Wed, 22 Jun 2011 12:54:30 +0200 |
Xeli |
Changed back DARWINN typo, removed 3 commented functions
hedgeroid
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Wed, 22 Jun 2011 01:04:38 +0200 |
Henek |
fixed gfInfAttack preventing ending of turn while placing hedgehogs
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Wed, 22 Jun 2011 00:38:31 +0200 |
Xeli |
First commit..
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Tue, 21 Jun 2011 18:28:34 -0400 |
nemo |
Make sky, horizon, flakes and clouds optional, replace repeated strips of skyL/skyR with 2x2 transparent PNGs instead of larger images of variable dimensions, remove a number of empty unused images
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Tue, 21 Jun 2011 17:28:53 -0400 |
nemo |
Remove default transparent chunks. Chunk will only be added if theme defined.
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Tue, 21 Jun 2011 23:24:50 +0200 |
koda |
oops
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Tue, 21 Jun 2011 23:23:21 +0200 |
koda |
whitelist Island theme on ios (with Tiy approval)
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Tue, 21 Jun 2011 22:57:46 +0200 |
koda |
update theme listing for ios
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Tue, 21 Jun 2011 22:57:10 +0200 |
koda |
remove/rename icons for dummy themes
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Tue, 21 Jun 2011 22:47:12 +0200 |
Henek |
remove theme.cfg from CMakeLists too
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Tue, 21 Jun 2011 20:51:51 +0200 |
mikade |
New User Mission: That Sinking Feeling
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Tue, 21 Jun 2011 20:49:47 +0200 |
mikade |
PianoStrike exploit fix for Capture The Flag.
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Tue, 21 Jun 2011 22:43:55 +0400 |
unc0rr |
Derive themes list from list of dirs in Themes folder which have icon.png inside
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Tue, 21 Jun 2011 16:55:34 +0200 |
koda |
restore logging on mac
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Mon, 20 Jun 2011 20:46:27 -0400 |
nemo |
Avoid desyncing on blurry land
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Mon, 20 Jun 2011 19:00:19 -0400 |
nemo |
oops
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Mon, 20 Jun 2011 18:58:26 -0400 |
nemo |
Allow scripting to set arbitrary weapon counts
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Mon, 20 Jun 2011 15:21:27 -0400 |
nemo |
ack. forgot to add my stub files
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Mon, 20 Jun 2011 20:43:11 +0200 |
mikade |
merge
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Mon, 20 Jun 2011 21:40:08 +0400 |
unc0rr |
Implement testing for illegal characters
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Mon, 20 Jun 2011 12:57:44 -0400 |
nemo |
Small stub web view that I'm hoping to use in conjunction with ~/.hedgewars/Data - I'd like to link to a page on hedgewars.org, intercept linkClicked, fetch zip files, then unpack the structure under Data. Just checking this in so it doesn't clutter up project. Also tidied up the .pro a bit, even though we aren't really using it for much anymore. Should in theory be able to do a build now.
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Mon, 20 Jun 2011 09:32:31 -0400 |
nemo |
move smoothing into separate function, adjust call order
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Mon, 20 Jun 2011 09:15:24 -0400 |
nemo |
25%, not 50%
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Mon, 20 Jun 2011 10:36:20 +0200 |
koda |
merge Zorg's changes
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Mon, 20 Jun 2011 02:03:15 -0400 |
nemo |
More AA - try smoothing explosions a bit
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Mon, 20 Jun 2011 01:28:21 +0200 |
sheepluva |
display player count below and with label, just because it's funny to mess with unC0Rr's code and make him cry :P
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Sun, 19 Jun 2011 21:03:16 -0400 |
Zorg |
Oops, don't need this.
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Mon, 20 Jun 2011 02:03:15 -0400 |
nemo |
More AA - try smoothing explosions a bit
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Sun, 19 Jun 2011 20:55:34 -0400 |
Zorg |
When the password field is filled with null characters and when the user tries to edit the field, clear it.
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Mon, 20 Jun 2011 01:28:21 +0200 |
sheepluva |
display player count below and with label, just because it's funny to mess with unC0Rr's code and make him cry :P
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Sun, 19 Jun 2011 18:45:10 +0200 |
tsleon |
updated russian translation
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Sun, 19 Jun 2011 12:34:54 +0200 |
koda |
passing by reference... my darkest enemy
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