Sun, 18 Nov 2018 20:18:32 +0100 unc0rr Special case for rendering type of two-dimensional arrays, since C is inconsistent in its syntax
Sun, 18 Nov 2018 12:21:03 -0500 nemo fpc likes brackets
Sun, 18 Nov 2018 16:57:43 +0100 unc0rr AI is bazooka genius
Sun, 18 Nov 2018 16:10:18 +0100 Wuzzy Display game scheme settings in Pas2C, too
Sun, 18 Nov 2018 15:48:04 +0100 Wuzzy Shorten German translation in de.txt a bit
Sun, 18 Nov 2018 15:44:42 +0100 Wuzzy Remove duplicate translation of "Congratulations!" in ru.lua
Sun, 18 Nov 2018 15:41:49 +0100 Wuzzy Remove invalid translation in pt_PT.txt (missing parameter %1)
Sun, 18 Nov 2018 15:38:40 +0100 Wuzzy Make sure all engine locale files start with either digit, semicolon or are empty
Sat, 17 Nov 2018 14:29:09 -0500 nemo verify impact before explosion rating, since the offsets might cause water splashes
Sat, 17 Nov 2018 19:19:50 +0100 unc0rr Fix desync bomb
Fri, 16 Nov 2018 21:23:23 +0100 Wuzzy Increase width for key binding drop-down list
Fri, 16 Nov 2018 14:59:57 -0500 nemo oops
Fri, 16 Nov 2018 14:47:07 -0500 nemo lua comment handling is seriously WTF, but let's at least allow some partial single line
Fri, 16 Nov 2018 20:41:38 +0100 GunChleoc Translate the few remaining missing strings in gd.txt
Fri, 16 Nov 2018 16:32:51 +0100 unC0Rr Implement more of parsing, start implementation of engine messages rendering
Thu, 15 Nov 2018 15:39:59 -0500 nemo more seems to work better?
Thu, 15 Nov 2018 15:12:18 -0500 nemo adding X offset seems to improve chance of drownings
Wed, 14 Nov 2018 16:58:22 +0100 unC0Rr Parse some synced messages, tests
Wed, 14 Nov 2018 16:32:42 +0100 unC0Rr Recognize timestamps
Wed, 14 Nov 2018 11:09:01 +0100 unC0Rr Rearrange code
Wed, 14 Nov 2018 02:54:08 +0300 alfadur fix polygon closure
Tue, 13 Nov 2018 20:01:43 +0300 alfadur 2018ize everything
Tue, 13 Nov 2018 16:54:40 +0100 unC0Rr Start working on engine messages parser
Tue, 13 Nov 2018 07:43:36 +0100 unc0rr Move engine messages into separate lib for reuse
Tue, 13 Nov 2018 08:11:31 +0300 alfadur reset airmine timer on stun recovery
Tue, 13 Nov 2018 07:45:27 +0300 alfadur stun airmines on explosions as well
Tue, 13 Nov 2018 03:57:27 +0300 alfadur add sparkles to stunned airmines
Tue, 13 Nov 2018 03:22:16 +0300 alfadur update kamikaze collision cache after portalling
Tue, 13 Nov 2018 01:56:42 +0300 alfadur stun airmines on shove
Mon, 12 Nov 2018 20:30:06 +0300 alfadur make engine windows checks work for 64bit builds
Mon, 12 Nov 2018 20:05:24 +0300 Grigory Ustinov Verify and update russian translations for refreshed strings in 04:XX / part 2
Sun, 11 Nov 2018 00:14:13 +0100 unc0rr Fix birdy appearance/disappearance animation
Sat, 10 Nov 2018 21:15:42 +0100 Wuzzy Remove all traces of dead code related to amStructure/gtStructure
Sat, 10 Nov 2018 20:58:00 +0100 Wuzzy Remove unused/out-commented "Structure" strings in engine locale files
Sat, 10 Nov 2018 20:33:39 +0100 Wuzzy Remove 2 strings violating the 0.9.25 string freeze. Backout this changeset after 0.9.25 got released
Sat, 10 Nov 2018 19:55:16 +0100 Wuzzy Credit GunChleoc for Scottish Gaelic translation update
Sat, 10 Nov 2018 19:53:40 +0100 GunChleoc Big update for Scottish Gaelic translation
