Tue, 30 Mar 2010 13:20:04 +0000 smxx Engine:
Tue, 30 Mar 2010 02:45:31 +0000 nemo crank up r a bit
Tue, 30 Mar 2010 00:03:58 +0000 koda ifrontend: predispone teams in a proper data structure
Tue, 30 Mar 2010 00:02:40 +0000 nemo prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
Mon, 29 Mar 2010 23:47:38 +0000 palewolf Fix a small glitch due to scaling down in mines and airplaine pixmaps
Mon, 29 Mar 2010 23:39:31 +0000 palewolf Finish fixing pngs gray border when zooming
Mon, 29 Mar 2010 23:27:35 +0000 koda properties for everyone!!!
Mon, 29 Mar 2010 23:20:34 +0000 koda just some very sane stuff for the iphone port (plus some macro on pascal files)
Mon, 29 Mar 2010 20:49:36 +0000 palewolf Updated spanish translation
Mon, 29 Mar 2010 20:43:57 +0000 smxx Frontend:
Mon, 29 Mar 2010 20:40:33 +0000 smxx Engine:
Mon, 29 Mar 2010 20:32:35 +0000 palewolf - Add HH dX/dY to Birdy disappearing animation
Mon, 29 Mar 2010 20:27:54 +0000 smxx Frontend:
Mon, 29 Mar 2010 18:50:22 +0000 smxx Frontend:
Mon, 29 Mar 2010 16:43:47 +0000 nemo Add birdy.
Mon, 29 Mar 2010 16:39:08 +0000 smxx Frontend:
Mon, 29 Mar 2010 13:58:21 +0000 unc0rr Update Italian translation by Renato Gelmini
Mon, 29 Mar 2010 13:41:10 +0000 sheepluva fix typo in team name: possesed -> possessed
Mon, 29 Mar 2010 13:37:52 +0000 smxx Engine:
Mon, 29 Mar 2010 13:35:15 +0000 smxx Engine:
Mon, 29 Mar 2010 09:52:10 +0000 smxx Engine:
Sun, 28 Mar 2010 23:41:58 +0000 palewolf AfterAttack was issued twice
Sun, 28 Mar 2010 23:40:49 +0000 palewolf Return control as soon as Birdy begins to disappear
Sun, 28 Mar 2010 23:37:28 +0000 palewolf Birdy appears from off-screen
Sun, 28 Mar 2010 23:21:07 +0000 mbait Feather: sprites was moved to another layer
Sun, 28 Mar 2010 23:14:54 +0000 mbait Feather: sprite size fix
Sun, 28 Mar 2010 23:11:16 +0000 mbait Feather: wrong constant fix
Sun, 28 Mar 2010 23:10:33 +0000 mbait Birdy's falling feathers
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