Thu, 09 Jul 2015 13:27:56 -0400 |
nemo |
Fix build w/o S3D and video recording. untested.
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Tue, 07 Jul 2015 19:19:43 -0400 |
nemo |
merge
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Sat, 04 Jul 2015 21:48:02 +0200 |
wuzzy |
german translation update
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files
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Tue, 07 Jul 2015 19:19:18 -0400 |
nemo |
update hl for .22 airmines
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Sat, 04 Jul 2015 03:43:41 +0200 |
sheepluva |
fix Rubberduck grave
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Wed, 24 Jun 2015 01:23:37 +0200 |
sheepluva |
fallback to Default voicepack if specified voicepack is not available
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Tue, 16 Jun 2015 10:08:07 -0400 |
nemo |
bit friendlier if the uVariables values get changed
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Fri, 12 Jun 2015 17:28:20 -0400 |
nemo |
Just to prevent airmines from stealing camera when they blow up... but really what is needed I think is forcing camera to stay on current hedgehog if you are the active player. either all the time, or at least if you are on rope/saucer.
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Thu, 11 Jun 2015 03:31:33 +0200 |
sheepluva |
hog number display: no blinking
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Wed, 10 Jun 2015 23:21:30 +0300 |
unc0rr |
Time is stored in bytestring now
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Wed, 10 Jun 2015 23:05:38 +0300 |
unc0rr |
Buggy executeMany?
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Mon, 08 Jun 2015 08:21:09 -0400 |
nemo |
ambiguous
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Sun, 07 Jun 2015 04:40:02 +0200 |
sheepluva |
mention hoggywood and cake in the changelog
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Sat, 06 Jun 2015 23:57:12 +0200 |
sheepluva |
fix flower grave
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Sat, 06 Jun 2015 23:28:07 +0200 |
sheepluva |
fix statue grave
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Sat, 06 Jun 2015 22:10:11 +0200 |
sheepluva |
fix chat lines losing color information on texture reload
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Thu, 04 Jun 2015 19:57:04 +0300 |
unc0rr |
More ifdefs \o/ (fix build even more)
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Wed, 03 Jun 2015 23:24:56 +0300 |
unc0rr |
Lazy fix for server build
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Tue, 02 Jun 2015 19:53:30 +0100 |
koda |
Added tag 0.9.21-release, fab746a3597e for changeset 7e55468ffe38
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Wed, 03 Jun 2015 14:50:54 +0100 |
koda |
Update .hgignore file
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Wed, 03 Jun 2015 14:52:30 +0100 |
koda |
merge, mah friend, long time no see
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Wed, 03 Jun 2015 22:16:03 +0900 |
mikade |
- some new mission icons
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Wed, 03 Jun 2015 07:30:12 -0400 |
nemo |
cursor x/y when targeting for mikade's visual effects. this is not synced
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Tue, 02 Jun 2015 19:51:04 +0100 |
koda |
Fix building hedgewars-server
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Tue, 02 Jun 2015 18:37:40 +0100 |
koda |
Allow skipping the bundle step after install on OSX
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Tue, 02 Jun 2015 18:10:46 +0100 |
koda |
Make sure that the png library name is always defined
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Tue, 02 Jun 2015 17:57:15 +0100 |
koda |
Fix libsdl bundling on OSX when library rather than framework is used
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Tue, 02 Jun 2015 01:58:10 +0100 |
koda |
Move OSX SDL library configuration from SDLh to proper CMakeLists
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Tue, 02 Jun 2015 01:28:21 +0100 |
koda |
Fix retina rendering on OSX
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Mon, 01 Jun 2015 14:30:22 +0200 |
koda |
Fix building on OSX when autoupdate is disabled
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Tue, 26 May 2015 23:29:53 +0200 |
sheepluva |
LuaAPI: fix OnHogAttack the incorrect AmmoType (amNothing) under certain conditions. Thanks for CheezeMonkey for reporting this
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Wed, 27 May 2015 10:37:12 -0400 |
nemo |
add a bit more spacing around stars, add pad parameter to increase spacing between objects
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Wed, 27 May 2015 23:00:56 +0900 |
mikade |
- reorder waypoint preview
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Wed, 27 May 2015 22:34:11 +0900 |
mikade |
- preview generation for rubbers, air-mines, crates, barrels
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Tue, 26 May 2015 12:00:39 +0300 |
unC0Rr |
merge
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Tue, 26 May 2015 10:42:17 +0200 |
sheepluva |
merge git head and hg head
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Tue, 26 May 2015 11:59:46 +0300 |
unC0Rr |
Make sure to have gstMoving flag cleared
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Mon, 25 May 2015 16:53:52 -0400 |
nemo |
call setScript update if scheme changes, due to scriptparams
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Mon, 25 May 2015 22:50:38 +0200 |
sheepluva |
merge
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Mon, 25 May 2015 16:40:04 -0400 |
nemo |
Also preview waypoints
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Mon, 25 May 2015 22:32:32 +0200 |
sheepluva |
some changelog additions, not complete yet
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Mon, 25 May 2015 15:48:07 -0400 |
nemo |
Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
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Mon, 25 May 2015 14:26:54 +0200 |
sheepluva |
Merge pull request #34 from CaF2/master
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Mon, 25 May 2015 14:31:06 -0400 |
nemo |
prevent damage colouring of indestructible terrain
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Mon, 25 May 2015 13:53:12 +0200 |
caf2 |
Changed to continental supplies from the DLC, because its better :P
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Sun, 24 May 2015 15:44:21 -0400 |
nemo |
change from default of 4 (like land mines) to 0, since it was breaking old scripts.
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Sun, 24 May 2015 15:13:03 -0400 |
nemo |
Bunch of flags off forum, reviewed/renamed by wuzzy and sheepluva
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Tue, 21 Jul 2015 23:46:52 +0300 |
unc0rr |
Put types into a separate file
qmlfrontend
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Fri, 22 May 2015 13:39:12 -0400 |
nemo |
don't decrement 0 timer for air mines...
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Thu, 21 May 2015 00:19:06 +0300 |
unc0rr |
- Move protocol handling events to main thread through qt's main loop
qmlfrontend
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Thu, 21 May 2015 18:21:55 +0900 |
mikade |
- (Finally) automatically load points for all current TechRacer maps
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Mon, 18 May 2015 00:20:09 +0300 |
unc0rr |
merge default
qmlfrontend
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Sat, 16 May 2015 19:15:08 +0900 |
mikade |
your guess is as good as mine
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Sat, 16 May 2015 19:08:45 +0900 |
mikade |
Add two new maps, improve an old one
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Thu, 14 May 2015 23:09:21 +0900 |
mikade |
extensive changes
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Wed, 13 May 2015 23:01:00 +0900 |
mikade |
hopefully fix some placements
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Tue, 12 May 2015 22:38:33 +0300 |
unc0rr |
- Fix order of messages, also don't duplicate last timestamped message
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Tue, 12 May 2015 22:09:25 +0900 |
mikade |
migrate maps, new map, minor fixes
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Mon, 11 May 2015 13:53:08 -0400 |
nemo |
This probably fixes bug #839 - mine time was hardcoded to 3000 in Attack, instead of using the "0 as undefined" input that other places were using. When re653e96b0ec3 started paying attention to the input parameter, this previously ignored value became a problem.
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Mon, 11 May 2015 19:58:54 +0300 |
unc0rr |
- Take girder height into account (fix issue #908)
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