Fri, 09 Nov 2018 23:42:44 +0100 Wuzzy Fix bad StrToInt call ('0x' instead of '$' for hex), confuses Pas2C
Fri, 09 Nov 2018 23:41:40 +0100 Wuzzy Backed out changeset b15014125f67
Fri, 09 Nov 2018 23:05:28 +0100 Wuzzy Fix Pas2C implementation of Val failing to parse hexadecimal
Fri, 09 Nov 2018 23:03:45 +0300 alfadur pass hwrunner gl context into engine
Fri, 09 Nov 2018 20:15:29 +0300 alfadur add standalone engine runner
Fri, 09 Nov 2018 19:49:56 +0300 alfadur some exorcism
Fri, 09 Nov 2018 16:28:23 +0100 Wuzzy Pas2C: Fix bad C typedefs for Pascal data types Extended and Real
Fri, 09 Nov 2018 17:44:19 +0300 alfadur fix 03:60
Fri, 09 Nov 2018 17:19:20 +0300 Grigory Ustinov Verify and update russian translations for refreshed strings in 04:XX / part 1
Fri, 09 Nov 2018 14:15:22 +0300 Grigory Ustinov Merge with master branch
Fri, 09 Nov 2018 14:12:00 +0300 Grigory Ustinov Verify and update russian translations for refreshed strings
Fri, 09 Nov 2018 14:11:34 +0300 Grigory Ustinov Update russian translations in ru.txt
Fri, 09 Nov 2018 03:36:21 +0300 alfadur generalize adding data to World
Fri, 09 Nov 2018 01:05:34 +0300 alfadur split hwphysics into modules
Thu, 08 Nov 2018 22:00:43 +0100 Igor Paliychuk Update Ukrainian localization
Thu, 08 Nov 2018 21:57:05 +0100 unc0rr A bit of rethinking of game messages and command
Thu, 08 Nov 2018 22:22:47 +0300 alfadur add some texture transforms
Thu, 08 Nov 2018 11:34:01 -0500 nemo Blame is about 30% faster than grep
Thu, 08 Nov 2018 08:29:11 -0500 nemo add the code too
Thu, 08 Nov 2018 16:17:32 +0300 Grigory Ustinov Add russian translations for chat command help in ru.txt
Thu, 08 Nov 2018 16:16:21 +0300 Grigory Ustinov Add russian translations in ru.txt (generally 02:00)
Thu, 08 Nov 2018 07:15:22 +0300 alfadur implement basic land bordering
Thu, 08 Nov 2018 00:00:58 +0100 unc0rr Start outlining some core engine stuff
Wed, 07 Nov 2018 23:43:15 +0100 Wuzzy Pas2C: Fix data types of Trunc and Ceil
Wed, 07 Nov 2018 16:44:16 -0500 nemo oups getter should have it too
Wed, 07 Nov 2018 22:04:17 +0100 unc0rr - Move hedgewars-engine into lib-hedgewars-engine
Wed, 07 Nov 2018 15:18:09 -0500 nemo ignore whitespace/case by default to reduce false positives
Wed, 07 Nov 2018 22:58:54 +0300 alfadur fix texturing and add a theme loading option to land_dump
Wed, 07 Nov 2018 14:56:34 -0500 nemo requires bash
Wed, 07 Nov 2018 20:39:20 +0100 Wuzzy Some minor fixes in de.txt
Wed, 07 Nov 2018 20:23:30 +0100 Wuzzy Add nemo's script to check for outdated engine translations with some adaptations
Wed, 07 Nov 2018 22:01:47 +0300 alfadur implement basic land texturing
Wed, 07 Nov 2018 19:43:17 +0100 unc0rr Introduce FIX_STRINGA, use it fpcrtl_pos
Wed, 07 Nov 2018 17:45:20 +0100 Wuzzy Add TODO in ru.txt for reviewing all 04:XX strings
Wed, 07 Nov 2018 17:35:25 +0100 Grigory Ustinov Add Russian translations in ru.txt
Wed, 07 Nov 2018 18:30:33 +0300 alfadur fix mapgen
Wed, 07 Nov 2018 18:27:24 +0300 alfadur save edges_count
Wed, 07 Nov 2018 15:59:51 +0100 unC0Rr Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
Wed, 07 Nov 2018 15:55:32 +0100 unC0Rr Make hedgewars-engine crate produce shared library, implement some basics
