul 2015 20:01:15 +0900 mikade tentative/lazy fixes for unC0Rr's evil
Tue, 14 Jul 2015 03:45:27 +0200 sheepluva update german translation
Tue, 14 Jul 2015 02:01:58 +0200 sheepluva merge
Tue, 14 Jul 2015 01:56:47 +0200 wuzzy update for "that sinking feeling"
Mon, 13 Jul 2015 23:30:12 +0200 sheepluva fix some typos
Mon, 13 Jul 2015 22:10:01 +0200 wuzzy german lua strings translation
Mon, 13 Jul 2015 11:01:01 +0200 sheepluva don't keep around those right-side fort files which are just mirror images of left-side forts. generate them at run-time instead. note: inlining changes and deleting files - so consider clean build/install
Mon, 13 Jul 2015 06:19:51 +0200 sheepluva just ignore gfDivideTeams if more/less than 2 teams. instead of quitting with fatal error
Sun, 12 Jul 2015 23:15:39 +0200 sheepluva chat: make sure that CTRL is the /only/ modifier key pressed when detecting ctrl+a etc
Sun, 12 Jul 2015 08:20:33 +0200 sheepluva small changelog update
Sat, 11 Jul 2015 18:36:06 -0400 nemo remove teamgone. desyncs now. less interesting without the animation, perhaps something should be flagged to replace it
Sat, 11 Jul 2015 18:28:26 +0200 sheepluva please avoid # in filenames
Thu, 09 Jul 2015 13:27:56 -0400 nemo Fix build w/o S3D and video recording. untested.
Tue, 07 Jul 2015 19:19:43 -0400 nemo merge
Sat, 04 Jul 2015 21:48:02 +0200 wuzzy german translation update
Tue, 07 Jul 2015 19:19:18 -0400 nemo update hl for .22 airmines
Sat, 04 Jul 2015 03:43:41 +0200 sheepluva fix Rubberduck grave
Wed, 24 Jun 2015 01:23:37 +0200 sheepluva fallback to Default voicepack if specified voicepack is not available
Tue, 16 Jun 2015 10:08:07 -0400 nemo bit friendlier if the uVariables values get changed
Fri, 12 Jun 2015 17:28:20 -0400 nemo Just to prevent airmines from stealing camera when they blow up... but really what is needed I think is forcing camera to stay on current hedgehog if you are the active player. either all the time, or at least if you are on rope/saucer.
Thu, 11 Jun 2015 03:31:33 +0200 sheepluva hog number display: no blinking
Wed, 10 Jun 2015 23:21:30 +0300 unc0rr Time is stored in bytestring now
Wed, 10 Jun 2015 23:05:38 +0300 unc0rr Buggy executeMany?
Mon, 08 Jun 2015 08:21:09 -0400 nemo ambiguous
Sun, 07 Jun 2015 04:40:02 +0200 sheepluva mention hoggywood and cake in the changelog
Sat, 06 Jun 2015 23:57:12 +0200 sheepluva fix flower grave
Sat, 06 Jun 2015 23:28:07 +0200 sheepluva fix statue grave
Sat, 06 Jun 2015 22:10:11 +0200 sheepluva fix chat lines losing color information on texture reload
Thu, 04 Jun 2015 19:57:04 +0300 unc0rr More ifdefs \o/ (fix build even more)
Wed, 03 Jun 2015 23:24:56 +0300 unc0rr Lazy fix for server build
Tue, 02 Jun 2015 19:53:30 +0100 koda Added tag 0.9.21-release, fab746a3597e for changeset 7e55468ffe38
Wed, 03 Jun 2015 14:50:54 +0100 koda Update .hgignore file
Wed, 03 Jun 2015 14:52:30 +0100 koda merge, mah friend, long time no see
Wed, 03 Jun 2015 22:16:03 +0900 mikade - some new mission icons
Wed, 03 Jun 2015 07:30:12 -0400 nemo cursor x/y when targeting for mikade's visual effects. this is not synced
Tue, 02 Jun 2015 19:51:04 +0100 koda Fix building hedgewars-server
Tue, 02 Jun 2015 18:37:40 +0100 koda Allow skipping the bundle step after install on OSX
Tue, 02 Jun 2015 18:10:46 +0100 koda Make sure that the png library name is always defined
Tue, 02 Jun 2015 17:57:15 +0100 koda Fix libsdl bundling on OSX when library rather than framework is used
Tue, 02 Jun 2015 01:58:10 +0100 koda Move OSX SDL library configuration from SDLh to proper CMakeLists
Tue, 02 Jun 2015 01:28:21 +0100 koda Fix retina rendering on OSX
Mon, 01 Jun 2015 14:30:22 +0200 koda Fix building on OSX when autoupdate is disabled
Tue, 26 May 2015 23:29:53 +0200 sheepluva LuaAPI: fix OnHogAttack the incorrect AmmoType (amNothing) under certain conditions. Thanks for CheezeMonkey for reporting this
Wed, 27 May 2015 10:37:12 -0400 nemo add a bit more spacing around stars, add pad parameter to increase spacing between objects
Wed, 27 May 2015 23:00:56 +0900 mikade - reorder waypoint preview
Wed, 27 May 2015 22:34:11 +0900 mikade - preview generation for rubbers, air-mines, crates, barrels
Tue, 26 May 2015 12:00:39 +0300 unC0Rr merge
Tue, 26 May 2015 10:42:17 +0200 sheepluva merge git head and hg head
Tue, 26 May 2015 11:59:46 +0300 unC0Rr Make sure to have gstMoving flag cleared
Mon, 25 May 2015 16:53:52 -0400 nemo call setScript update if scheme changes, due to scriptparams
Mon, 25 May 2015 22:50:38 +0200 sheepluva merge
Mon, 25 May 2015 16:40:04 -0400 nemo Also preview waypoints
Mon, 25 May 2015 22:32:32 +0200 sheepluva some changelog additions, not complete yet
Mon, 25 May 2015 15:48:07 -0400 nemo Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
Mon, 25 May 2015 14:26:54 +0200 sheepluva Merge pull request #34 from CaF2/master
Mon, 25 May 2015 14:31:06 -0400 nemo prevent damage colouring of indestructible terrain
Mon, 25 May 2015 13:53:12 +0200 caf2 Changed to continental supplies from the DLC, because its better :P
Sun, 24 May 2015 15:44:21 -0400 nemo change from default of 4 (like land mines) to 0, since it was breaking old scripts.
Sun, 24 May 2015 15:13:03 -0400 nemo Bunch of flags off forum, reviewed/renamed by wuzzy and sheepluva
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