Wed, 07 Nov 2018 15:55:00 +0100 unC0Rr Fix some warnings here and there, remove unwelcomed code
Wed, 07 Nov 2018 03:35:56 +0300 alfadur start loading theme textures
Wed, 07 Nov 2018 00:02:48 +0300 alfadur make fill point asserts persistent
Tue, 06 Nov 2018 23:45:54 +0300 alfadur a bit more simplification without an apparent performance gain
Tue, 06 Nov 2018 23:29:12 +0300 alfadur seems like about 25% speedup in land filling
Tue, 06 Nov 2018 12:44:38 -0500 nemo workaround for the freepascal bug courtesy of koda
Tue, 06 Nov 2018 20:20:13 +0300 alfadur add more point operators
Tue, 06 Nov 2018 20:02:45 +0300 Grigory Ustinov Update frontend russian translation
Tue, 06 Nov 2018 19:44:20 +0300 alfadur pull land into collision detector
Tue, 06 Nov 2018 17:00:35 +0100 unC0Rr Start working on frontend to rust engine rewrite
Tue, 06 Nov 2018 16:40:54 +0300 alfadur fix tangents
Tue, 06 Nov 2018 16:23:43 +0300 alfadur fix ray construction
Tue, 06 Nov 2018 00:02:23 +0100 unc0rr Bezierize land outline
Mon, 05 Nov 2018 21:36:28 +0100 unc0rr Implement BeizerCurveSegments, no tests
Mon, 05 Nov 2018 23:15:56 +0300 alfadur merge
Mon, 05 Nov 2018 23:15:34 +0300 alfadur collapse rectangle types back together with consistent usage of size
Mon, 05 Nov 2018 14:46:35 -0500 nemo wtf
Mon, 05 Nov 2018 22:43:58 +0300 alfadur separate rectangle types based on right/bottom edge inclusivity
Mon, 05 Nov 2018 21:21:53 +0300 alfadur actually there is a way to preserve mutable polygon iterator
Mon, 05 Nov 2018 20:22:09 +0300 alfadur fix polygons getting unclosed on mirroring
Mon, 05 Nov 2018 19:56:28 +0300 alfadur merge
Mon, 05 Nov 2018 19:53:26 +0300 alfadur organize landgen a bit more
Sun, 04 Nov 2018 10:52:02 +0100 unc0rr - Fix land_dump always skipping bezierize step
Sun, 04 Nov 2018 07:19:58 +0300 alfadur yaml crate is having problems with unaligned arrays
Sun, 04 Nov 2018 07:16:34 +0300 alfadur add command arguments to use a template from file into land_dump
Sun, 04 Nov 2018 04:43:30 +0300 alfadur add a higher level map generation lib to load yaml templates into somewhere
Sun, 04 Nov 2018 04:39:21 +0300 alfadur resolve some clippy complaints
Sun, 04 Nov 2018 00:20:27 +0100 unc0rr - Add distance-divider option to land_dump
Sun, 04 Nov 2018 00:25:27 +0300 alfadur polygonize OutlinePoints
Sat, 03 Nov 2018 23:19:28 +0300 alfadur fix compile errors
Sat, 03 Nov 2018 21:09:01 +0100 unc0rr Implement non-overflowing calculations for high values
Sat, 03 Nov 2018 18:29:58 +0100 unc0rr land_dump app for testing templated landgen
Sat, 03 Nov 2018 17:40:21 +0100 Wuzzy Fix portal color being switchable after losing control
Sat, 03 Nov 2018 16:37:27 +0100 Wuzzy Move spoken text from HillBilly's PoisonCough to new files, make cough more quiet
Sat, 03 Nov 2018 15:27:27 +0100 Wuzzy GameServer: Print syntax help if calling /maxteams without argument
Sat, 03 Nov 2018 15:17:46 +0100 Wuzzy GameServer: Turn some messages into warnings
Sat, 03 Nov 2018 16:20:31 +0300 alfadur probably should reuse it everywhere then
Sat, 03 Nov 2018 16:02:38 +0300 alfadur should have been just norm
Sat, 03 Nov 2018 10:57:47 +0100 unc0rr You cannot optimize integral division like this. You end up multiplying by 0, 1 or 2 instead of whole spectre of ratios.
Sat, 03 Nov 2018 09:08:13 +0300 alfadur fix normal offset for split points and make directions more consistent
Sat, 03 Nov 2018 07:52:34 +0300 alfadur reorder split rectangles
Sat, 03 Nov 2018 07:31:35 +0300 alfadur simplify normal direction check for bounds distances
Sat, 03 Nov 2018 06:45:05 +0300 alfadur import some clarity into border distance computation
Sat, 03 Nov 2018 02:58:24 +0300 alfadur fix typos
Sat, 03 Nov 2018 02:48:24 +0300 alfadur a bit more simplification
Sat, 03 Nov 2018 02:31:21 +0300 alfadur swap coordinate system
Sat, 03 Nov 2018 02:21:45 +0300 alfadur a bit of simplification
Sat, 03 Nov 2018 02:16:13 +0300 alfadur typofix
Sat, 03 Nov 2018 00:07:25 +0100 unc0rr Fix another typo
Sat, 03 Nov 2018 00:02:03 +0100 unc0rr Fix typo
Sat, 03 Nov 2018 01:52:05 +0300 alfadur mark the center in the theme editor
Sat, 03 Nov 2018 01:47:39 +0300 alfadur fix play area rect
Fri, 02 Nov 2018 22:59:22 +0100 unc0rr Finish porting FindPoint()
Fri, 02 Nov 2018 23:33:22 +0300 alfadur add an existing template to the theme editor
Fri, 02 Nov 2018 22:55:15 +0300 alfadur add basic land template to theme editor
Fri, 02 Nov 2018 22:50:45 +0300 alfadur fix some compile errors
Fri, 02 Nov 2018 22:41:11 +0300 alfadur add some more rectangle convenience methods
Fri, 02 Nov 2018 20:30:22 +0100 unc0rr Move flip and mirror to outline methods
Fri, 02 Nov 2018 21:30:48 +0300 alfadur add polygons
Fri, 02 Nov 2018 20:46:17 +0300 alfadur fix infinite loop in landgen
Fri, 02 Nov 2018 20:30:13 +0300 alfadur add more rectangle methods
Fri, 02 Nov 2018 18:27:34 +0100 Wuzzy Add grenka to credits for Russian translation
Fri, 02 Nov 2018 19:45:16 +0300 alfadur update theme editor
Fri, 02 Nov 2018 17:43:06 +0100 Wuzzy Add some useful translation checker scripts for Lua
Fri, 02 Nov 2018 19:37:47 +0300 alfadur component-wise division is actually useful sometimes
Fri, 02 Nov 2018 17:29:27 +0100 Grigory Ustinov Shortened translations of map types in Russian
Fri, 02 Nov 2018 17:14:31 +0100 Wuzzy Merge unC0Rr's FindPoint() stuff
Fri, 02 Nov 2018 17:03:39 +0100 Grigory Ustinov Update translations in ru.lua
Fri, 02 Nov 2018 16:59:55 +0100 Grigory Ustinov Update Russian frontend translation
Fri, 02 Nov 2018 16:58:35 +0100 Grigory Ustinov Fix mistakes in russian translation of tips
Fri, 02 Nov 2018 16:55:43 +0100 Grigory Ustinov Update Russian frontend translations
Fri, 02 Nov 2018 17:03:58 +0100 unC0Rr Start convertion of FindPoint()
Fri, 02 Nov 2018 15:48:58 +0100 Wuzzy Typecast the ASCII ESC char
Fri, 02 Nov 2018 14:33:05 +0100 unC0Rr abs(hwRound()) is nonsense
Fri, 02 Nov 2018 14:29:24 +0100 unC0Rr - Add methods to work with Rect as box
Fri, 02 Nov 2018 13:30:04 +0100 unC0Rr Refactor tests, add fn center() for Line
Fri, 02 Nov 2018 13:17:46 +0100 unC0Rr Introduce OutlineSegmentsIterator, some refactoring
Fri, 02 Nov 2018 14:08:45 +0100 Wuzzy Remove pointless string assignment in PlaySoundV
Fri, 02 Nov 2018 14:05:08 +0100 Wuzzy Fix ambigious abs in uGearsHandlersMess
Fri, 02 Nov 2018 13:19:38 +0100 Wuzzy Fix bad "not" in uTeams (made pas2c angry)
Fri, 02 Nov 2018 13:17:35 +0100 Wuzzy Use hexadecimal number to represent ASCII ESC
Fri, 02 Nov 2018 12:58:53 +0100 Wuzzy Add Official racer challenge #17
Fri, 02 Nov 2018 10:31:08 +0100 Wuzzy Update official challenge hashes, improve console logging (warning: racer #17 is missing!)
Fri, 02 Nov 2018 09:45:54 +0100 unC0Rr Rework lib structure, no code changes
Fri, 02 Nov 2018 01:34:21 +0100 Wuzzy Update LastVoice when switching to fallback voice
Fri, 02 Nov 2018 02:31:01 +0300 alfadur wrestle with borrow checker
Fri, 02 Nov 2018 00:09:05 +0100 unc0rr Commit broken code for divide_edges in hope for salvation
Fri, 02 Nov 2018 01:58:27 +0300 alfadur fix overflow check in airmine handling
Thu, 01 Nov 2018 22:54:01 +0100 unc0rr Also ban special symbols block
Thu, 01 Nov 2018 20:29:42 +0100 Wuzzy Fix game window width/height setting being broken when using Arabic locale
Thu, 01 Nov 2018 21:39:45 +0300 Grigory Ustinov Slightly correct russian translation of word utility
Thu, 01 Nov 2018 21:39:39 +0300 Grigory Ustinov Update russian translation
Thu, 01 Nov 2018 21:39:29 +0300 Grigory Ustinov Adapt russian translation for modern gaming language
Thu, 01 Nov 2018 21:30:21 +0300 alfadur start a physics engine to try out this data oriented thing everyone seems to be talking about
Thu, 01 Nov 2018 12:09:29 +0100 KoBeWi Fix too long Polish translation of fps
Thu, 01 Nov 2018 09:17:51 +0100 Wuzzy Enable CJK font when using any full/halfwith char (U+FF00 to U+FFEF)
Thu, 01 Nov 2018 08:39:22 +0100 KoBeWi Add missing translation in pl.lua
Thu, 01 Nov 2018 04:04:33 +0300 alfadur prevent minigun bullet land impacts from pushing hedgehogs
Thu, 01 Nov 2018 03:38:13 +0300 alfadur update theme editor to use new land generator implementation
Thu, 01 Nov 2018 01:07:26 +0100 Wuzzy Fix taunts playing too fast after a shot
Thu, 01 Nov 2018 02:55:22 +0300 alfadur merge
Wed, 31 Oct 2018 23:36:05 +0100 unc0rr Implement OutlinePoints for land generators, some ground work for template based landgen
Mon, 29 Oct 2018 23:06:18 +0100 unc0rr Use next_power_of_two() just like hedgewars engine does, expose original and real dimensions
Wed, 31 Oct 2018 22:41:05 +0300 alfadur add missions_ja.txt
Wed, 31 Oct 2018 15:32:47 -0400 nemo check for teamgone before activating switcher
Wed, 31 Oct 2018 18:41:02 +0100 Wuzzy Fix various string errors in Lua locale files
Wed, 31 Oct 2018 20:42:04 +0300 alfadur japanese translation fixes
Wed, 31 Oct 2018 19:18:53 +0300 alfadur bump server dependencies
Wed, 31 Oct 2018 16:50:34 +0100 Wuzzy Fix critical Lua syntax errors in lt.lua
Wed, 31 Oct 2018 16:31:16 +0100 KoBeWi Update Polish translation
Wed, 31 Oct 2018 14:33:43 +0100 Wuzzy Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wed, 31 Oct 2018 13:35:53 +0100 Wuzzy Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
Wed, 31 Oct 2018 13:08:56 +0100 Wuzzy Stop using dsUnknown, replace with concrete damage sources
Tue, 30 Oct 2018 23:57:57 +0100 Wuzzy Merge
Tue, 30 Oct 2018 23:51:01 +0100 Wuzzy Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Tue, 30 Oct 2018 23:08:43 +0100 Wuzzy Play another voice as fallback if sndRevenge could not be found
Sun, 28 Oct 2018 14:08:13 +0100 Wuzzy Refactor fallback taunt code
Sun, 28 Oct 2018 04:21:13 +0100 Wuzzy Add taunts: Leavemealone, Cutitout (when attacked many times)
Sun, 28 Oct 2018 02:24:06 +0200 Wuzzy Add revenge taunt
Tue, 30 Oct 2018 19:08:39 +0300 alfadur fix theme editor
Tue, 30 Oct 2018 19:05:52 +0300 alfadur extract size struct for common usage
Tue, 30 Oct 2018 05:55:58 +0300 alfadur add circle filling to land2d
Tue, 30 Oct 2018 02:14:00 +0300 alfadur make theme editor render some random map lines
Mon, 29 Oct 2018 23:40:17 +0300 alfadur hide get_next back
Mon, 29 Oct 2018 23:38:08 +0300 alfadur start a theme editor as an excuse to see land generator in action
Mon, 29 Oct 2018 23:29:03 +0300 alfadur make useful stuff public
Sun, 28 Oct 2018 23:24:04 +0100 unc0rr Start land generators implementation
Sun, 28 Oct 2018 23:09:35 +0100 unc0rr Remove some dead code
Sun, 28 Oct 2018 00:49:00 +0200 Wuzzy Play sndStupid on round draw instead of sndNutter
Sun, 28 Oct 2018 00:47:10 +0200 Wuzzy Chance to play sndNutter if player sacrifices hog and misses
Sun, 28 Oct 2018 00:24:27 +0200 Wuzzy Only play sndThisOneIsMine if crate drops close to hog
Sat, 27 Oct 2018 21:51:57 +0200 Wuzzy Shorten some Ohdear/Solong sounds to match the death animation
Sat, 27 Oct 2018 20:31:31 +0200 Wuzzy Don't play sndDrat or sndBugger on self-kill
Sat, 27 Oct 2018 19:50:01 +0200 Wuzzy New taunt: Runaway, when something is about to blow up near current hog
Sat, 27 Oct 2018 19:07:37 +0200 Wuzzy Use sndWatchThis for molotov attack
Sat, 27 Oct 2018 18:29:39 +0200 Wuzzy Classic voice: Add Melon.ogg (copied from Watchthis.ogg)
Sat, 27 Oct 2018 18:26:44 +0200 Wuzzy Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
Sat, 27 Oct 2018 17:17:01 +0200 Wuzzy Add 3 taunts: Amazing, Brilliant, Excellent
Sat, 27 Oct 2018 15:55:19 +0200 Wuzzy Add 7 new taunts
Sat, 27 Oct 2018 15:21:10 +0200 Wuzzy Add missing Firepunch taunt for Classic voice (copied from Watchthis.ogg)
Sat, 27 Oct 2018 15:13:49 +0200 Wuzzy uStats: Fix DamageGiven being counted twice, fix self-damage msg never appearing
Sat, 27 Oct 2018 13:27:45 +0200 Wuzzy Add Grenade taunt when grenade close to hog is about to blow up
Sat, 27 Oct 2018 08:15:45 +0300 alfadur update changelog
Sat, 27 Oct 2018 08:12:22 +0300 alfadur and finally make the bat hit moving gears for completeness
Sat, 27 Oct 2018 07:53:27 +0300 alfadur make whip hit moving gears
Sat, 27 Oct 2018 07:39:44 +0300 alfadur make kamikaze hit moving gears as well
Sat, 27 Oct 2018 07:20:07 +0300 alfadur make firepunch hit moving gears (airmines are not amused)
Sat, 27 Oct 2018 05:17:46 +0300 alfadur prevent firepunch from hitting the same gear multiple times
Sat, 27 Oct 2018 03:36:25 +0200 Wuzzy Draw mission panel behind ammo menu tooltip
Sat, 27 Oct 2018 03:31:25 +0200 Wuzzy Tweak commenting in uWorld render routine
Sat, 27 Oct 2018 04:21:35 +0300 alfadur Update changelog
Sat, 27 Oct 2018 03:17:05 +0200 Wuzzy No firepunch hit sound for sticky mines
Sat, 27 Oct 2018 03:06:28 +0200 Wuzzy Add credits for shoryuken_hit.ogg
Sat, 27 Oct 2018 03:58:01 +0300 alfadur Tweak firepunch sound that Wuzzy found
Sat, 27 Oct 2018 00:01:53 +0200 Wuzzy Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
Sat, 27 Oct 2018 00:17:43 +0300 alfadur add some japanese tips as well
Fri, 26 Oct 2018 23:09:50 +0200 Wuzzy Fix resurrector handling turn time manually, use correct ammoprop instead
Fri, 26 Oct 2018 22:52:17 +0200 Wuzzy Display "0 remaining" if multi-shoot weapon has been used up
Fri, 26 Oct 2018 22:46:37 +0200 Wuzzy Fix seduction not stopping if hog took damage before attack was complete
Fri, 26 Oct 2018 23:04:46 +0300 alfadur complete ja.txt
Fri, 26 Oct 2018 19:56:03 +0200 Wuzzy GameServer: Fix protocol error when receiving CALLVOTE cmd with incorrect mode
Fri, 26 Oct 2018 19:40:43 +0200 Wuzzy Tweak error messages of /callvote kick
Fri, 26 Oct 2018 19:53:07 +0200 unc0rr Fix lack of message and segfault when number texture creation fails
Fri, 26 Oct 2018 17:51:43 +0200 Wuzzy Add flamethrower, ice_beam_idle and landgun sound files which I have forgotten
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